mesa/docs/relnotes/7.0.4.html
Erik Faye-Lund ecdab0dfea docs: drop h1 in header
It's generally frowned upon to have more than one H1 per document in
HTML4. So let's put the text directly inside the header. This means we
can drop the flex-based centering, which makes things a bit easier. We
also need to change the padding to rem instead of em, because the em has
now changed.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-08 07:18:15 +00:00

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
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The Mesa 3D Graphics Library
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<iframe src="../contents.html"></iframe>
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<h1>Mesa 7.0.4 Release Notes / August 16, 2008</h1>
<p>
Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3.
</p>
<h2>MD5 checksums</h2>
<pre>
909afa3a01ae31478d363837681415ac MesaLib-7.0.4.tar.gz
8d7bacbe0234742a5d08c8088c4619e9 MesaLib-7.0.4.tar.bz2
5e44261ef85b049a868e1785d9adc276 MesaLib-7.0.4.zip
53dcd77d37a819feaf50b5fcdd0a6e0f MesaDemos-7.0.4.tar.gz
c1215b31c5f7b85f81eed3bfba07d556 MesaDemos-7.0.4.tar.bz2
b1825a7361f116b28d82d328077630b4 MesaDemos-7.0.4.zip
d7677d015f52602d1bf8b837fb717848 MesaGLUT-7.0.4.tar.gz
f5f8b46f7e763d9f7b7d1d115c1c44ee MesaGLUT-7.0.4.tar.bz2
a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip
</pre>
<h2>Bug fixes</h2>
<ul>
<li>define #extension GL_ARB_texture_rectangle in shading language
<li>fixed WIN32 compile problem in libGLU
<li>Fixed a per-vertex glMaterial bug which could cause bad lighting
<li>Fixed potential crash in AA/smoothed triangle rendering when using a fragment shader
<li>Fixed glDrawElement + VBO segfault (bug 16156)
<li>Fixed GLSL linker bug causing generic vertex attributes to get aliased
<li>Fixed stack overflow when using glPixelZoom on Windows
<li>Fixed broken all(bvec2) GLSL function, added misc missing bvec constructors
<li>ARB program "state.clip[n].plane" didn't parse correctly
<li>Fixed broken glGetUniformiv() (bug 13774)
</ul>
<h2>Changes</h2>
<ul>
<li>Including the latest glext.h and glxext.h header files from Khronos
<li>Added support for DragonFly OS
<li>Added a build config for FreeBSD static libs (Anatolij Shkodin)
<li>Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers
<li>Enabled GL_ARB_point_sprite extension in I965 driver
<li>Enabled GL_EXT_texture_sRGB extension in I965 driver
<li>Added support for GL shading language in I965 driver
</ul>
<h2>Driver Status</h2>
<pre>
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 2.1
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA unsupported
Wind River UGL unsupported
DJGPP unsupported
GGI unsupported
BeOS unsupported
Allegro unsupported
D3D unsupported
</pre>
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