mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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8f24a14175
Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6894>
317 lines
8.5 KiB
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317 lines
8.5 KiB
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VMware SVGA3D Guest Driver
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==========================
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This page describes how to build, install and use the
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`VMware <https://www.vmware.com/>`__ guest GL driver (aka the SVGA or
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SVGA3D driver) for Linux using the latest source code. This driver gives
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a Linux virtual machine access to the host's GPU for
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hardware-accelerated 3D. VMware Workstation running on Linux or Windows
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and VMware Fusion running on MacOS are all supported.
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With the August 2015 Workstation 12 / Fusion 8 releases, OpenGL 3.3 is
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supported in the guest. This requires:
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- The VM is configured for virtual hardware version 12.
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- The host OS, GPU and graphics driver supports DX11 (Windows) or
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OpenGL 4.0 (Linux, Mac)
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- On Linux, the vmwgfx kernel module must be version 2.9.0 or later.
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- A recent version of Mesa with the updated svga Gallium driver.
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Otherwise, OpenGL 2.1 is supported.
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With the Fall 2018 Workstation 15 / Fusion 11 releases, additional
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features are supported in the driver:
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- Multisample antialiasing (2x, 4x)
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- GL_ARB/AMD_draw_buffers_blend
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- GL_ARB_sample_shading
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- GL_ARB_texture_cube_map_array
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- GL_ARB_texture_gather
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- GL_ARB_texture_query_lod
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- GL_EXT/OES_draw_buffers_indexed
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This requires version 2.15.0 or later of the vmwgfx kernel module and
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the VM must be configured for hardware version 16 or later.
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OpenGL 3.3 support can be disabled by setting the environment variable
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SVGA_VGPU10=0. You will then have OpenGL 2.1 support. This may be useful
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to work around application bugs (such as incorrect use of the OpenGL 3.x
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core profile).
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Most modern Linux distros include the SVGA3D driver so end users
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shouldn't be concerned with this information. But if your distro lacks
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the driver or you want to update to the latest code these instructions
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explain what to do.
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For more information about the X components see these wiki pages at
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x.org:
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- `Driver Overview <https://wiki.x.org/wiki/vmware>`__
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- `xf86-video-vmware
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Details <https://wiki.x.org/wiki/vmware/vmware3D>`__
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Components
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----------
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The components involved in this include:
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- Linux kernel module: vmwgfx
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- X server 2D driver: xf86-video-vmware
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- User-space libdrm library
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- Mesa/Gallium OpenGL driver: "svga"
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All of these components reside in the guest Linux virtual machine. On
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the host, all you're doing is running VMware
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`Workstation <https://www.vmware.com/products/workstation/>`__ or
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`Fusion <https://www.vmware.com/products/fusion/>`__.
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Prerequisites
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-------------
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- Kernel version at least 2.6.25
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- Xserver version at least 1.7
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- Ubuntu: For ubuntu you need to install a number of build
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dependencies.
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::
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sudo apt-get install git-core
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sudo apt-get install ninja-build meson libpthread-stubs0-dev
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sudo apt-get install xserver-xorg-dev x11proto-xinerama-dev libx11-xcb-dev
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sudo apt-get install libxcb-glx0-dev libxrender-dev
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sudo apt-get build-dep libgl1-mesa-dri libxcb-glx0-dev
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- Fedora: For Fedora you also need to install a number of build
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dependencies.
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::
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sudo yum install mesa-libGL-devel xorg-x11-server-devel xorg-x11-util-macros
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sudo yum install libXrender-devel.i686
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sudo yum install ninja-build meson gcc expat-devel kernel-devel git-core
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sudo yum install makedepend flex bison
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Depending on your Linux distro, other packages may be needed. Meson
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should tell you what's missing.
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Getting the Latest Source Code
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------------------------------
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Begin by saving your current directory location:
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::
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export TOP=$PWD
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- Mesa/Gallium master branch. This code is used to build libGL, and the
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direct rendering svga driver for libGL, vmwgfx_dri.so, and the X
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acceleration library libxatracker.so.x.x.x.
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::
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git clone https://gitlab.freedesktop.org/mesa/mesa.git
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- VMware Linux guest kernel module. Note that this repo contains the
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complete DRM and TTM code. The vmware-specific driver is really only
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the files prefixed with vmwgfx.
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::
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git clone git://anongit.freedesktop.org/git/mesa/vmwgfx
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- libdrm, a user-space library that interfaces with drm. Most distros
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ship with this but it's safest to install a newer version. To get the
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latest code from git:
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::
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git clone https://gitlab.freedesktop.org/mesa/drm.git
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- xf86-video-vmware. The chainloading driver, vmware_drv.so, the legacy
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driver vmwlegacy_drv.so, and the vmwgfx driver vmwgfx_drv.so.
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::
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git clone git://anongit.freedesktop.org/git/xorg/driver/xf86-video-vmware
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Building the Code
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-----------------
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- Determine where the GL-related libraries reside on your system and
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set the LIBDIR environment variable accordingly.
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For 32-bit Ubuntu systems:
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::
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export LIBDIR=/usr/lib/i386-linux-gnu
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For 64-bit Ubuntu systems:
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::
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export LIBDIR=/usr/lib/x86_64-linux-gnu
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For 32-bit Fedora systems:
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::
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export LIBDIR=/usr/lib
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For 64-bit Fedora systems:
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::
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export LIBDIR=/usr/lib64
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- Build libdrm:
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::
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cd $TOP/drm
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meson builddir --prefix=/usr --libdir=${LIBDIR}
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ninja -C builddir
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sudo ninja -C builddir install
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- Build Mesa and the vmwgfx_dri.so driver, the vmwgfx_drv.so xorg
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driver, the X acceleration library libxatracker. The vmwgfx_dri.so is
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used by the OpenGL libraries during direct rendering, and by the Xorg
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server during accelerated indirect GL rendering. The libxatracker
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library is used exclusively by the X server to do render, copy and
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video acceleration:
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The following configure options doesn't build the EGL system.
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::
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cd $TOP/mesa
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meson builddir --prefix=/usr --libdir=${LIBDIR} -Dgallium-drivers=svga -Ddri-drivers=swrast -Dgallium-xa=true -Ddri3=false
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ninja -C builddir
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sudo ninja -C builddir install
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Note that you may have to install other packages that Mesa depends
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upon if they're not installed in your system. You should be told
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what's missing.
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- xf86-video-vmware: Now, once libxatracker is installed, we proceed
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with building and replacing the current Xorg driver. First check if
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your system is 32- or 64-bit.
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::
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cd $TOP/xf86-video-vmware
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./autogen.sh --prefix=/usr --libdir=${LIBDIR}
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make
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sudo make install
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- vmwgfx kernel module. First make sure that any old version of this
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kernel module is removed from the system by issuing
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::
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sudo rm /lib/modules/`uname -r`/kernel/drivers/gpu/drm/vmwgfx.ko*
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Build and install:
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::
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cd $TOP/vmwgfx
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make
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sudo make install
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sudo depmod -a
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If you're using a Ubuntu OS:
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::
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sudo update-initramfs -u
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If you're using a Fedora OS:
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::
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sudo dracut --force
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Add 'vmwgfx' to the /etc/modules file:
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::
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echo vmwgfx | sudo tee -a /etc/modules
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.. note::
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some distros put DRM kernel drivers in different directories.
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For example, sometimes vmwgfx.ko might be found in
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``/lib/modules/{version}/extra/vmwgfx.ko`` or in
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``/lib/modules/{version}/kernel/drivers/gpu/drm/vmwgfx/vmwgfx.ko``.
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After installing vmwgfx.ko you might want to run the following
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command to check that the new kernel module is in the expected place:
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::
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find /lib/modules -name vmwgfx.ko -exec ls -l '{}' \;
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If you see the kernel module listed in more than one place, you may
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need to move things around.
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Finally, if you update your kernel you'll probably have to rebuild
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and reinstall the vmwgfx.ko module again.
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Now try to load the kernel module by issuing
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::
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sudo modprobe vmwgfx
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Then type
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dmesg
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to watch the debug output. It should contain a number of lines prefixed
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with "[vmwgfx]".
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Then restart the Xserver (or reboot). The lines starting with
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"vmwlegacy" or "VMWARE" in the file /var/log/Xorg.0.log should now have
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been replaced with lines starting with "vmwgfx", indicating that the new
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Xorg driver is in use.
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Running OpenGL Programs
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-----------------------
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In a shell, run 'glxinfo' and look for the following to verify that the
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driver is working:
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::
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OpenGL vendor string: VMware, Inc.
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OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE;
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OpenGL version string: 2.1 Mesa 8.0
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If you don't see this, try setting this environment variable:
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::
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export LIBGL_DEBUG=verbose
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then rerun glxinfo and examine the output for error messages.
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If OpenGL 3.3 is not working (you only get OpenGL 2.1):
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- Make sure the VM uses hardware version 12.
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- Make sure the vmwgfx kernel module is version 2.9.0 or later.
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- Check the vmware.log file for errors.
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- Run 'dmesg \| grep vmwgfx' and look for "DX: yes".
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