Required to correctly install vulkan.intel_hasvk.so module
after commit 50013ca9 ("intel: add a hasvk vulkan driver")
In order to set property ro.hardware.vulkan as 'intel_hasvk' for the correct iGPU parts at init stage,
i915 'graphics version' can only be detected by means of /sys/kernel/debug/dri/0/i915_capabilities
and debugfs needs to be mounted at early-init stage
https://review.lineageos.org/c/LineageOS/android_device_lge_g3-common/+/19875
Cc: "22.3" mesa-stable
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Mauro Rossi <issor.oruam@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20048>
libgbm.so name has been occupied in AOSP by minigbm starting from
Android-11 (SDKv30).
In AOSP's mesa3d fork, libgbm was renamed to libgbm_mesa.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18533>
LOCAL_PREBUILT_MODULE_FILE is the only variable that allows
specifying the absolute path to a prebuilt.
That happens when OUT_DIR_COMMON_BASE is set.
Since it does not have multilib variants, define two separate
libraries for multilib
Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16674>
When dealing with swrast, there's two possibilities: If you have LLVM, you get
llvmpipe, which is pretty fast. If you don't, you get softpipe, which is slow,
but does have a couple nice qualities, like being smaller and not needing
executable memory for JIT.
If you're building a driver that requires LLVM like radeonsi then you need the
LLVM stub for the build to find LLVM. But for swrast, since it can mean either
softpipe/llvmpipe, you don't strictly need LLVM. So this just makes the
Android build files flexible like the Meson build files (where you can specify
-Dllvm=disabled even if LLVM is findable).
Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13532>
Note that the Android build system apparently lowercases stuff,
so add a lowercase "directx-headers" dependency which is searched first,
before falling back to the proper-cased "DirectX-Headers" dependency.
Reviewed-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13532>
mesa3d require up-to-date version of libdrm.
Hardcoding it to 2.4.105 is wrong.
Fixes: 8621bd8d5e ("android: Add scripts to build using meson")
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Tested-by: Mauro Rossi <issor.oruam@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12304>
Android.mk files haven't really been supported by Mesa devs for a long
time. Most of us have been willing to update Makefile.sources if we
remember and sometimes we try to blind code some Android.mk for a new
generator. However, the reality is that it breaks regularly and ends up
being maintained by the Android community. To address this problem
another approach was implemented in !10183 utilizing the maintained
meson build system. The old Android.mk files are no longer required.
This commit was created with the following commands:
git rm **/Android.mk
git rm **/Android.*.mk
git rm **/Makefile.sources
git rm CleanSpec.mk
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4487
Acked-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9728>
Starting from Android-11 Google introduces generalized API
to access buffer information. This API is a part of IMapper@4 HAL.
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6045>
How to use:
- For GALLIUM drivers:
1. Add gallium drivers into your board.mk file:
board.mk:
BOARD_MESA3D_USES_MESON_BUILD := true
BOARD_MESA3D_GALLIUM_DRIVERS := lima panfrost v3d
2. Add the following packages into your device.mk file:
device.mk:
PRODUCT_PACKAGES += \
libEGL_mesa \
libGLESv1_CM_mesa \
libGLESv2_mesa \
libgallium_dri \
libglapi
- For VULKAN drivers:
1. Add single vulkan driver into your board.mk file:
board.mk:
BOARD_MESA3D_USES_MESON_BUILD := true
BOARD_MESA3D_VULKAN_DRIVERS := freedreno broadcom
2. Add the following package configuration into your device.mk file:
device.mk:
PRODUCT_PACKAGES += \
vulkan.freedreno
PRODUCT_PROPERTY_OVERRIDES += \
ro.hardware.vulkan=freedreno
- To build 'libgbm' set definition in the board.mk:
BOARD_MESA3D_BUILD_LIBGBM := true
And add a package to the device.mk:
PRODUCT_PACKAGES += libgbm
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10183>