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This time, let's use proper Sphinx roles for the referenes, so we can reference documents and inline refs. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5471>
64 lines
2.2 KiB
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64 lines
2.2 KiB
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Mesa 7.4.3 Release Notes / 19 June 2009
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=======================================
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Mesa 7.4.3 is a stable development release fixing bugs since the 7.4.2
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release.
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Mesa 7.4.3 implements the OpenGL 2.1 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 2.1.
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See the :doc:`Compiling/Installing page <../install>` for
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prerequisites for DRI hardware acceleration.
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MD5 checksums
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-------------
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::
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34c5a6c47ed51f31c4fa36e269831352 MesaLib-7.4.3.tar.gz
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70a983ba3deaa8bd63b18bbab283f698 MesaLib-7.4.3.tar.bz2
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34f21b3205b271d575030aa98a2dda51 MesaLib-7.4.3.zip
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56752b7adede212e6097afb10d0c0d59 MesaDemos-7.4.3.tar.gz
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8ffa51c4833b1e298300a005e2d7ca2a MesaDemos-7.4.3.tar.bz2
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0037d24d41400d6fb9800ae55b8c863f MesaDemos-7.4.3.zip
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20e24f6692c0c90e7e3b220f79c4108d MesaGLUT-7.4.3.tar.gz
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03a4beeef74fc5ef0b1d6d04710e5a8a MesaGLUT-7.4.3.tar.bz2
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273788230adbdb9d57371309adedcf5f MesaGLUT-7.4.3.zip
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Bug fixes
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---------
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- Fixed texture object reference counting bug (bug 21756)
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- Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
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point (SF bug 2793846)
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- Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE
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- Fixed some OSMesa build issues
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- Fixed a vertex buffer object crash
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- Fixed broken glTexImage3D() when image type = GL_BITMAP
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- Fixed some GLSL preprocessor bugs
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- Fixed framebuffer mem leak in i945/i965 DRI drivers
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- Fixed texture coordinate repeat bug in swrast (bug 21872)
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- Fixed incorrect viewport clamping (lower bound is zero, not one)
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- GLX fix for glean's makeCurrent test case
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Driver Status
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-------------
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::
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa/GLX (on Xlib) implements OpenGL 2.1
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OSMesa (off-screen) implements OpenGL 2.1
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Windows/Win32 implements OpenGL 2.1
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Glide (3dfx Voodoo1/2) implements OpenGL 1.3
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SVGA unsupported
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Wind River UGL unsupported
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DJGPP unsupported
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GGI unsupported
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BeOS unsupported
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Allegro unsupported
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D3D unsupported
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