Mesa 17.1.0 Release Notes / May 10, 2017 ======================================== Mesa 17.1.0 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for :ref:`Mesa 17.1.1 `. Mesa 17.1.0 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: c388069581a72853161657ac365f2c083afabd7cffd53f80513dacfa1cfa58a8 mesa-17.1.0.tar.gz cf234a6ed4764673886b6661553b54675776ef0898f774716173cec890ac3b17 mesa-17.1.0.tar.xz New features ------------ Note: some of the new features are only available with certain drivers. - OpenGL 4.2 on i965/ivb - GL_ARB_gpu_shader_fp64 on i965/ivybridge - GL_ARB_gpu_shader_int64 on i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe - GL_ARB_shader_ballot on nvc0, radeonsi - GL_ARB_shader_clock on nv50, nvc0, radeonsi - GL_ARB_shader_group_vote on radeonsi - GL_ARB_shader_precision on i965/ivb - GL_ARB_shader_viewport_layer_array on radeonsi - GL_ARB_sparse_buffer on radeonsi/CIK+ - GL_ARB_transform_feedback2 on i965/gen6 - GL_ARB_transform_feedback_overflow_query on i965/gen6+ - GL_ARB_vertex_attrib_64bit on i965/ivb - GL_NV_fill_rectangle on nvc0 - Geometry shaders enabled on swr Bug fixes --------- - `Bug 68504 `__ - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) \__bool int' in return - `Bug 84325 `__ - X.Org segfaults when starting DE on an Intel+Radeon laptop, caused by libpciaccess cleanup, patch attached - `Bug 93089 `__ - mesa fails to check for gcc atomic primitives before using them - `Bug 95460 `__ - Please add more drivers (freedreno, virgl) to features.txt status document - `Bug 96743 `__ - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase - `Bug 97102 `__ - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr - `Bug 97338 `__ - Black squares in the Spec Ops: The Line chapter select screen - `Bug 97524 `__ - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION - `Bug 97967 `__ - glsl/tests/cache-test regression - `Bug 97988 `__ - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API - `Bug 98263 `__ - [radv] The Talos Principle fails to launch with "Fatal error: Cannot set display mode." - `Bug 98428 `__ - Undefined non-weak-symbol in dri-drivers - `Bug 98502 `__ - Delay when starting firefox, thunderbird or chromium and dmesg spam - `Bug 98869 `__ - Electronic Super Joy graphic artefacts (regression,bisected) - `Bug 98975 `__ - Wasteland 2 Directors Cut: Hangs. GPU fault - `Bug 99010 `__ - --disable-gallium-llvm no longer recognized - `Bug 99246 `__ - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight - `Bug 99265 `__ - i965: Piglit egl_khr_gl_renderbuffer_image-clear-shared-image fails - `Bug 99339 `__ - Blender line rendering broken after removing XY clipping of lines - `Bug 99401 `__ - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage - `Bug 99450 `__ - [amdgpu] Payday 2 visual glitches on some models - `Bug 99451 `__ - polygon offset use after free - `Bug 99456 `__ - Firefox crashing when opening \about:support with WebGL2 enabled - `Bug 99465 `__ - vtn_vector_construct writing out of bounds when given multiple non-zero length sources - `Bug 99484 `__ - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly - `Bug 99532 `__ - Compute shader doesn't give right result under some circumstances - `Bug 99542 `__ - vdpau logging errors since gallium/radeon: adjust the rule for using the LINEAR_ALIGNED layout - `Bug 99631 `__ - segfault with OSVRTrackerView and openscenegraph git master - `Bug 99633 `__ - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’ - `Bug 99660 `__ - Not all of the int64 conversion opcodes got implemented - `Bug 99677 `__ - heap-use-after-free in glsl - `Bug 99692 `__ - [radv] Mostly broken on Hawaii PRO/CIK ASICs - `Bug 99701 `__ - loader.c:353:8: error: implicit declaration of function 'geteuid' is invalid in C99 [-Werror,-Wimplicit-function-declaration] - `Bug 99715 `__ - Don't print: "Note: Buggy applications may crash, if they do please report to vendor" - `Bug 99789 `__ - Memory leak on failure to create an ir_constant in calculate_iterations in loop_controls.cpp - `Bug 99817 `__ - [softpipe] piglit glsl-fs-tan-1 regression - `Bug 99842 `__ - GL_ARB_transform_feedback2 on i965 gen6 - `Bug 99850 `__ - Tessellation bug on Carrizo - `Bug 99918 `__ - disk_cache.h:57:20: error: no member named 'st_mtim' in 'struct stat' - `Bug 99953 `__ - device9.c:122:49: error: ‘PIPE_CAP_USER_INDEX_BUFFERS’ undeclared (first use in this function) - `Bug 99955 `__ - [r600g] GPU load always displayed at 100% with GALLIUM_HUD=GPU-load - `Bug 100026 `__ - piglit.spec.arb_shader_subroutine.compiler.direct-call_vert regression - `Bug 100049 `__ - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build - `Bug 100060 `__ - wsi/wsi_common_wayland.c:25:41: fatal error: wayland-drm-client-protocol.h: No such file or directory - `Bug 100061 `__ - LODQ instruction generated with invalid dst mask - `Bug 100068 `__ - LLVM ERROR: Cannot select: intrinsic %llvm.amdgcn.buffer.load.format - `Bug 100088 `__ - piglit.spec.arb_get_texture_sub_image.arb_get_texture_sub_image regressions - `Bug 100091 `__ - Failure to create folder for on-disk shader cache - `Bug 100133 `__ - swr_context.cpp:336:44: error: invalid conversion from ‘uint {aka unsigned int}’ to ‘pipe_render_cond_flag’ [-fpermissive] - `Bug 100154 `__ - test_eu_compact regression - `Bug 100180 `__ - Build failure in GNOME Continuous - `Bug 100182 `__ - Flickering in The Talos Principle on Sky Lake GT4. - `Bug 100201 `__ - Windows scons build with MSVC toolchain and LLVM 4.0 fails - `Bug 100223 `__ - marshal_generated.c:38:10: fatal error: 'X11/Xlib-xcb.h' file not found - `Bug 100236 `__ - Undefined symbols for architecture x86_64: "typeinfo for llvm::RTDyldMemoryManager" - `Bug 100259 `__ - [EGL] [GBM] undefined reference to \`gbm_bo_create_with_modifiers' - `Bug 100288 `__ - clover unable to run OpenCL kernels since 03127bb radeonsi: compile all TGSI compute shaders asynchronously - `Bug 100303 `__ - Adding a single, meaningless if-else to a shader source leads to different image - `Bug 100391 `__ - SachaWillems deferredmultisampling asserts - `Bug 100452 `__ - push_constants host memory leak when resetting command buffer - `Bug 100531 `__ - [regression] Broken graphics in several games - `Bug 100562 `__ - u_debug_stack.c:59: undefined reference to \`_Ux86_64_getcontext' - `Bug 100569 `__ - core/resource.cpp:36:33: error: non-constant-expression cannot be narrowed from type 'int' to 'int16_t' (aka 'short') in initializer list [-Wc++11-narrowing] - `Bug 100574 `__ - anv_device.c:189: undefined reference to \`anv_gem_supports_48b_addresses' - `Bug 100582 `__ - [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts state.gl_texture\* assertions - `Bug 100600 `__ - anv_device.c:1337: undefined reference to \`anv_gem_busy' - `Bug 100620 `__ - [SKL] 48-bit addresses break DOOM - `Bug 100663 `__ - commit 61e47d92c5196 breaks RS780 - `Bug 100690 `__ - [Regression, bisected] TotalWar: Warhammer corrupted graphics - `Bug 100892 `__ - Polaris 12: winsys init bad switch (missing break) initializing addrlib Changes ------- - Removed the ilo gallium driver. - The configure option --enable-gallium-llvm is superseded by --enable-llvm. - The swr driver now requires LLVM >= 3.9.0 and a C++14 capable compiler. - The radeonsi driver now requires LLVM 3.8.0. - The MESA_GLSL=opt and MESA_GLSL=no_opt environment vars have been removed. - The --with-egl-platforms configure option is deprecated. Use --with-platforms instead.