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4ead2f6579
Getting opengl32*.def consistence with Windows SDK. Getting osmesa.mingw.def's gl* functions consistence with Windows SDK. stw_* functions are cdecl, not stdcall, so there is no need mangling the symbol. Fixes egl.def for x86 d3d10sw: Move the place of d3d10_sw.def to d3d10_sw.def.in Fixes vulkan_lvp.def for x86 Fixes #5552 Remove stdcall-fixup Signed-off-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14041> |
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.. | ||
pick | ||
__init__.py | ||
.editorconfig | ||
commit_in_branch_test.py | ||
commit_in_branch.py | ||
gen_calendar_entries_test.py | ||
gen_calendar_entries.py | ||
gen_release_notes_test.py | ||
gen_release_notes.py | ||
gen_vs_module_defs.py | ||
git_sha1_gen.py | ||
install_megadrivers.py | ||
khronos-update.py | ||
meson_get_version.py | ||
meson-cmd-extract.py | ||
meson-options.py | ||
meson.build | ||
perf-annotate-jit.py | ||
pick-ui.py | ||
post_version_test.py | ||
post_version.py | ||
symbols-check.py | ||
update-android-headers.sh |