Karl Schultz
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f88d846255
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Moved.
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2003-07-26 12:44:37 +00:00 |
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Karl Schultz
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acad0fae7f
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Add the C++ and response files to the project so that they show up in the project file list.
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2003-07-26 12:43:39 +00:00 |
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Karl Schultz
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e7d9b3fdd7
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Reorganized projects so there is one project for each Mesa source subdir, and put the actual project files in each subdir.
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2003-07-26 12:42:45 +00:00 |
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Karl Schultz
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1b41c0d3d8
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VC 6 Project File
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2003-07-26 12:38:06 +00:00 |
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Karl Schultz
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4894df6cf2
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minor option tweak
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2003-07-25 16:43:31 +00:00 |
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Karl Schultz
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b9d9c1f40d
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Compiler/Linker "response" file containing compiler options and list of files to compile/link for the C++ files in the glu library. It is easier to edit and maintain this infomation in flat files instead of trying to enter it into the VC project menus. The C++ files are compiled as a "pre-link" step.
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2003-07-25 16:38:17 +00:00 |
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Karl Schultz
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9b0bb3d052
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Add documentation.
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2003-07-25 16:35:25 +00:00 |
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Karl Schultz
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fd5889f975
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Project now builds the C++ sources (with great difficulty). Add module definition file (glu.def) to project.
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2003-07-25 16:35:05 +00:00 |
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Karl Schultz
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c2b39d0312
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add a dependency so that osmesa builds
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2003-07-25 16:32:50 +00:00 |
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Karl Schultz
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00d7f16dbd
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cleanup - add comments and sort names.
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2003-07-25 14:44:57 +00:00 |
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Brian Paul
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c2aee04666
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don't include malloc.h (bug 776574)
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2003-07-24 22:41:17 +00:00 |
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Karl Schultz
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838bb33fe1
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add osdemo project
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2003-07-24 17:45:27 +00:00 |
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Karl Schultz
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0a5957bfb1
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project file for osdemo
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2003-07-24 17:45:09 +00:00 |
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Karl Schultz
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eb226f118f
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Add osmesa project
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2003-07-24 17:44:17 +00:00 |
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Karl Schultz
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a3286498e6
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add symbols needed by osmesa.
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2003-07-24 17:43:40 +00:00 |
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Karl Schultz
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bd36e5f17b
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Project file for osmesa
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2003-07-24 17:43:11 +00:00 |
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Karl Schultz
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4e245c334d
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moved to top of tree.
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2003-07-24 17:10:03 +00:00 |
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Karl Schultz
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7d3bf7f6d1
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Microsoft Visual Studio 6 Workspace file for building Mesa and related libraries. (Moved from src/mesa/drivers/windows to make it easier to find.) The project files belonging to the workspace are located elsewhere in the tree, closer to the modules they each build.
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2003-07-24 17:09:29 +00:00 |
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Brian Paul
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3a25e2350a
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if texture color table is enabled, use the color table's format to evaluate the texture env function
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2003-07-24 13:33:22 +00:00 |
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Karl Schultz
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df03f8ed6d
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fix location of mesa.def
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2003-07-24 04:11:36 +00:00 |
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Karl Schultz
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adb5e0bb1d
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linker exports defs
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2003-07-24 04:11:07 +00:00 |
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Karl Schultz
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95a791bb3e
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Project to build the gears demo program.
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2003-07-24 03:55:25 +00:00 |
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Karl Schultz
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c7363f7a48
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Workspace to build Mesa demos and sample programs.
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2003-07-24 03:54:46 +00:00 |
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Karl Schultz
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c06ff13b14
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Project file to build GLUT32.DLL
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2003-07-24 03:52:43 +00:00 |
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Karl Schultz
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5c04693a3f
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Project file to build GLU32.DLL
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2003-07-24 03:51:43 +00:00 |
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Karl Schultz
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b6a74a4f6e
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Source code for GDI driver.
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2003-07-24 03:47:46 +00:00 |
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Karl Schultz
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fbd052efed
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Project file to build gdi driver and OPENGL32.DLL.
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2003-07-24 03:47:22 +00:00 |
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Karl Schultz
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9baab01c1f
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Project file to build tnl - creates static LIB that is later linked to make a DLL.
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2003-07-24 03:46:20 +00:00 |
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Karl Schultz
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bff1bf9794
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Project file to build swrast - creates static LIB that is later linked to make a DLL.
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2003-07-24 03:45:58 +00:00 |
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Karl Schultz
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b1bc0dc3f4
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Project file to build core mesa - creates static LIB that is later linked to make a DLL.
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2003-07-24 03:45:27 +00:00 |
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Karl Schultz
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341313b601
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Visual Studio Workspace file for building Mesa. This workspace contains projects for building core mesa, backend drivers (e.g., gdi, dx7, ...), GLU, and GLUT. The project files are placed in the appropriate places in the Mesa tree.
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2003-07-24 03:40:29 +00:00 |
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Karl Schultz
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f78311ed64
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Removing from this directory. Will be added to new gdi driver directory.
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2003-07-24 03:37:01 +00:00 |
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Karl Schultz
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6ff00f91c8
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Remove obsolete file.
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2003-07-24 03:35:34 +00:00 |
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Karl Schultz
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6b4716c63a
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Windows does not define HUGE_VAL, so use the IEEE hex constants.
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2003-07-24 03:18:44 +00:00 |
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Brian Paul
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9c7b81697b
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fix a few more glitches from last big check-in
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2003-07-23 21:21:30 +00:00 |
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Brian Paul
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9f9bed9c8e
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fix GL_SGI_texture_colortable bugs
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2003-07-23 17:13:48 +00:00 |
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Brian Paul
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d19b5db5dc
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fill in chapter 5, 6 text
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2003-07-23 15:45:25 +00:00 |
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Brian Paul
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ad6ecf0227
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remove printf
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2003-07-22 18:34:27 +00:00 |
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Brian Paul
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6a940e8946
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New interactive debugging code - vertex or fragment program.
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2003-07-22 03:53:44 +00:00 |
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Brian Paul
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05944c031c
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Restore more code lost during last big merge.
Rename colortable-related functions.
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2003-07-22 03:51:46 +00:00 |
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Brian Paul
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f7fda86c6d
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Implement debugger callback, etc for vertex programs. Misc clean-ups.
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2003-07-22 03:34:54 +00:00 |
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Brian Paul
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389858ee7b
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tokens, functions for GL_MESA_program_debug
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2003-07-21 04:30:25 +00:00 |
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Brian Paul
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64da663f51
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vertex/fragment debugger extension
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2003-07-21 04:23:32 +00:00 |
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Brian Paul
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5366b01d86
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test program for GL_MESA_program_debug extension
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2003-07-21 04:22:59 +00:00 |
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Brian Paul
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08ff059f20
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Initial implementation of GL_MESA_program_debug - a vertex/fragment program
debugging extension.
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2003-07-21 04:22:40 +00:00 |
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Brian Paul
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190c11e06d
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Numbered productions for ARB_vertex_program grammar (Karl Rasche)
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2003-07-18 16:45:38 +00:00 |
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Brian Paul
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9a0d97a21c
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Karl Rasche's ARB_vertex_program parser
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2003-07-18 16:43:45 +00:00 |
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Brian Paul
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f44898c088
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Fix up FEATURE_* defines in config.h
_glapi_add_entrypoint() updates in context.c
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2003-07-18 15:44:57 +00:00 |
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Brian Paul
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702ca20bf0
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Fix up some loose ends from the last big check-in.
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2003-07-18 15:22:16 +00:00 |
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Brian Paul
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c19cbb58cd
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more DOS updates from Daniel Borca
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2003-07-17 14:50:11 +00:00 |
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