Brian Paul
49aefce5e5
minor tweaks
2003-10-15 20:50:41 +00:00
Kendall Bennett
596d57c42a
Updates to SGI GLU code to get it to compile clean with the Open Watcom compiler.
...
Most of the changes were to get rid of warnings, but many of the warnings could
not be removed in the code so I also added #pragma's to disable the warnings.
Someone really should clean up this code, but I didn't want to mess with it
that much (and potentially break it).
2003-10-14 23:48:57 +00:00
Kendall Bennett
9b77fb7dab
Updates to x86 assembler support for Open Watcom and SNAP
2003-10-14 23:47:21 +00:00
Brian Paul
0f22705b0b
remove some cruft
2003-10-14 16:59:44 +00:00
Brian Paul
4524274377
exercise more vertex buffer object functions
2003-10-14 15:49:12 +00:00
Brian Paul
0bb281ba21
bufObj->Access wasn't being set
2003-10-14 15:48:39 +00:00
Daniel Borca
0219d1168e
minor fixes + doc update
2003-10-14 14:56:45 +00:00
Brian Paul
4b6f6e1b3d
minor fix in buffer_object_get_target()
2003-10-14 14:49:39 +00:00
Daniel Borca
fd83bc2b33
glide driver (wip)
2003-10-13 11:14:58 +00:00
Daniel Borca
6c520ef3d3
GameMode
2003-10-13 11:05:36 +00:00
Brian Paul
e4db8eb6fa
added GL_ARB_point_sprite demo, texgen bug fix
2003-10-11 16:42:15 +00:00
Brian Paul
2655e68504
fix some sphere texgen bugs (reported by Daniel Borca)
2003-10-11 16:34:32 +00:00
Brian Paul
4128d88b98
s/GL_COLOR_INDEX/OSMESA_COLOR_INDEX/
2003-10-11 15:41:34 +00:00
Brian Paul
5dce1e5c42
don't request accum buffer in color index mode
2003-10-11 15:39:11 +00:00
Brian Paul
dd29e04bd6
don't use color table's format to determine texture env functions
2003-10-11 15:30:14 +00:00
Karl Schultz
ad5cd6d337
Add missing entry points. (Warren Cashen)
2003-10-10 22:09:05 +00:00
Brian Paul
e6804945b3
add switch defaults to silence warnings
2003-10-10 18:11:17 +00:00
Brian Paul
db40aec48c
remove bogus _swrast_texture_table_lookup() call (Eric Plante)
2003-10-10 18:10:54 +00:00
Brian Paul
78f8292a54
old/unused
2003-10-10 18:00:57 +00:00
Brian Paul
1c4b7116c4
Eric Plante's updates for OSMesa16.
2003-10-10 17:58:38 +00:00
Karl Schultz
faa2b09012
Add notes about building with the mangled namespace on Windows.
2003-10-10 17:13:47 +00:00
Kendall Bennett
d4155bd1df
Added missing #undef SPAN_VARS to swrast/s_spantemp.h
2003-10-09 22:39:07 +00:00
Daniel Borca
009d7f8ba1
Minor MinGW fixes
2003-10-09 15:15:07 +00:00
Daniel Borca
1ffdad4939
FEATURE_ARB_vertex_buffer_object
2003-10-09 15:13:30 +00:00
Daniel Borca
d9f1e453ea
Reorganized combiners. Added optimized span functions.
2003-10-09 15:12:20 +00:00
Keith Whitwell
bcb3957b6c
Eric's mesa-depth32.diff
2003-10-09 11:33:38 +00:00
Kendall Bennett
2cdd699a77
More SciTech SNAP specific changes to glheader.h. Also modified the macros
...
in swrast/s_spantemp.h to allow dithering to be used in the SNAP drivers.
2003-10-08 01:53:30 +00:00
Keith Whitwell
4e5b58f483
index wasn't being calculated correctly (result was being discarded)
...
in light_ci()
2003-10-07 12:37:23 +00:00
Keith Whitwell
a4fc8035f1
VertexAttrib4fv wasn't being installed (4f was).
2003-10-06 17:57:48 +00:00
Keith Whitwell
3e291c01ea
Fix typo
2003-10-06 14:19:53 +00:00
Brian Paul
facb597f48
fix error message (bug 816876)
2003-10-03 14:37:18 +00:00
Brian Paul
5fd77da4f6
improved 'clean' targets (Otto Solares)
2003-10-03 14:03:14 +00:00
Kendall Bennett
7d8eb0604a
Removed bogus OS/2 floating point->integer conversion routine
2003-10-03 01:38:28 +00:00
Kendall Bennett
d7fe183f76
Fixed incorrect Watcom assembler macros
2003-10-03 00:15:13 +00:00
Kendall Bennett
adbbea9b51
Fixed bugs in Mesa software span rendering for color index modes
2003-10-02 23:50:44 +00:00
Brian Paul
a75246f8f5
updates from Daniel Borca
2003-10-02 17:36:43 +00:00
Kendall Bennett
d6643331ab
Updates required for building the SciTech SNAP version of Mesa. This includes:
...
1. Changes to the main header files to exclude some stuff is __SCITECH_SNAP__
is defined. The main GL/gl.h header file in SciTech SNAP is actually a wrapper
that defines a bunch of necessary stuff and then included GL/gl_mesa.h which
is the normal Mesa GL/gl.h header file renamed.
2. Changed APIENTRY * to APIENTRYP macros in the GL/gl.h and GL/glext.h header
files. This will better support other compilers like IBM VisualAge C++. I
added a basic macro for APIENTRYP to GL/gl.h (inside the !SNAP block), so
existing code will compile the same, but when the SNAP version is being
built we will use the correc definitions for the target compiler.
3. Changed a few more void * declarations to GLvoid *'s to avoid Open Watcom
compiler complaints.
4. Updates the OPENGL_VERSION macro to include a patch number (set to 0 for
now). Probably not necessary, but the original macro was wrong and we use
that macro in our code.
5. Changed _tnl_end() to _tnl_end_ctx() to avoid conflicts with _tnl_End when
using a compiler that has a case insensitive link.
2003-09-30 20:02:27 +00:00
Alan Hourihane
7214e1a1c4
char -> GLubyte
2003-09-30 12:59:17 +00:00
Alan Hourihane
e508f7f08e
add gamma driver - no kernel driver yet
...
(build tested, not physically tested)
2003-09-30 11:28:16 +00:00
Alan Hourihane
0f2e186926
add the SiS driver - no kernel driver yet
...
(build tested, but not physically tested)
2003-09-30 11:13:31 +00:00
Alan Hourihane
525dda4f26
fix cut & paste errors
2003-09-30 11:05:46 +00:00
Alan Hourihane
6bec5b30e1
add the i830 driver - no kernel driver yet
...
(build tested, but not physically tested)
2003-09-30 11:02:38 +00:00
Alan Hourihane
73b0420bba
add the i810 driver - no kernel driver yet
...
(build tested, but not physically tested)
2003-09-30 10:54:15 +00:00
Alan Hourihane
5b5142b543
mkdir the server directory, as using cvs with -P would prune an empty
...
directory
2003-09-30 10:29:15 +00:00
Karl Schultz
cafc787027
Add project file for new spriteblast demo. (Update dependency)
2003-09-25 19:17:30 +00:00
Karl Schultz
26577e4939
Add project file for new spriteblast demo.
2003-09-25 19:15:22 +00:00
Brian Paul
1a89978d83
GL_ARB_point_sprite demo
2003-09-24 20:41:53 +00:00
Karl Schultz
77a505a4bb
MS dev studio project file for teapots demo.
2003-09-24 17:37:00 +00:00
Karl Schultz
c1cbde2ae1
Workspace file for redbook programs
2003-09-24 17:36:00 +00:00
Karl Schultz
2c9618bb12
Change projection transform so that the top row of teapots are now visible.
2003-09-24 17:34:32 +00:00