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updated GLX_EXT_texture_from_pixmap tokens (Dave Reveman)
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@ -423,7 +423,44 @@ typedef int (*PFNGLXGETSWAPINTERVALMESAPROC)(void);
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#ifndef GLX_EXT_texture_from_pixmap
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#define GLX_EXT_texture_from_pixmap 1
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/* XXX need enums/tokens! */
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#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
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#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
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#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
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#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
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#define GLX_Y_INVERTED_EXT 0x20D4
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#define GLX_TEXTURE_FORMAT_EXT 0x20D5
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#define GLX_TEXTURE_TARGET_EXT 0x20D6
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#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
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#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
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#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
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#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
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#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
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#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
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#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
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#define GLX_TEXTURE_1D_EXT 0x20DB
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#define GLX_TEXTURE_2D_EXT 0x20DC
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#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
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#define GLX_FRONT_LEFT_EXT 0x20DE
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#define GLX_FRONT_RIGHT_EXT 0x20DF
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#define GLX_BACK_LEFT_EXT 0x20E0
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#define GLX_BACK_RIGHT_EXT 0x20E1
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#define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT
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#define GLX_BACK_EXT GLX_BACK_LEFT_EXT
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#define GLX_AUX0_EXT 0x20E2
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#define GLX_AUX1_EXT 0x20E3
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#define GLX_AUX2_EXT 0x20E4
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#define GLX_AUX3_EXT 0x20E5
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#define GLX_AUX4_EXT 0x20E6
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#define GLX_AUX5_EXT 0x20E7
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#define GLX_AUX6_EXT 0x20E8
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#define GLX_AUX7_EXT 0x20E9
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#define GLX_AUX8_EXT 0x20EA
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#define GLX_AUX9_EXT 0x20EB
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extern void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
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extern void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer);
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