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It's generally frowned upon to have more than one H1 per document in HTML4. So let's put the text directly inside the header. This means we can drop the flex-based centering, which makes things a bit easier. We also need to change the padding to rem instead of em, because the em has now changed. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
86 lines
2.3 KiB
HTML
86 lines
2.3 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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The Mesa 3D Graphics Library
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 17.3.6 Release Notes / February 27, 2018</h1>
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<p>
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Mesa 17.3.6 is a bug fix release which fixes bugs found since the 17.3.5 release.
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</p>
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<p>
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Mesa 17.3.6 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.5. OpenGL
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4.5 is <strong>only</strong> available if requested at context creation
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because compatibility contexts are not supported.
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</p>
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<h2>SHA256 checksums</h2>
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<pre>
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d5e10ea3f0d11b06d2b0b235bba372a04278c39bc0e712090bda1f61842db188 mesa-17.3.6.tar.gz
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e5915680d44ac9d05defdec529db7459ac9edd441c9845266eff2e2d3e57fbf8 mesa-17.3.6.tar.xz
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</pre>
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<h2>New features</h2>
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<p>None</p>
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<h2>Bug fixes</h2>
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<ul>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104383">Bug 104383</a> - [KBL] Intel GPU hang with firefox</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104411">Bug 104411</a> - [CCS] lemonbar-xft GPU hang</li>
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104546">Bug 104546</a> - Crash happens when running compute pipeline after calling glxMakeCurrent two times</li>
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</ul>
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<h2>Changes</h2>
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<p>Emil Velikov (2):</p>
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<ul>
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<li>docs: add sha256 checksums for 17.3.5</li>
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<li>Update version to 17.3.6</li>
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</ul>
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<p>Jason Ekstrand (4):</p>
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<ul>
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<li>i965/draw: Do resolves properly for textures used by TXF</li>
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<li>i965: Replace draw_aux_buffer_disabled with draw_aux_usage</li>
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<li>i965/draw: Set NEW_AUX_STATE when draw aux changes</li>
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<li>i965: Stop disabling aux during texture preparation</li>
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</ul>
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<p>Kenneth Graunke (1):</p>
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<ul>
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<li>i965: Don't disable CCS for RT dependencies when dispatching compute.</li>
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</ul>
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<p>Topi Pohjolainen (1):</p>
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<ul>
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<li>i965: Don't try to disable render aux buffers for compute</li>
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</ul>
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</div>
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</body>
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</html>
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