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https://gitlab.freedesktop.org/mesa/mesa.git
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175 lines
5.4 KiB
ReStructuredText
175 lines
5.4 KiB
ReStructuredText
Mesa 24.2.5 Release Notes / 2024-10-16
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======================================
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Mesa 24.2.5 is a bug fix release which fixes bugs found since the 24.2.4 release.
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Mesa 24.2.5 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 24.2.5 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA checksums
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-------------
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::
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SHA256: 733d0bea242ed6a5bb5c806fe836792ce7f092d45a2f115b7b7e15897c9dd96f mesa-24.2.5.tar.xz
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SHA512: 9f202907dc4e7f1063c32882b2c9a3ab34c4d83de1c9ef4dd171043b87b110bfd7e7a3d6e3632ed768e024ef18b97181c4f6bc377cc7d3eb609dd96ebf6a783e mesa-24.2.5.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- [radeonsi] glLinkProgram terminates the application when Shader is passing Bindless Texture into function
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- gallium: crash when using images obtained from a texture with a bindless handle
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- gallium: Crash when writing to writeonly image3D passed in via parameter
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- Using DXT1 textures fails in GL ES 1, even with EXT_texture_compression_dxt1 supported
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- r300 regression : Upside down and broken redering for Source games
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- intel A770 dg2 silent hill 2 doesn't run
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- Mesa's \`intel_hang_replay` tool fails to work
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- Mesa's \`intel_hang_replay` tool fails to work
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Changes
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-------
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Alessandro Astone (1):
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- panvk: Add missing headers to android platform
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Bas Nieuwenhuizen (1):
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- radv: Disable EXT BDA capture and replay.
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Carlos Santa (2):
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- intel/hang_replay: fix the typo in the ioctl call
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- intel/hang_replay: remove EXEC_OBJECT_WRITE
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Christian Gmeiner (1):
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- etnaviv: Improve split sampler check
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Danylo Piliaiev (1):
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- nir/opt_16b_tex_image: Sign extension should matter for texel buffer txf
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David Heidelberg (2):
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- amd: Pass addrlib cpp args to the tests
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- osmesa: Fix OSMesaGetDepthBuffer() test without depth
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David Rosca (2):
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- radeonsi/vcn: Fix out of bounds write when invalidating QP map regions
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- radeonsi/vcn: Fix out of bounds read in H264 decode
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Eric Engestrom (10):
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- docs: add sha sum for 24.2.4
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- .pick_status.json: Update to 1cbc316999af23b2dbe5f2fc0c057a9a26ae68b7
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- Revert "mesa: fix sample count handling for MSRTT"
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- .pick_status.json: Mark 894b37e06099c60f371e9b181e3f84cfc29c49bb as denominated
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- .pick_status.json: Update to 78b614b333b01ce0dfb9e4d9353a02a03fdcc154
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- .pick_status.json: Update to 336f80137d26230bd124f475bd4382a0c727004f
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- .pick_status.json: Update to e8e8c17a0c893a74bff58c2abbc0ee8c451db933
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- .pick_status.json: Update to 6d6d5b869c5a4afd7fb30c7a5b1def8fcc14d255
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- .pick_status.json: Update to 7b09fc98fb60becde7435b2303f7dd329937f6cb
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- .pick_status.json: Mark c747c1e1f4f48b543a8ed8f7f7db32e5393d41a0 as denominated
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Faith Ekstrand (1):
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- nvk: Advertise 64-bit atomics on buffer views
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Jordan Justen (1):
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- intel/dev: Add 0xb640 ARL PCI id
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Jose Maria Casanova Crespo (1):
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- v3d: initialize job local key with the 8 color buffer available in v7.1+
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Kenneth Graunke (5):
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- intel/brw: Delete Gfx7-8 code from emit_barrier()
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- intel/brw: Make a ubld temporary in emit_barrier()
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- intel/brw: Fix register and builder size in emit_barrier() for Xe2
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- intel/brw: Delete more Gfx8 code from brw_fs_combine_constants
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- intel/brw: Use whole 512-bit registers in constant combining on Xe2
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Lionel Landwerlin (2):
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- .pick_status.json: Update to c8c354d9c3a2e79230723f1c8b0571b20d034fee
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- isl: remove duplicated copy for tileX/TileY
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Lucas Stach (1):
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- etnaviv: re-emit uniforms on sampler view changes when txs is used
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Marek Olšák (3):
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- nir/opt_vectorize_io: fix stack buffer overflow with 16-bit output stores
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- gallium/u_threaded: fix crash in tc_create_image_handle due to resource == NULL
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- radeonsi: set the valid buffer range for bindless image buffers
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Maíra Canal (1):
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- v3d: Don't use performance counters names array with an older kernel
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Mike Blumenkrantz (2):
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- zink: fix external_only reporting for dmabuf formats
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- zink: block srgb with winsys imports
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Paulo Zanoni (2):
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- anv/trtt: set every entry to NULL when we create an L2 table
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- anv/trtt: fix error handling when adding binds
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Pavel Ondračka (1):
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- r300: remove gl_ClipVertex early
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Rob Clark (1):
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- freedreno: Balance out u_blitter cb0 save/restore
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Samuel Pitoiset (4):
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- radv: do not expose NV DGC extensions on GFX6-7
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- radv: fix conditional rendering with DGC preprocessing on compute
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- radv: fix returning non-zero captured address without binding
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- radv: use app names instead of exec name for shader based drirc workarounds
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Satadru Pramanik (1):
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- Update lp_bld_misc.cpp to support llvm-19+.
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Tapani Pälli (8):
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- intel/genxml: introduce L3 Fabric Flush for gfx12
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- intel/ds: add L3 fabric flush support
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- anv: add plumbing/support for L3 fabric flush
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- iris: add plumbing/support for L3 fabric flush
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- iris: add depth, DC and L3 fabric flush for aux map invalidation
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- anv: add depth, DC and L3 fabric flush for aux map invalidation
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- drirc/anv: force_vk_vendor=-1 for Silent Hill 2
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- mesa: fix DXT1 support with EXT_texture_compression_dxt1
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Timothy Arceri (2):
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- nir/glsl: set cast mode for image during function inlining
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- nir/glsl: set deref cast mode for blocks during function inlining
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