this was being set from back before zink actually supported 64bit
natively and only 32bit was functional, but it breaks 64bit support
cc: mesa-stable
fixes (lavapipe):
KHR-GL46.gpu_shader_fp64.builtin.mod_dvec2
KHR-GL46.gpu_shader_fp64.builtin.mod_dvec3
KHR-GL46.gpu_shader_fp64.builtin.mod_dvec4
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15274>
(cherry picked from commit 5fae35fb17)
When using indirect textures, some lanes may not be active,
particularly in a loop, so as with some other areas, extracting
the correct lane is needed here. This extracts the last valid one.
KHR-GL45.texture_barrier.* on zink.
Fixes: e168d148d7 ("gallivm/nir: handle non-uniform texture offsets")
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15259>
(cherry picked from commit 8346983775)
Use ROUND_TO_EVEN instead of TRUNCATE; this matches what pal and radv do.
This fixes the spec@ext_framebuffer_multisample@turn-on-off tests.
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15240>
(cherry picked from commit 9c49550163)
these sets may contain refs from the descriptors which need to be removed
to avoid invalid memory access if the ref is leaked
cc: mesa-stable
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15226>
(cherry picked from commit e0030bc39f)
when migrating a recycled set here, the set was previously invalid and
in the recycled table, meaning it can be reused directly so long as
it's first invalidated
the previous code would instead pop a different set off the allocation array,
leaking this one
cc: mesa-stable
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15226>
(cherry picked from commit d63f3c31b7)
this got mixed up during some refactor and started indexing based on the
number of bindings instead of the number of descriptors, which means
that array descriptor bindings would have overlapping array memory
cc: mesa-stable
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15226>
(cherry picked from commit ab3725f533)
if these still have outstanding cache jobs, deleting the object now
will cause a crash
maybe fixes some cts flakiness?
cc: mesa-stable
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15226>
(cherry picked from commit c5f585f45a)
the variant data may have changed in the meanwhile, so do a pass to
ensure that the correct variant is used
cc: mesa-stable
fixes caselist:
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_4
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_rbo
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15226>
(cherry picked from commit 9a6c58b2f7)
Roughly use the freedreno logic to handle all the extra things that will
come up in our Piglit sooner than later.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13203>
(cherry picked from commit 304851422a)
BITSET_MASK returns ~0 when given an input of zero, when we need it to
return 0 instead.
Fixes shaders with only sysvals but no UBOs when push constants are
disabled.
This breaks when 31 or 32 UBOs are used, but PAN_MAX_CONST_BUFFERS is
currently set to 16.
Fixes: c246af0dd8 ("panfrost: Only upload UBOs when needed")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15250>
(cherry picked from commit 9d4441c71a)
This could be made slightly more efficient by only setting the dirty
state that is needed, but eventually you reach a point where it's
cheaper to re-emit everything than work out what can or can't be kept.
Fixes rendering issues in Duckstation.
Fixes: cd2c1ef9da ("panfrost: Dirty track textures/samplers")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15250>
(cherry picked from commit d6c431c2e3)
TEXC can have two destinations; the value for neither of them can be
used in the same bundle, so extend the code to check for this to
iterate over both destinations.
Fixes artefacts in the game "LIMBO".
Fixes: a303076c1a ("pan/bi: Add bi_instr_schedulable predicate")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15250>
(cherry picked from commit cb8c47b15e)
Fixes potential pipeline caching bug.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15175>
(cherry picked from commit feb7e30e2d)
[Eric: the disable_aniso_single_level part of the original commit was
dropped in the backport as it didn't apply]
The problem is that dirty_states must be 0 for any state that is NULL
in "queued". This code was flagging dirty_states for such states because
it was only looking at "emitted". It should have been looking at "queued".
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15209>
(cherry picked from commit a02dd17cb3)
Because we have to maintain two different packages of Mesa, one
specific to RADV and another one for RadeonSI and such, it's a bit
annoying to have to synchronize the drirc entries. Currently, only our
Mesa package installs 00-mesa-defaults.conf which means we have to
backport the drirc RADV changes.
This splits 00-mesa-defaults.conf in two to move the drirc RADV entries
to src/amd/vulkan/00-radv-defaults.conf. Meson will install the file
only if RADV is built.
There is still a caveat for common drirc workarounds like for WSI but
they are rare enough and we could still duplicate them if needed.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15152>
(cherry picked from commit 53ca85ac2a)
When we shadow a resource, the backing BO is changed; as such,
existing references to the resource become invalid. So batches accessing the
resource need to be flushed (or otherwise have their references invalidated).
The wrong behaviour change (not flushing) was introduced when we started
tracking resources instead of BOs. The issue manifested as a severe performance
regression in glmark2's -bbuffer test, particular the subdata subtest. The issue
is magnified on slow CPUs; without the fix, the test becomes completely CPU
bound
Relevant glmark2 -bbuffer test from 43fps to 84fps.
Apparently, this causes functional issues too -- this performance-minded change
also fixes a few piglits.
Fixes: cecb889481 ("panfrost: Do tracking of resources, not BOs")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reported-by: Chris Healy <cphealy@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13502>
(cherry picked from commit 988d5aae74)
When handle->type is WINSYS_HANDLE_TYPE_FD, the caller wants a file descriptor
for the BO backing the resource. We previously had two paths for this:
1. If rsrc->scanout is available, we prime the GEM handle from the KMS device
(rsrc->scanout->handle) to a file descriptor via the KMS device.
2. If rsrc->scanout is not available, we prime the GEM handle from the GPU
(bo->gem_handle) to a file descriptor via the GPU device.
In both cases, the caller passes in a resource (with BO) and expects out a file
descriptor. There are no direct GEM handles in the function signature; the
caller doesn't care which GEM handle we prime to get the file descriptor. In
principle, both paths produce the same file descriptor for the same BO, since
both GEM handles represent the same underlying resource (viewed from different
devices).
On grounds of redundancy alone, it makes sense to remove the rsrc->scanout path.
Why have a path that only works sometimes, when we have another path that works
always?
In fact, the issues with the rsrc->scanout path are deeper. rsrc->scanout is
populated by renderonly_create_gpu_import_for_resource, which does the
following:
1. Get a file descriptor for the resource by resource_get_handle with
WINSYS_HANDLE_TYPE_FD
2. Prime the file descriptor to a GEM handle via the KMS device.
Here comes strike number 2: in order to get a file descriptor via the KMS
device, we had to /already/ get a file descriptor via the GPU device. If we go
down the KMS device path, we effectively round trip:
GPU handle -> fd -> KMS handle -> fd
There is no good reason to do this; if everything works, the fd is the same in
each case. If everything works. If.
The lifetimes of the GPU handle and the KMS handle are not necessarily bound. In
principle, a resource can be created with scanout (constructing a KMS handle).
Then the KMS view can be destroyed (invalidating the GEM handle for the KMS
device), even though the underlying resource is still valid. Notice the GPU
handle is still valid; its lifetime is tied to the resource itself. Then a
caller can ask for the FD for the resource; as the resource is still valid, this
is sensible. Under the scanout path, we try to get the FD by priming the GEM
handle on the KMS device... but that GEM handle is no longer valid, causing the
PRIME ioctl to fail with ENOENT. On the other hand, if we primed the GPU GEM
handle, everything works as expected.
These edge cases are not theoretical; recent versions of Xwayland trigger this
ENOENT, causing issue #5758 on all Panfrost devices. As far as I can tell, no
other kmsro driver has this 'special' kmsro path; the only part of
resource_get_handle that needs special handling for kmsro is getting a KMS
handle.
Let's remove the broken, useless path, fix Xwayland, bring us in line with other
drivers, and delete some code.
Thank you for coming to my ted talk.
Closes: #5758
Fixes: 7da251fc72 ("panfrost: Check in sources for command stream")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reported-and-tested-by: Jan Palus <jpalus@fastmail.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Reviewed-by: James Jones <jajones@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Tested-by: Dan Johansen <strit@manjaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15120>
(cherry picked from commit b5734cc1c4)
Add vs_needs_sgvs_element value check when updating vertex
element dirty state in iris_update_compiled_vs to solve
render error of Android game "Genshin Impact".
Signed-off-by: Xiaohui Gu <xiaohui.gu@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15142>
(cherry picked from commit 4d81c60e11)
We only have a single prog_data::total_scratch for all shader variants
(SIMD 8, 16, 32). Therefore we should always max the total_scratch on
top of existing variant.
We probably haven't run into that issue before because we compile by
increasing SIMD size and higher SIMD size is more likely to spill. But
for bindless shaders with return shaders, if the last return part
doesn't spill, we completely ignore the previous parts' scratch
computation.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15193>
(cherry picked from commit 96c8880900)
Disable fast clear if not supported by the external modifier.
v2: Set fast_clear value to NONE in case of import/export from/to external
v3: Move logic next to existing acquire/release checks (Nanley)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6056
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15096>
(cherry picked from commit 214092da87)
ncoords includes the array index, and the NIR source has the array index
as its last component, so we have to insert the extra y coordinate in
the middle in this case.
Fixes: 0bb0cac ("freedreno/ir3: handle image buffer")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15114>
(cherry picked from commit 58d72f45e5)
Fixes build on OpenBSD/macppc powerpc
error: incompatible pointer types passing 'int *' to parameter of type 'size_t *'
(aka 'unsigned long *') [-Werror,-Wincompatible-pointer-types]
Fixes: 01bd21eef8 ("gallium: Import Dennis Smit cpu detection code.")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6511>
(cherry picked from commit 6250a3bc18)
On mips64, the compiler does not allow use of non-zero argument with
__builtin_frame_address(). However, the returned frame address is only
used when PIPE_ARCH_X86 is defined. The compile error can be avoided
by making #ifdef PIPE_ARCH_X86 cover the getting of frame address too.
The argument checking of __builtin_frame_address() has been present
as a debug assert in clang 8. In clang 10, there is a proper runtime
check for the argument. This is why the build has not failed before.
Fixes: dc94a0506f ("gallium: Do not add -Wframe-address option for gcc <= 4.4.")
from Visa Hankala
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6511>
(cherry picked from commit 0536b69133)
Make this build on clang architectures that don't have 64-bit atomic
instructions. Clang doesn't allow redeclaration (and therefore
redefinition) of the __sync_* builtins. Use #pragma redefine_extname
to work around that restriction. Clang also turns __sync_add_and_fetch
into __sync_fetch_and_add (and __sync_sub_and_fetch into
__sync_fetch_and_sub) in certain cases, so provide these functions as
well.
Fixes: a6a38a038b ("util/u_atomic: provide 64bit atomics where they're missing")
patch from Mark Kettenis
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6511>
(cherry picked from commit f12c107b03)
Correct type for sysctl argument to fix the build.
../src/util/u_cpu_detect.c:631:29: error: incompatible pointer types passing 'int *' to parameter of type 'size_t *' (aka 'unsigned long *') [-Werror,-Wincompatible-pointer-types]
sysctl(mib, 2, &ncpu, &len, NULL, 0);
^~~~
Fixes: 5623c75e40 ("util: Fix setting nr_cpus on some BSD variants")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13448>
(cherry picked from commit afece589dc)
Put linux specific path inside an ifdef. Unbreaks mips64 build on
OpenBSD and likely other systems without Elf64_auxv_t.
Fixes: 88b234d7a7 ("gallivm: add basic mips64 support and set mcpu to mips64r5 on ls3a4000")
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15166>
(cherry picked from commit 7d609431d4)
This extension isn't wired up in Gallium, so there's just no way a
Gallium driver like Panfrost exposes it.
While there were support in i965 for this for the cancelled Broxton GPU,
thre's no such support in the Iris driver. And since Broxton has been
cancelled, it's unlikely to be wired up any time soon.
Fixes: da23a31726 ("docs/features: Update ASTC entries for Panfrost")
Acked-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15145>
(cherry picked from commit 834db3aa8d)
This check for geom shader needed to be expanded for tess support.
dEQP-VK.transform_feedback.simple.depth_clip_control_tese with lvp
Fixes: dacf8f5f5c ("draw: hook up final bits of tessellation")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15128>
(cherry picked from commit b77ef4dd60)
Otherwise a shader invocation would read the value which should have
been set AFTER this shader invocation.
Fixes tests:
dEQP-VK.rasterization.rasterization_order_attachment_access.depth.samples_1.multi_draw_barriers
dEQP-VK.rasterization.rasterization_order_attachment_access.stencil.samples_1.multi_draw_barriers
Fixes: 71595a189a
("tu: Fix feedback loops in sysmem mode")
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15106>
(cherry picked from commit dab34bd5c8)
If a secondary command buffer is used and the client provides a
framebuffer and that framebuffer has a stencil-only attchment, we would
try to get the aux usage for the depth component of that attachment and
crash. Check the aspects of the image before looking at aux usage.
This fixes at least the following SkQP tests on my Tigerlake:
- vk_circular-clips
- vk_filterfastbounds
- vk_innershapes_bw
- vk_lineclosepath
- vk_multipicturedraw_rrectclip_simple
- vk_pathinvfill
- vk_quadclosepath
- vk_rrect_clip_bw
- vk_windowrectangles
Fixes: 0d8b9c529c ("anv: Allow PMA optimization to be enabled in secondary command buffers")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15048>
(cherry picked from commit df0e2a1565)
We just forgot about conditional render for this entry point.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2be89cbd82 ("anv: Implement vkCmdDrawIndirectByteCountEXT")
Tested-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14891>
(cherry picked from commit 93a90fc85d)
XeHP scratch space is handled differently. Commit ae18e1e707
implemented support for it, but handled it differently between render
and compute shaders: it calculates scratch_addr differently and
doesn't pin the buffer on compute. Make it work on compute shaders by
calling pin_scratch_space() from iris_compute_walker(), which fixes
both the address and the pinning.
This commit can be verified by the two-year-old-but-still-unreviewed
Piglit MR 234. You can also verify this by running a very simple
compute shader with INTEL_DEBUG=spill_fs.
References: https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/234
Fixes: ae18e1e707 ("iris: Add support for scratch on XeHP")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15070>
(cherry picked from commit d10fd5b7c9)