mesa/docs/relnotes/18.2.3.rst

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Mesa 18.2.3 Release Notes / October 19, 2018
============================================
Mesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2
release.
Mesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation.
Compatibility contexts may report a lower version depending on each
driver.
SHA256 checksums
----------------
::
0e13e2342eae74d8848df23595c4bb4b2f8874c9e1213b8466b1fbfa7ef99375 mesa-18.2.3.tar.gz
e2bf83c17e1abdecb1ee81af22652e27e9aa38f963e95e60f34275cc0376304f mesa-18.2.3.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 99507 <https://bugs.freedesktop.org/show_bug.cgi?id=99507>`__ -
Corrupted frame contents with Vulkan version of DOTA2, Talos
Principle and Sascha Willems' demos when they're run Vsynched in
fullscreen
- `Bug 107857 <https://bugs.freedesktop.org/show_bug.cgi?id=107857>`__
- GPU hang - GS_EMIT without shader outputs
- `Bug 107926 <https://bugs.freedesktop.org/show_bug.cgi?id=107926>`__
- [anv] Rise of the Tomb Raider always misrendering, segfault and gpu
hang.
- `Bug 108012 <https://bugs.freedesktop.org/show_bug.cgi?id=108012>`__
- Compiler crashes on access of non-existent member incremental
operations
Changes
-------
Boyuan Zhang (1):
- st/va: use provided sizes and coords for vlVaGetImage
Dave Airlie (1):
- anv: add missing unlock in error path.
Dylan Baker (1):
- meson: Don't allow building EGL on Windows or MacOS
Emil Velikov (5):
- st/nine: do not double-close the fd on teardown
- egl: make eglSwapInterval a no-op for !window surfaces
- egl: make eglSwapBuffers\* a no-op for !window surfaces
- vl/dri3: do full teardown on screen_destroy
- Revert "mesa: remove unnecessary 'sort by year' for the GL
extensions"
Eric Engestrom (1):
- radv: add missing meson c++ visibility arguments
Fritz Koenig (1):
- i965: Replace checks for rb->Name with FlipY (v2)
Gert Wollny (1):
- virgl, vtest: Correct the transfer size calculation
Ilia Mirkin (4):
- glsl: fix array assignments of a swizzled vector
- nv50,nvc0: mark RGBX_UINT formats as renderable
- nv50,nvc0: guard against zero-size blits
- nvc0: fix blitting red to srgb8_alpha
Faith Ekstrand (7):
- nir/cf: Remove phi sources if needed in nir_handle_add_jump
- anv: Use separate MOCS settings for external BOs
- intel/fs: Fix a typo in need_matching_subreg_offset
- nir/from_ssa: Don't rewrite derefs destinations to registers
- anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START
- nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions
- intel: Don't propagate conditional modifiers if a UD source is
negated
Juan A. Suarez Romero (2):
- docs: add sha256 checksums for 18.2.2
- Update version to 18.2.3
Józef Kucia (1):
- radeonsi: avoid sending GS_EMIT in shaders without outputs
Marek Olšák (1):
- drirc: add a workaround for ARMA 3
Samuel Pitoiset (1):
- radv: add a workaround for a VGT hang with prim restart and strips
Tapani Pälli (1):
- glsl: do not attempt assignment if operand type not parsed correctly
Timothy Arceri (11):
- glsl: ignore trailing whitespace when define redefined
- util: disable cache if we have no build-id and timestamp is zero
- util: rename timestamp param in disk_cache_create()
- util: add disk_cache_get_function_identifier()
- radeonsi: use build-id when available for disk cache
- nouveau: use build-id when available for disk cache
- r600: use build-id when available for disk cache
- mesa/st: add force_compat_profile option to driconfig
- util: use force_compat_profile for Wolfenstein The Old Blood
- util: better handle program names from wine
- util: add drirc workarounds for RAGE
Vinson Lee (1):
- r600/sb: Fix constant-logical-operand warning.