Brian Paul
fb657ef91d
added glXAllocate/FreeMemoryNV()
2002-08-22 21:10:37 +00:00
Brian Paul
7ae671446a
added glutGetProcAddress()
2002-08-17 00:12:48 +00:00
Brian Paul
b58c5ad7b0
GGI driver updates (Filip Spacek)
2002-06-10 15:16:44 +00:00
Brian Paul
3f058cd2c5
version 15 of glext.h
2002-06-07 20:21:12 +00:00
Brian Paul
9800adaed2
s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/
2002-06-07 19:29:49 +00:00
Brian Paul
f105bc4095
removed experiemental GL_MESA_sprite_point extension
2002-05-27 17:05:19 +00:00
Karl Schultz
e694a8765a
Fix up alpha buffer handling for Windows.
...
- add two new Pixel Format Descriptors that do not have alpha bits to
mirror the two that do.
- add logic to wglChoosePixelFormat to match PFD's with respect to alpha.
- Create/clear software alpha buffer as required.
Now a wgl or GLUT program can control the creation of a software alpha
buffer via the PFD or GLUT parms, respectively.
2002-04-23 18:23:32 +00:00
Brian Paul
cb445412fc
version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token values
2002-04-12 21:09:12 +00:00
Brian Paul
01dc182ee8
added OSMesaGetProcAddress()
2002-04-04 16:58:04 +00:00
Brian Paul
6c921af034
DOS driver update
2002-04-01 17:01:33 +00:00
Brian Paul
e3af5354a6
latest extension headers from SGI
2002-03-23 01:47:27 +00:00
Brian Paul
491e573c38
removed glSamplePass()
2002-03-20 22:07:17 +00:00
Brian Paul
93c132a058
added XMesaResizeBuffers()
2002-03-16 00:53:48 +00:00
Brian Paul
aa24e9171a
use official enum values for GL_ARB_depth_texture and GL_ARB_shadow
2002-02-25 22:18:14 +00:00
Brian Paul
e0193a9425
DOS updates from Daniel Borca
2002-02-23 17:11:27 +00:00
Brian Paul
78a21f96b5
added new depth_texture/shadow tokens (temporary)
2002-02-15 16:41:36 +00:00
Brian Paul
db41d2ea8c
Daniel Borca's new DOS/DJGPP driver.
2002-02-12 03:24:56 +00:00
Brian Paul
674012f083
updated gl_mangle.h (Ray Tice)
2002-01-18 14:55:40 +00:00
Brian Paul
9958ace401
new gl_mangle.h with korn shell script to regenerate itself from gl.h and glext.h (Ray Tice)
2002-01-16 23:51:09 +00:00
Brian Paul
eaf0eac7d3
oops, wrong value for GLX_SAMPLES
2001-12-14 03:19:06 +00:00
Brian Paul
b70f5c21e7
added GLX_SAMPLE_BUFFERS, GLX_SAMPLES
2001-12-14 03:18:08 +00:00
Karl Schultz
d313068dc8
Added missing entry points
2001-12-13 19:15:58 +00:00
Brian Paul
74df2ef732
added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary)
2001-12-05 22:01:13 +00:00
Brian Paul
50c31d6861
added test implementation of GL_ARB_window_pos
2001-11-19 00:13:45 +00:00
Brian Paul
199b931c07
added missing const to glXGetContextIDEXT() prototype
2001-11-18 22:16:07 +00:00
Brian Paul
cd060fc3b4
fix typedef problem found with MSDev 6.0
2001-11-09 22:04:24 +00:00
Brian Paul
c32fe22168
added GLX 1.4 function manglers
2001-11-09 22:01:02 +00:00
Brian Paul
853a4abab2
added 1.3 function manglers
2001-11-09 22:00:53 +00:00
Brian Paul
fe9b705a2c
define GL_VERSION_1_3 (doh!)
2001-11-09 21:54:30 +00:00
Brian Paul
3d16c369d9
updated extensions
2001-10-17 13:28:14 +00:00
Brian Paul
0e94067d0d
removed duplicate GLX_AUX_BUFFERS_BIT definition
2001-09-24 14:15:58 +00:00
Brian Paul
78a03d3c45
bump versions to 4.0
2001-09-23 16:06:13 +00:00
Karl Schultz
445e3cbd0d
Add GLAPIENTRY to typedef for callback functions (used by tessellator).
...
This is important now that we're using __stdcall instead of the (default)
__cdecl on WIN32. This gets apps using the tessellator working again
on Windows.
2001-09-21 20:39:03 +00:00
Brian Paul
38112f5b60
added __glCoreCreateContext and __glCoreNopDispatch
2001-09-21 17:23:30 +00:00
Karl Schultz
80d5855692
add the same conditional mangling stuff that gl.h has.
2001-09-20 22:19:41 +00:00
Karl Schultz
448b88bb80
add mangling for new entry points
2001-09-20 22:18:47 +00:00
Karl Schultz
8674e709ee
Change UnProject4 prototype to use nearVal and farVal instead of near
...
and far because Windows compiler can get confused over these old keywords.
2001-09-20 20:47:26 +00:00
Karl Schultz
b14dcea418
remove carriage return chars
2001-09-18 16:39:38 +00:00
Brian Paul
1f20952a92
removed carriage return chars
2001-09-15 18:00:28 +00:00
Brian Paul
04120f6cce
Win32 updates (Karl Schultz)
2001-09-14 22:19:18 +00:00
Brian Paul
ba57e5297d
more GL 1.3 and GLX 1.4 updates
2001-09-14 02:43:03 +00:00
Brian Paul
306933046c
WindML updates (Stephane Raimbault)
2001-09-10 19:21:13 +00:00
Brian Paul
7e975ba3aa
added GLX_RGBA_TYPE, fixed GLX_LARGEST_PBUFFER typo
2001-09-01 20:17:16 +00:00
Brian Paul
a0037ad8b3
added OSMESA_MAX_WIDTH/HEIGHT queries
2001-08-28 23:12:37 +00:00
Brian Paul
a8b07a539b
added OpenGL 1.3 tokens and prototypes
2001-08-28 22:49:32 +00:00
Brian Paul
976c26ca34
WindML driver (Stephane Raimbault)
2001-08-20 16:07:10 +00:00
Brian Paul
086f1b8428
added four missing GLX 1.3 tokens
2001-07-27 14:26:27 +00:00
Brian Paul
206eda8b69
support for RGB_565 pixels (Lars Andersson), untested
2001-06-27 13:56:17 +00:00
Brian Paul
657323bf03
added missing GLX_PBUFFER_WIDTH/HEIGHT tokens
2001-06-25 15:29:11 +00:00
Brian Paul
9e5e5e35a0
bumped version numbers
2001-06-20 19:52:11 +00:00