After commit f8dc22bf61, it was no longer possible to have explicitly
enabled platforms with surfaceless being the EGL native platform. This
fixes that by adding -Degl-native-platform.
Fixes: f8dc22bf61 ("meson: drop deprecated EGL platform build options")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11992>
(cherry picked from commit 47946855f1)
It only has enough stubs to be loadable by the loader.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5800>
We'd like to use one Mesa build environment which builds our CL compiler
stack (which needs Clang/LLVM) and which builds our GL driver. The GL
driver doesn't really need LLVM support, and since we're statically
linking LLVM, removing it from the driver drastically reduces our DLL
size on disk.
Acked-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9259>
Following up from the classic swrast OSMesa removal in favor of
llvmpipe/softpipe, remove the classic swrast DRI driver. It's unused by
any distribution -- debian was the last holdout until this week, which had
it enabled instead of softpipe on obscure platforms (non-LLVM and hurd).
Now that debian has switched, remove the driver so nobody can accidentally
enable it again.
Fixes: #325, #324, #322, #321, #319, #318, #317, #315, #313, #311, #310,
#306, #305, #304, #302, #301, #300, #299, #298, #297, #293, #289
Reviewed-by: Eric Anholt <eric@anholt.net> (commit message rewritten)
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8069>
The classic OSMesa renders directly into user memory using
src/mesa/swrast, while gallium OSMesa renders using softpipe or llvmpipe
and copies out at glFlush() time. This would make gallium look like a
worse choice for OSMesa, except that swrast is:
1) Painfully slow to render compared to llvmpipe
2) Incorrect at derivatives
3) Limited to GL 2.1 instead of GL 4.6
In my survey of OSMesa users, debian was the remaining holdout with
classic OSMesa in use on hurd and some rare non-LLVM-supported
architectures (sh4, alpha, etc.). As of today, they've switched to
softpipe-based gallium OSMesa for them.
To prevent people from running the wrong OSMesa (to the extent that
running OSMesa can ever be the right thing), delete the classic
version.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Closes: #320Closes: #877Closes: #2297
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1243>
gets rid of: WARNING: Newline character in a string detected, use '''
(three single quotes) for multiline strings instead.
Reviewed-by: Yevhenii Kharchenko <yevhenii.kharchenko@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7946>
Disable use of zlib as per -Dzlib option.
Default value is true. To disable zlib usage, specify -Dzlib=false
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7806>
This patch adds missing compiler flags to build 32bit driver. It helps to build 32bit
using mingw successfully
Generated GL driver is tested using piglit, glretrace, conform and
some opengl apps
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7806>
Added an optional 'shader-cache-max-size' build option to meson,
which sets default value of max disk cache size for compiled
GLSL programs. Can be overriden by 'MESA_GLSL_CACHE_MAX_SIZE'
environment variable.
Syntax is the same as environment variable has: a number optionally
followed by K, M, G to specify a size in kilobytes, megabytes, or
gigabytes. By default, gigabytes will be assumed.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3572
Signed-off-by: Yevhenii Kharchenko <yevhenii.kharchenko@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: John Bates <jbates@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7217>
It's less code and makes the configuration easier to fine tune.
Fixes: ff05da7f8d
("microsoft: Add CLC frontend and kernel/compute support to DXIL converter")
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7699>
These two options were deprecated and announced to be removed in 20.3,
so let's drop them now.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: 20.3 <mesa-stable>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5844>
This adds a standalone library which can convert through the pipeline of
OpenCL C -> SPIR -> SPIR-V -> NIR -> DXIL. It can add in the libclc
implementations of various library functions in the NIR phase, and
also massages the NIR to shift it more towards graphics-style compute.
This is leveraged by the out-of-tree OpenCLOn12 runtime
(https://github.com/microsoft/OpenCLOn12).
This is the combination of a lot of commits from our development branch,
containing code by several authors.
Co-authored-by: Boris Brezillon <boris.brezillon@collabora.com>
Co-authored-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
This driver will allow running OpenGL and OpenCL on top of Gallium
for any hardware supporting Microsoft's Direct3D 12 on Windows 10.
This is the combination of a lot of commits from our development branch,
containing code from several authors.
Co-authored-by: Bill Kristiansen <billkris@microsoft.com>
Co-authored-by: Gert Wollny <gert.wollny@collabora.com>
Co-authored-by: Jesse Natalie <jenatali@microsoft.com>
Co-authored-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7477>
Initial commit, mostly a import of the minimum from anv/radv to get a
skeleton to start to work with.
In includes:
* meson files
* Copy & adapt entrypoints ane extensions scripts from anv (that were
later used on radv)
This is a firt approach, but is is likely that we can remove/simplify
some things.
v2: fix copyright character at broadcom/vulkan/meson.build (Eric)
v3: no spaces inside arrays (Dylan)
v4: add gnu_symbol_visibility (detected by CI on first Merge attemp)
Reviewed-by: Eric Anholt <eric@anholt.net>
squash! v3dv: add v3d vulkan driver skeleton
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
On some systems it is problematic to have the shader cache enabled
by default. This adds a build option to support the disk cache but
keep it disabled unless the environment variable
MESA_GLSL_CACHE_DISABLE=false.
For example, on Chrome OS, Chrome already has it's own shader
disk cache implementation so it disables the mesa feature. Tests
do not want the shader disk cache enabled because it can cause
inconsistent performance results and the default 1GB for the
disk cache could lead to problems that require more effort to
work around. The Mesa shader disk cache is useful for VMs though,
where it is easy to configure the feature with environment
variables. With the current version of Mesa, Chrome OS would need
to have a system-wide environment variable to disable the disk
cache everywhere except where needed. More elegant to just build
Mesa with the cache feature disabled by default.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6967>
This is the initial import of the vallium frontend for gallium.
This is only good enough to run the triangle and the gears demo
(wrongly) from Sascha demos.
Improvements are mostly on the llvmpipe side after this.
It contains an implementation of the Vulkan API which is mapped
onto the gallium API, and is suitable only for SOFTWARE drivers.
Command buffers are recordred into malloced memory, then later
they are played back against the gallium API. The command buffers
are mostly just Vulkan API marshalling but in some places the information is
processed before being put into the command buffer (renderpass stuff).
Execution happens on a separate "graphics" thread, againt the gallium API.
There is only a single queue which wraps a single gallium context.
Resources are allocated via the new resource/memory APIs.
Shaders are created via the context and bound/unbound in the
second thread.
(No HW for reasons - memory management, sw paths for lots of paths,
pointless CPU side queue)
v2: drop mesa_icd, drop cpp_args, drop extra flags, change meson config (Eric)
v2.1: use meson-gallium job
meson pieces:
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
overall:
Acked-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6082>
And add some simple tests to demonstrate/test the pipeline builder and
glsl_scraper.py.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3521>
And add some "tests" to test and document currently unused features of the
framework.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3521>
Until Meson 0.47, setting `-D arrayoption=` was not the same as setting
`-D arrayoption=[]`; the latter cleared the array, while the former
filled it with an empty string option.
Since Meson 0.47 [1], the former maps to the latter, so empty items can
only be set by explicitly giving an array containing an empty string,
ie. `-D arrayoption="['']"`; however note that this is *not* what we
want in any of the current Mesa code anyway.
This makes the code handling array options a bit more complicated, and
a lot more error-prone, so let's get rid of the confusion by removing
the empty-string option.
[1] f3a8f9c34d
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/386>
To prepare to use meson's builtin feature options in the future, which
are more powerful and provide useful feature for packagers, like the
ability to turn all "automagic" features off, and then explicitly turn
on the ones they want.
This is designed to make the transition softer, since the 'true' and
'false' are still accepted, just with a warning.
Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4740>
src/panfrost/shared is shared with lima driver, build
bifrost_compiler for lima driver is meaningless and
get link error when only lima driver is enabled.
So only build bifrost_compiler when configued with:
meson -Dtools=panfrost
Fixes: ec2a59cd7a "panfrost: Move non-Gallium files outside of Gallium"
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4960>
This is code Bas has out of tree but I think mesa should be shipping it, and I've improved it.
Initially-written-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
v2: add infinite recursion fix (Bas)
v3: Fix wayland/xcb barrier, whitespace
v4: use a macro for getting apis, shorten some lines, use outarray
v5: rewrite in C, use hash_table/mutex.
v6: use once_init to init the mutex, fix freeing ht
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1766>
Choosing LLVM's link mode is legitimate on UNIX systems, but only static
actually really works under Windows.
Give shared-llvm a default 'auto' mode which will pick the previous
default of true (shared) on UNIX systems, but newly defaulting to false
(static) on Windows.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Suggested-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4555>
Enabling this option makes Intel Gen8-11 hardware load the 'iris'
driver by default instead of the older 'i965' driver.
Regardless of how this option is set, users can still override which
driver the loader selects via two methods. The first is to create a
~/.drirc or /etc/drirc file with the following snippet:
<driconf>
<device driver="loader" kernel_driver="i915">
<option name="dri_driver" value="i965" />
</device>
</driconf>
The other option is to set an environment variable:
export MESA_LOADER_DRIVER_OVERRIDE=i965
For now, "prefer_iris" defaults to i965 (the historical choice).
A separate future patch will change the default driver to iris.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1893
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This allows ZSTD instead of ZLIB to be used for compressing the shader
cache.
On a 72 core system emulating skl with a full shader-db (with i965):
ZSTD:
1915.10s user 229.27s system 5150% cpu 41.632 total (cold cache)
225.40s user 10.87s system 3810% cpu 6.201 total (warm cache)
154M (235M on disk)
ZLIB:
2231.33s user 194.24s system 1899% cpu 2:07.72 total (cold cache)
229.15s user 10.63s system 3906% cpu 6.139 total (warm cache)
163M (244M on disk)
Tim Arceri sees (8 core ryzen and a full shader-db):
ZSTD:
2505.22 user 40.50 system 3:18.73 elapsed 1280% CPU (cold cache)
418.71 user 14.93 system 0:46.53 elapsed 931% CPU (warm cache)
454.3 MB (681.7 MB on disk)
ZLIB:
3069.83 user 40.02 system 4:20.13 elapsed 1195% CPU (cold cache)
425.50 user 15.17 system 0:46.80 elapsed 941% CPU (warm cache)
470.3 MB (701.4 MB on disk)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> (v1)
Reviewed-by: Eric Anholt <eric@anholt.net>
Here's zink, a so far pretty simple vulkan-gallium driver that is able
to translate some applications from OpenGL to Vulkan.
The compiler is quite limited for now, this will be improved on later.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Changes since:
* v12 (Karol Herbst):
- rename CLOVER_ALLOW_SPIRV to HAVE_CLOVER_SPIRV
* v11 (Karol Herbst):
- only set new defines for clover to speed up recompilation
- remove autotools
* v10:
- Add a new flag (`--enable-opencl-spirv` for autotools, and
`-Dopencl-spirv=true` for meson) for enabling SPIR-V support in
clover, and never automagically enable it without that flag. (Dylan Baker)
- When enabling the SPIR-V support, the SPIRV-Tools and
SPIRV-LLVM-Translator libraries are now required dependencies.
* v7:
- Properly align LLVMSPIRVLib comment (Dylan Baker)
- Only define CLOVER_ALLOW_SPIRV when **both** dependencies are found:
autotools was only requiring one or the other.
* v6: Replace the llvm-spirv repository by the new official
SPIRV-LLVM-Translator.
* v4: Add a comment saying where to find llvm-spirv (Karol Herbst).
* v3:
- make SPIRV-Tools and llvm-spirv optional (Francisco Jerez);
- bump requirement for llvm-spirv to version 0.2
* v2:
- Bump the required version of SPIRV-Tools to the latest release;
- Add a dependency on llvm-spirv.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com> (v10)
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
This mirrors the haiku build which uses a platform.
v2: - Fix some rebase problems
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
The goal is to enable testing of parts of drivers without depending on any
particular kernel version or hardware being present.
Simply set LD_PRELOAD=$PREFIX/lib/libv3d_drm_shim.so in your environment,
and we'll fake a /dev/dri/renderD128 (or whatever the next available node
is) using v3dv3. That node can then be used with the surfaceless or gbm
EGL platforms.
Acked-by: Iago Toral Quiroga <itoral@igalia.com>
So that it can be implicitly disabled on windows, where it doesn't
compile.
v2: - Use an auto-option rather than automagic.
- fix shader_cache check (== -> !=)
v4: - Use new with_shader_cache instead of get_option('shader-cache')
elsewhere in the meson build
Reviewed-by: Eric Anholt <eric@anholt.net>
This allows them to default to false on windows, but default to true
elsewhere. As a side effect turning off shared-glapi now automatically
turns off gles. Shared glapi remains a boolean defaulting to true.
v5: - new in this version
Reviewed-by: Eric Anholt <eric@anholt.net>