Mesa 18.2.1 Release Notes / September 21, 2018 ============================================== Mesa 18.2.1 is a bug fix release which fixes bugs found since the 18.2.0 release. Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation. Compatibility contexts may report a lower version depending on each driver. SHA256 checksums ---------------- :: SHA256: 45419ccbe1bf9a2e15ffe71ced34615002e1b42c24b917fbe2b2f58ab1970562 mesa-18.2.1.tar.gz SHA256: 9636dc6f3d188abdcca02da97cedd73640d9035224efd5db724187d062c81056 mesa-18.2.1.tar.xz New features ------------ None Bug fixes --------- - `Bug 103241 `__ - Anv crashes when using 64-bit vertex inputs - `Bug 107280 `__ - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4 - `Bug 107772 `__ - Mesa preprocessor matches if(def)s & endifs incorrectly - `Bug 107779 `__ - Access violation with some games - `Bug 107810 `__ - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows - `Bug 107832 `__ - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts with mesa - `Bug 107843 `__ - 32bit Mesa build failes with meson. - `Bug 107879 `__ - crash happens when link program - `Bug 107891 `__ - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs in menu Changes ------- Andres Gomez (3): - docs: add sha256 checksums for 18.2.0 - Revert "Revert "glsl: skip stringification in preprocessor if in unreachable branch"" - cherry-ignore: i965/tools: 32bit compilation with meson Andrii Simiklit (4): - apple/glx/log: added missing va_end() after va_copy() - mesa/util: don't use the same 'va_list' instance twice - mesa/util: don't ignore NULL returned from 'malloc' - mesa/util: add missing va_end() after va_copy() Bas Nieuwenhuizen (5): - radv: Support v3 of VK_EXT_vertex_attribute_divisor. - radv: Set the user SGPR MSB for Vega. - radv: Only allow 16 user SGPRs for compute on GFX9+. - radv: Use build ID if available for cache UUID. - radv: Fix driver UUID SHA1 init. Christopher Egert (1): - radeon: fix ColorMask Dave Airlie (1): - virgl: don't send a shader create with no data. (v2) Dylan Baker (1): - meson: Print a message about why a libdrm version was selected Eric Anholt (2): - v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha. - v3d: Fix setup of the VCM cache size. Erik Faye-Lund (2): - winsys/virgl: avoid unintended behavior - virgl: adjust strides when mapping temp-resources Fritz Koenig (2): - mesa: Additional FlipY applications - mesa: FramebufferParameteri parameter checking Gert Wollny (2): - winsys/virgl: correct resource and handle allocation (v2) - mesa/texture: Also check for LA texture when querying intensity component size Ian Romanick (1): - i965/fs: Don't propagate conditional modifiers from integer compares to adds Faith Ekstrand (11): - anv/pipeline: Only consider double elements which actually exist - i965: Workaround the gen9 hw astc5x5 sampler bug - anv: Re-emit vertex buffers when the pipeline changes - anv: Disable the vertex cache when tessellating on SKL GT4 - anv: Clamp scissors to the framebuffer boundary - vulkan: Update the XML and headers to 1.1.84 - anv: Support v3 of VK_EXT_vertex_attribute_divisor - anv/query: Write both dwords in emit_zero_queries - nir: Add a small pass to rematerialize derefs per-block - nir/loop_unroll: Re-materialize derefs in use blocks before unrolling - nir/opt_if: Re-materialize derefs in use blocks before peeling loops Josh Pieper (1): - st/mesa: Validate the result of pipe_transfer_map in make_texture (v2) Juan A. Suarez Romero (2): - cherry-ignore: radv: fix descriptor pool allocation size - Update version to 18.2.1 Kenneth Feng (1): - amd: Add Picasso device id Marek Olšák (5): - radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI - winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI - r600: fix HTILE for NPOT textures with mipmapping - radeonsi: fix printing a BO list into ddebug reports - ac: revert new LLVM 7.0 behavior for fdiv Mathias Fröhlich (1): - tnl: Fix green gun regression in xonotic. Mauro Rossi (3): - android: broadcom/genxml: fix collision with intel/genxml header-gen macro - android: broadcom/cle: add gallium include path - android: broadcom/cle: export the broadcom top level path headers Michel Dänzer (1): - loader/dri3: Only wait for back buffer fences in dri3_get_buffer Pierre Moreau (1): - nvir: Always split 64-bit IMAD/IMUL operations Samuel Pitoiset (7): - radv: fix function names for VK_EXT_conditional_rendering - radv: fix VK_EXT_conditional_rendering visibility - radv: bump the maximum number of arguments to 64 - radv: handle loc->indirect correctly for the first descriptor - radv: fix GPU hangs with 32-bit indirect descriptors - radv: fix flushing indirect descriptors - radv: fix setting global locations for indirect descriptors Sergii Romantsov (3): - intel: compiler option msse2 and mstackrealign - i965/tools: 32bit compilation with meson - mesa/meson: 32bit xmlconfig linkage Timothy Arceri (2): - glsl: fixer lexer for unreachable defines - Revert "radeonsi: avoid syncing the driver thread in si_fence_finish"