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103 lines
2.9 KiB
ReStructuredText
103 lines
2.9 KiB
ReStructuredText
Mesa 10.4.2 Release Notes / January 12, 2015
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============================================
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Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1
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release.
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Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz
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08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2
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c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 85529 <https://bugs.freedesktop.org/show_bug.cgi?id=85529>`__ -
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Surfaces not drawn in Unvanquished
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- `Bug 87619 <https://bugs.freedesktop.org/show_bug.cgi?id=87619>`__ -
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Changes to state such as render targets change fragment shader
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without marking it dirty.
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- `Bug 87658 <https://bugs.freedesktop.org/show_bug.cgi?id=87658>`__ -
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[llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M
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- `Bug 87913 <https://bugs.freedesktop.org/show_bug.cgi?id=87913>`__ -
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CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in
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some virtual machines
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Changes
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-------
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Chad Versace (2):
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- i965: Use safer pointer arithmetic in
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intel_texsubimage_tiled_memcpy()
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- i965: Use safer pointer arithmetic in gather_oa_results()
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Dave Airlie (3):
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- Revert "r600g/sb: fix issues cause by GLSL switching to loops for
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switch"
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- r600g: fix regression since UCMP change
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- r600g/sb: implement r600 gpr index workaround. (v3.1)
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Emil Velikov (2):
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- docs: Add sha256 sums for the 10.4.1 release
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- Update version to 10.4.2
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Ilia Mirkin (2):
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- nv50,nvc0: set vertex id base to index_bias
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- nv50/ir: fix texture offsets in release builds
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Kenneth Graunke (2):
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- i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
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- i965: Fix start/base_vertex_location for >1 prims but
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!BRW_NEW_VERTICES.
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Leonid Shatz (1):
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- gallium/util: make sure cache line size is not zero
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Marek Olšák (4):
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- glsl_to_tgsi: fix a bug in copy propagation
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- vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
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- st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
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- radeonsi: fix VertexID for OpenGL
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Michel Dänzer (1):
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- radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask
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== 0
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Roland Scheidegger (1):
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- gallium/util: fix crash with daz detection on x86
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Tiziano Bacocco (1):
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- nv50,nvc0: implement half_pixel_center
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Vadim Girlin (1):
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- r600g/sb: fix issues with loops created for switch
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