Brian Paul
8d214bc804
Initial work for GL_EXT_texture_sRGB.
2006-08-03 03:20:52 +00:00
Brian Paul
35fe7cfae4
fix link for Aqsis
2006-08-02 21:26:15 +00:00
Michal Krol
b60a3da43f
Enable vec4 extension for x86 back-end.
2006-08-02 14:51:24 +00:00
Michal Krol
1616f5b621
Change fragment shader to utilize faster vec4 operations.
2006-08-02 14:46:50 +00:00
Michal Krol
7a70391575
Add test for vec4 extension.
2006-08-02 14:45:24 +00:00
Michal Krol
3b5e02cc7c
Add vec4 extension.
2006-08-02 14:44:46 +00:00
Michal Krol
60ba2d88b3
Fix mmFindBlock function.
2006-08-02 14:22:06 +00:00
Michal Krol
365582dd6f
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
2006-08-01 20:07:31 +00:00
Brian Paul
cc738e004f
casts and assertions
2006-08-01 20:03:29 +00:00
Brian Paul
f05e7eba95
code to draw engine block
2006-08-01 20:03:05 +00:00
Michal Krol
90d7b9c9eb
Move GL_MESA_shader_debug from glext.h to gl.h.
2006-08-01 16:06:08 +00:00
Brian Paul
e724324894
renderbuffer fixes (Sean D'Epagnier)
2006-08-01 14:33:05 +00:00
Claudio Ciccani
9a4f15ee59
Fixed warnings.
2006-08-01 14:32:02 +00:00
Aapo Tahkola
689df543db
fix #6991
2006-07-31 23:21:50 +00:00
Brian Paul
667dd3c3e8
added glut fbdev files
2006-07-31 14:25:53 +00:00
Brian Paul
fe3242f00a
GLUT on fbdev driver. Sean D'Epagnier
2006-07-31 14:24:21 +00:00
Michal Krol
e8947a5fa0
Add support for GL_MESA_shader_debug.
2006-07-30 15:29:11 +00:00
Michal Krol
91dbc04d5e
Commit enums for GL_MESA_shader_debug.spec.
2006-07-30 15:19:19 +00:00
Michal Krol
32bf274f78
Program to convert .syn file to .h headers.
2006-07-30 14:48:01 +00:00
Claudio Ciccani
fc434622b3
Clear window's event mask before enabling handled events.
2006-07-30 14:47:51 +00:00
Michal Krol
4cc87c7248
Add support for GL_MESA_shader_debug.
2006-07-30 14:45:25 +00:00
Michal Krol
c26999fd2c
Fix dependencies.
2006-07-30 14:33:53 +00:00
Michal Krol
d2ac9ab6ee
More text.
2006-07-30 14:28:38 +00:00
Michal Krol
39dd5196e6
Optimize shaders.
...
Use frame counter.
2006-07-29 09:42:03 +00:00
Eric Anholt
0e6ef1b1cd
Fix build failure in the savage driver.
2006-07-28 21:30:14 +00:00
Jerome Glisse
32d61d0616
r300_emit.h cleanup.
...
Remove unused macro
Replace LOCAL_VAR, PREFIX*
Indent code
Remove radeon redundant CP type 3 packet
2006-07-27 22:51:14 +00:00
Brian Paul
a7722cb794
load SLANG_FRAGMENT_FIXED_SECONDARYCOLOR
2006-07-21 20:52:43 +00:00
Brian Paul
c28399baa7
just reindent
2006-07-21 20:49:20 +00:00
Brian Paul
a97492f4df
added arrayobj.[ch] files
2006-07-21 19:56:52 +00:00
Brian Paul
9d9d7b1dee
check for non-nill pwc in WMesaMakeCurrent(), bug 7585
2006-07-21 19:52:59 +00:00
Brian Paul
122629f279
Some structure renaming. Prefix vertex/fragment-related structs with
...
"gl_" to match other structs.
2006-07-20 16:49:57 +00:00
Brian Paul
459db7bd72
bump MESA_TINY to 1
2006-07-20 04:34:36 +00:00
Brian Paul
a623e008c6
move/update comments
2006-07-20 04:24:42 +00:00
Brian Paul
2f12458fb3
use ctx->Light.ShadeModel instead of ctx->_TriangleCaps
2006-07-20 04:17:11 +00:00
Brian Paul
a1a6ac4af4
Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ctx->Light.ShadeModel
2006-07-20 04:16:26 +00:00
Brian Paul
4e2de9531e
remove unused NEED_TWO_SIDED_LIGHTING() macro
2006-07-20 03:56:16 +00:00
Brian Paul
ad15866ef0
For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
...
_mesa_GetTexImage() so it's not needed in the fallback or driver functions.
2006-07-19 16:13:15 +00:00
Brian Paul
0749e2723b
Several loops over the map1/2 evaluator arrays were incorrect.
...
There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for
those loops.
Also, fix priority of GL_NV_vertex_program generic maps - they override the
conventional maps.
See bug 7564.
2006-07-19 15:28:29 +00:00
Brian Paul
69ddf6cc41
more 6.5.1 additions
2006-07-19 15:09:42 +00:00
Brian Paul
114ecb9d67
indentation fix
2006-07-18 22:33:14 +00:00
Brian Paul
df926955be
add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()
2006-07-18 22:27:02 +00:00
Brian Paul
813e56db51
Compute ctx->Color._LogicOpEnabled in one place instead of four places!
2006-07-18 19:15:40 +00:00
Tilman Sauerbeck
f81b1dbe37
fix a memleak (that code block has been commented out for years for unknown reasons)
2006-07-15 12:09:27 +00:00
Rune Petersen
416ac254c2
A small logic error.
...
We need to call do_swizzle() when the scaler _or_ vector unit have a
swizzle other 000/ZERO/111/ONE.
This ensures that the gloss on banners in ut2004 is not angel-dependent
(since when was banners glossy?).
2006-07-15 10:44:25 +00:00
Brian Paul
f4e46e1a46
define FLT_MAX_EXP to 128 if undefined
2006-07-13 20:21:44 +00:00
Ian Romanick
7ef4a07165
Move initialization of server_support from __glXProcessServerString to
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__glXCalcualteUsableExtensions. By having both callers of
__glXProcessServerString initialize the bit-fields passed in, we guarantee
that the correct amount of data is initialized:
This fixes bugzilla #7353 .
2006-07-13 15:27:37 +00:00
Brian Paul
883f9891cb
LIB_DIR is now just 'lib' or 'lib64'
...
Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets.
Patch by Hanno Böck.
2006-07-13 02:50:27 +00:00
Brian Paul
d9eff8ba19
download/install updates
2006-07-12 20:14:43 +00:00
Brian Paul
b8528ea55e
New config var DRI_DRIVER_SEARCH_DIR to specify where libGL should search
...
(at runtime) for the DRI drivers.
See bug 2372.
2006-07-12 19:40:59 +00:00
Tilman Sauerbeck
e5c28321b2
fix another memleak
2006-07-12 17:06:49 +00:00