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191 lines
5.9 KiB
ReStructuredText
191 lines
5.9 KiB
ReStructuredText
Mesa 24.1.7 Release Notes / 2024-08-29
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======================================
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Mesa 24.1.7 is a bug fix release which fixes bugs found since the 24.1.6 release.
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Mesa 24.1.7 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 24.1.7 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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SHA256: ecd2e7b1c73998f4103542f39c6b8c968d251637ccc8caa42641aecb86cd2566 mesa-24.1.7.tar.xz
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SHA512: 890f6387963bbb86a85305ea963cca326a3b3f8f8758ae2082fd62c52df77c2883a359341e91f36614fea59219394ef78f799a334080699a0bb71d984a68cb01 mesa-24.1.7.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- [ANV] Breaking Limit benchmark does not run
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- Possible race condition when generating enums.h
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- [anv] possible regression found on 982106e6768e6f69d71710e314325c813591452d
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- [radeonsi] regression with bindless textures (bisected)
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- Artifacts on Black Myth Wukong
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- DCS world radeon rx 7900 flicker
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- radv/aco: Scheduler bug in ACO somewhere in parallel-gs
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- Once human black artifacts consume the screen
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- xe2: Non-compiler assertion failure replaying cp2077 fossil
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- Mesa doesn't build with the following config options
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Changes
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-------
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Connor Abbott (4):
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- tu: Fix off-by-one in UBO CP_LOAD_STATE size
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- ir3, tu: Use a UBO for VS primitive params on a750+
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- tu: Fix passthrough D24S8 attachments
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- tu: Treat partially-bound depth/stencil attachments as passthrough
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Dave Airlie (2):
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- radv/video: fix reporting video format props for encode.
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- llvmpipe: make sure to duplicate the fd handle before giving out
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David Heidelberg (2):
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- etnaviv: rename enums_h appropriately
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- etnaviv: build dependency for the etnaviv tests
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David Rosca (1):
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- frontends/va: Fix leaks with multiple coded buffer segments
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Eric Engestrom (8):
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- docs: add sha256sum for 24.1.6
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- .pick_status.json: Update to 7b92e11e16ad1e947035c2af40d54076457e81e0
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- .pick_status.json: Update to d7f7aede15d5e169e7f2a3b279adf4b192e6bfe2
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- .pick_status.json: Mark 77f783462a9758b22e211c72a57ec7c36d6c09fd as denominated
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- .pick_status.json: Mark a33ef21106a3b34cb359f0272a103c8b8066fbe6 as denominated
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- .pick_status.json: Update to 25ba90fd888cef431c2098c8afdb0a2bbd34b303
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- .pick_status.json: Mark 8aa52ac6666c835169f490703e557f892648e89a as denominated
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- vc4: Add missing libvc4_neon build dependencies
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Faith Ekstrand (3):
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- vulkan: Add null descriptor bits to vk_pipeline_robustness_state
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- nouveau/mme: Fix add64 of immediates on Fermi
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- nvk: Disable conditional rendering around CopyQueryPoolResults
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Friedrich Vock (1):
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- aco: Fix 1D->2D dispatch conversion on <gfx9
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GKraats (2):
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- i915g: Screen corruption with ENOBUFS caused by fence register shortage
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- i915g: fix count of buffers at i915_drm_batchbuffer_validate_buffers
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Ian Romanick (2):
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- anv: Protect against OOB access to anv_state_pool::buckets
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- anv: Larger memory pools for huge shaders
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Job Noorman (2):
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- ir3: update merge set affinity in shared RA
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- ir3: fix clearing merge sets after shared RA
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Karol Herbst (3):
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- rusticl/mem: do not check against image base alignment for 1Dbuffer images
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- vtn: ignore volatile on functions for now
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- rusticl/device: limit CL_DEVICE_IMAGE_MAX_BUFFER_SIZE more aggressively
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Konstantin (2):
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- radv: Handle instruction encodings > 8 bytes when splitting disassembly
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- radv: Handle repeated instructions when splitting disassembly
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Lepton Wu (1):
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- egl/android: Fix wrong pipe format for RGB_565
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Lionel Landwerlin (6):
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- vulkan/runtime: fix GetBufferMemoryRequirements2 for maintenance4
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- anv: fix extended buffer flags usages
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- anv: only set 3DSTATE_CLIP::MaximumVPIndex once
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- anv: optimize CLIP::MaximumVPIndex setting
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- anv: always use workaround_address, not workaround_bo
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- nir/divergence: add missing load_constant_base_ptr
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Mary Guillemard (1):
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- panvk: Fix NULL deref on model name when device isn't supported
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Matt Turner (1):
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- nir: Skip opt_if_merge when next_if has block ending in a jump
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Mike Blumenkrantz (5):
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- glx/dri2: strdup driver name
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- zink: bail on choose_pdev immediately if no devices are available
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- st/pbo: reject vs/fs pbo ops if rowstride < width
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- zink: don't skip cbuf store ops if resolve is set
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- tc: set resolve on renderpass info if blit terminates the renderpass
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Nanley Chery (2):
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- iris: Invalidate state cache for some depth fast clears
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- intel/isl: Fix packing of SINT formats
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Pavel Ondračka (1):
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- r300: fix RGB10_A2 CONSTANT_COLOR blending
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Rhys Perry (8):
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- aco: form hard clauses in VS prologs
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- aco: split selection_control_remove into rarely_taken and never_taken
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- aco: only remove branch jumping over SMEM/barrier if it's never taken
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- aco: ignore exec and literals when mitigating VALUMaskWriteHazard
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- aco: also consider VALU reads for VALUMaskWriteHazard
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- aco: don't consider sa_sdst=0 before SALU write to fix VALUMaskWriteHazard
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- aco: check SALU writing lanemask later for VALUMaskWriteHazard
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- aco: preserve bitsets after a lane mask is written
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Samuel Pitoiset (1):
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- aco: fix bogus assert in RT prolog on GFX11+
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Sviatoslav Peleshko (3):
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- brw,elk: Fix opening flags on dumping shader binaries
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- anv: Release correct BO in anv_cmd_buffer_set_ray_query_buffer
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- anv: Add full subgroups WA for the shaders with barriers in Breaking Limit
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Tapani Pälli (1):
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- gbm: depend on libdrm indepedent of dri2 setting
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Timothy Arceri (4):
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- nir: create validate_tex_src_texture_deref() helper
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- nir: add nir_tex_src_{sampler,texture}_deref_intrinsic
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- glsl: make use of new tex src deref intrinsic
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- nir/glsl: set deref cast mode during function inlining
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Valentine Burley (1):
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- llvmpipe: Only use udmabuf with libdrm
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