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It's generally frowned upon to have more than one H1 per document in HTML4. So let's put the text directly inside the header. This means we can drop the flex-based centering, which makes things a bit easier. We also need to change the padding to rem instead of em, because the em has now changed. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
82 lines
2.3 KiB
HTML
82 lines
2.3 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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The Mesa 3D Graphics Library
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 7.4.2 Release Notes / May 15, 2009</h1>
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<p>
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Mesa 7.4.2 is a stable development release fixing bugs since the 7.4.1 release.
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</p>
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<p>
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Mesa 7.4.2 implements the OpenGL 2.1 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 2.1.
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</p>
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<p>
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See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
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for DRI hardware acceleration.
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</p>
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<h2>MD5 checksums</h2>
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<pre>
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172f5193154dad731387f97bd44ab68f MesaLib-7.4.2.tar.gz
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b10a76e32bde4645cfc34ea0416d7d8b MesaLib-7.4.2.tar.bz2
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cc6dfc2efd424cc342b84e6bcd78ce5d MesaLib-7.4.2.zip
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182a7e78aa7a480b3650a5c956dbddd1 MesaDemos-7.4.2.tar.gz
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bf559a0485667a3bfa4513a23501579b MesaDemos-7.4.2.tar.bz2
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5379e622b65e8c22022dba34aeb6f4f9 MesaDemos-7.4.2.zip
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7cc43c1c35bf6a279a16e063dea3b8c5 MesaGLUT-7.4.2.tar.gz
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e0dfc44d537904a030861e5b3c760c11 MesaGLUT-7.4.2.tar.bz2
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4a6cf5bbbac190d6ba97448b3098b7f4 MesaGLUT-7.4.2.zip
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</pre>
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<h2>Bug fixes</h2>
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<ul>
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<li>Fixed segfault when rendering to front buffer with DRI 1.
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<li>Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and
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filter mode = GL_LINEAR. (bug 21461)
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<li>Fixed texture object mem leak during context destruction.
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<li>Fixed a state validation bug in glCopyTex[Sub]Image()
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<li>Fixed some i965 GLSL bugs.
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<li>Fixed an R300 driver texture object bad memory reference.
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</ul>
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<h2>Driver Status</h2>
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<pre>
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 2.1
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OSMesa (off-screen) implements OpenGL 2.1
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Windows/Win32 implements OpenGL 2.1
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA unsupported
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Wind River UGL unsupported
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DJGPP unsupported
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GGI unsupported
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BeOS unsupported
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Allegro unsupported
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D3D unsupported
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</pre>
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</div>
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</body>
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</html>
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