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127 lines
3.6 KiB
ReStructuredText
127 lines
3.6 KiB
ReStructuredText
Mesa 17.3.9 Release Notes / April 18, 2018
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==========================================
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Mesa 17.3.9 is a bug fix release which fixes bugs found since the 17.3.8
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release.
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Mesa 17.3.9 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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4d625f65a1ff4cd8cfeb39e38f047507c6dea047502a0d53113c96f54588f340 mesa-17.3.9.tar.gz
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c5beb5fc05f0e0c294fefe1a393ee118cb67e27a4dca417d77c297f7d4b6e479 mesa-17.3.9.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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- `Bug 98281 <https://bugs.freedesktop.org/show_bug.cgi?id=98281>`__ -
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'message's in ctx->Debug.LogMessages[] seem to leak.
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- `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__
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- [Gen8+] Xonotic fails to render one of the weapons
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- `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__
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- mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]:
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(style) Suspicious condition
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- `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__
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- The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15
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test
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- `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__
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- GEN7: rendering issue on citra
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- `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__
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- Hang when running nine ff lighting shader with radeonsi
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- `Bug 105994 <https://bugs.freedesktop.org/show_bug.cgi?id=105994>`__
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- surface state leak when creating and destroying image views with
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aspectMask depth and stencil
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Changes
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-------
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Andres Gomez (2):
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- dri_util: when overriding, always reset the core version
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- mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage
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Axel Davy (2):
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- st/nine: Declare lighting consts for ff shaders
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- st/nine: Do not use scratch for face register
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Bas Nieuwenhuizen (1):
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- ac/nir: Add workaround for GFX9 buffer views.
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Daniel Stone (1):
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- st/dri: Initialise modifier to INVALID for DRI2
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Emil Velikov (1):
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- glsl: remove unreachable assert()
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Eric Engestrom (1):
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- gbm: remove never-implemented function
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Henri Verbeet (1):
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- mesa: Inherit texture view multi-sample information from the original
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texture images.
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Iago Toral Quiroga (1):
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- compiler/spirv: set is_shadow for depth comparitor sampling opcodes
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Faith Ekstrand (4):
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- nir/vars_to_ssa: Remove copies from the correct set
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- nir/lower_indirect_derefs: Support interp_var_at intrinsics
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- intel/vec4: Set channel_sizes for MOV_INDIRECT sources
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- nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination
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Juan A. Suarez Romero (3):
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- docs: add sha256 checksums for 17.3.8
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- cherry-ignore: Explicit 18.0 only nominations
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- Update version to 17.3.9
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Lionel Landwerlin (1):
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- anv: fix number of planes for depth & stencil
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Marek Olšák (1):
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- mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override
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Samuel Pitoiset (1):
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- radv: fix picking the method for resolve subpass
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Sergii Romantsov (1):
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- i965: Extend the negative 32-bit deltas to 64-bits
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Timothy Arceri (6):
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- gallium/pipebuffer: fix parenthesis location
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- glsl: always call do_lower_jumps() after loop unrolling
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- ac: add if/loop build helpers
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- radeonsi: make use of if/loop build helpers in ac
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- ac: make use of if/loop build helpers
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- mesa: free debug messages when destroying the debug state
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Xiong, James (1):
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- i965: return the fourcc saved in \__DRIimage when possible
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