Mesa 3D graphics library
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Francisco Jerez 12479abded intel/fs: Implement representation of SWSB cross-pipeline synchronization annotations.
The execution units of XeHP platforms have multiple asynchronous ALU
pipelines instead of (as far as software is concerned) the single
in-order pipeline that handled most ALU instructions except for
extended math in the original Xe.  It's now the compiler's
responsibility to identify cross-pipeline dependencies and insert
synchronization annotations whenever necessary, which are encoded as
some additional bits of the SWSB instruction field.

This commit represents the cross-pipeline synchronization annotations
as part of the existing tgl_swsb structure used for codegen.  The
existing tgl_swsb_*() helpers used by hand-crafted assembly are
extended to default to TGL_PIPE_ALL big-hammer synchronization in
order to ensure backwards compatibility with the existing assembly.
The following commits will extend the software scoreboard lowering
pass in order to keep track of cross-pipeline dependencies across IR
instructions, and insert more specific pipeline annotations in the
SWSB field.

The disassembler is also extended here to print out any existing
pipeline sync annotations.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10000>
2021-04-16 08:27:34 +00:00
.gitlab/issue_templates gitlab: rename RADV bug report template 2021-04-01 10:02:39 +00:00
.gitlab-ci ci: disable initrd support 2021-04-16 05:35:07 +00:00
bin anv: Remove vkCreateDmaBufINTEL (v4) 2021-04-08 14:15:55 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update GL_ARB_texture_filter_minmax for zink 2021-04-15 12:35:09 +00:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include drm-uapi: Update drm_fourcc.h for new TGL modifier 2021-04-13 02:53:11 +00:00
src intel/fs: Implement representation of SWSB cross-pipeline synchronization annotations. 2021-04-16 08:27:34 +00:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: disable initrd support 2021-04-16 05:35:07 +00:00
.mailmap .mailmap: fix email for Daniel Schürmann 2021-03-22 18:56:22 +00:00
.travis.yml scons: Remove. 2021-03-20 10:38:55 +00:00
Android.common.mk meson, util: Make zlib optional again 2021-03-19 19:33:59 +00:00
Android.mk meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
meson_options.txt venus: add driver skeleton 2021-04-08 17:15:37 +00:00
meson.build meson: Fix winflexbison warnings 2021-04-14 19:17:27 +00:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS scons: Remove. 2021-03-20 10:38:55 +00:00
VERSION VERSION: bump to 21.2.0-devel 2021-04-14 21:11:07 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.