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136 lines
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136 lines
4.0 KiB
ReStructuredText
Mesa 18.2.3 Release Notes / October 19, 2018
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============================================
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Mesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2
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release.
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Mesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each
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driver.
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SHA256 checksums
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----------------
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::
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0e13e2342eae74d8848df23595c4bb4b2f8874c9e1213b8466b1fbfa7ef99375 mesa-18.2.3.tar.gz
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e2bf83c17e1abdecb1ee81af22652e27e9aa38f963e95e60f34275cc0376304f mesa-18.2.3.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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- `Bug 99507 <https://bugs.freedesktop.org/show_bug.cgi?id=99507>`__ -
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Corrupted frame contents with Vulkan version of DOTA2, Talos
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Principle and Sascha Willems' demos when they're run Vsynched in
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fullscreen
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- `Bug 107857 <https://bugs.freedesktop.org/show_bug.cgi?id=107857>`__
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- GPU hang - GS_EMIT without shader outputs
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- `Bug 107926 <https://bugs.freedesktop.org/show_bug.cgi?id=107926>`__
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- [anv] Rise of the Tomb Raider always misrendering, segfault and gpu
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hang.
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- `Bug 108012 <https://bugs.freedesktop.org/show_bug.cgi?id=108012>`__
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- Compiler crashes on access of non-existent member incremental
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operations
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Changes
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-------
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Boyuan Zhang (1):
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- st/va: use provided sizes and coords for vlVaGetImage
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Dave Airlie (1):
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- anv: add missing unlock in error path.
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Dylan Baker (1):
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- meson: Don't allow building EGL on Windows or MacOS
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Emil Velikov (5):
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- st/nine: do not double-close the fd on teardown
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- egl: make eglSwapInterval a no-op for !window surfaces
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- egl: make eglSwapBuffers\* a no-op for !window surfaces
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- vl/dri3: do full teardown on screen_destroy
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- Revert "mesa: remove unnecessary 'sort by year' for the GL
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extensions"
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Eric Engestrom (1):
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- radv: add missing meson c++ visibility arguments
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Fritz Koenig (1):
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- i965: Replace checks for rb->Name with FlipY (v2)
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Gert Wollny (1):
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- virgl, vtest: Correct the transfer size calculation
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Ilia Mirkin (4):
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- glsl: fix array assignments of a swizzled vector
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- nv50,nvc0: mark RGBX_UINT formats as renderable
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- nv50,nvc0: guard against zero-size blits
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- nvc0: fix blitting red to srgb8_alpha
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Faith Ekstrand (7):
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- nir/cf: Remove phi sources if needed in nir_handle_add_jump
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- anv: Use separate MOCS settings for external BOs
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- intel/fs: Fix a typo in need_matching_subreg_offset
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- nir/from_ssa: Don't rewrite derefs destinations to registers
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- anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START
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- nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions
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- intel: Don't propagate conditional modifiers if a UD source is
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negated
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Juan A. Suarez Romero (2):
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- docs: add sha256 checksums for 18.2.2
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- Update version to 18.2.3
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Józef Kucia (1):
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- radeonsi: avoid sending GS_EMIT in shaders without outputs
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Marek Olšák (1):
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- drirc: add a workaround for ARMA 3
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Samuel Pitoiset (1):
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- radv: add a workaround for a VGT hang with prim restart and strips
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Tapani Pälli (1):
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- glsl: do not attempt assignment if operand type not parsed correctly
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Timothy Arceri (11):
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- glsl: ignore trailing whitespace when define redefined
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- util: disable cache if we have no build-id and timestamp is zero
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- util: rename timestamp param in disk_cache_create()
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- util: add disk_cache_get_function_identifier()
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- radeonsi: use build-id when available for disk cache
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- nouveau: use build-id when available for disk cache
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- r600: use build-id when available for disk cache
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- mesa/st: add force_compat_profile option to driconfig
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- util: use force_compat_profile for Wolfenstein The Old Blood
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- util: better handle program names from wine
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- util: add drirc workarounds for RAGE
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Vinson Lee (1):
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- r600/sb: Fix constant-logical-operand warning.
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