mesa/docs/relnotes/10.4.2.rst
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Acked-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
2020-06-13 10:42:00 +00:00

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Mesa 10.4.2 Release Notes / January 12, 2015
============================================
Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1
release.
Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz
08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2
c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 85529 <https://bugs.freedesktop.org/show_bug.cgi?id=85529>`__ -
Surfaces not drawn in Unvanquished
- `Bug 87619 <https://bugs.freedesktop.org/show_bug.cgi?id=87619>`__ -
Changes to state such as render targets change fragment shader
without marking it dirty.
- `Bug 87658 <https://bugs.freedesktop.org/show_bug.cgi?id=87658>`__ -
[llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M
- `Bug 87913 <https://bugs.freedesktop.org/show_bug.cgi?id=87913>`__ -
CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in
some virtual machines
Changes
-------
Chad Versace (2):
- i965: Use safer pointer arithmetic in
intel_texsubimage_tiled_memcpy()
- i965: Use safer pointer arithmetic in gather_oa_results()
Dave Airlie (3):
- Revert "r600g/sb: fix issues cause by GLSL switching to loops for
switch"
- r600g: fix regression since UCMP change
- r600g/sb: implement r600 gpr index workaround. (v3.1)
Emil Velikov (2):
- docs: Add sha256 sums for the 10.4.1 release
- Update version to 10.4.2
Ilia Mirkin (2):
- nv50,nvc0: set vertex id base to index_bias
- nv50/ir: fix texture offsets in release builds
Kenneth Graunke (2):
- i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
- i965: Fix start/base_vertex_location for >1 prims but
!BRW_NEW_VERTICES.
Leonid Shatz (1):
- gallium/util: make sure cache line size is not zero
Marek Olšák (4):
- glsl_to_tgsi: fix a bug in copy propagation
- vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
- st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
- radeonsi: fix VertexID for OpenGL
Michel Dänzer (1):
- radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask
== 0
Roland Scheidegger (1):
- gallium/util: fix crash with daz detection on x86
Tiziano Bacocco (1):
- nv50,nvc0: implement half_pixel_center
Vadim Girlin (1):
- r600g/sb: fix issues with loops created for switch