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6.5 updates
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@ -1434,7 +1434,7 @@ Mesa Version History
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- fixed TNL initialization bug which could lead to crash (bug 5791)
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6.5 March, day, 2006
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6.5 March 31, 2006
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New:
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- OpenGL Shading Language support through GL_ARB_shader_objects,
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GL_ARB_shading_language_100, GL_ARB_vertex_shader and
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@ -1467,3 +1467,6 @@ Mesa Version History
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- fixed some minor framebuffer object bugs
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- replaced dprintf() with _glu_printf() in GLU (bug 6244)
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- fixed a number of thread safety bugs/regressions
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- fixed a number of GLU tesselator bugs (John Shell, bug 6339)
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- paletted texturing was broken w/ floating point palettes (K. Schultz)
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- lots of assorted framebuffer object bug fixes
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@ -83,7 +83,7 @@ Brace example:
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Here's the GNU indent command which will best approximate my preferred style:
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</p>
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<pre>
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indent -br -i3 -npcs infile.c -o outfile.c
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indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
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</pre>
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@ -145,7 +145,7 @@ DEMO_NAME are correct.
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</p>
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<p>
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Update the docs/news.html file and docs/contents.html files.
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Update the docs/news.html file and docs/download.html files.
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</p>
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<p>
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@ -9,11 +9,11 @@
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<H1>Downloading</H1>
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<p>
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Last development release: <b>6.3.2</b>
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Last development release: <b>6.5</b>
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</p>
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<p>
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Last stable release: <b>6.2.1</b>
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Last stable release: <b>6.4.2</b>
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</p>
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<p>
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@ -11,6 +11,56 @@
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<H1>News</H1>
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<h2>March 31, 2006</h2>
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<p>
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Mesa 6.5 has been released. This is a new development release.
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</p>
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<pre>
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New:
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- OpenGL Shading Language support through GL_ARB_shader_objects,
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GL_ARB_shading_language_100, GL_ARB_vertex_shader and
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GL_ARB_fragment_shader (done by Michal Krol)
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- GL_EXT_packed_depth_stencil extension
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- GL_EXT_timer_query extension
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- GL_EXT_framebuffer_blit extension
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- GL_ARB_half_float_pixel
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- GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman)
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- reflect demo improved to support multiple windows
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- singlebuffer demo (shows no/little-flicker single-buffered rendering)
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- r200: enable GL_ARB_texture_env_crossbar, separate the texture
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sampling unit bits from the texture env combine enable bits
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- r200: add support for GL_ATI_fragment_shader
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- added fast XOR-mode line drawing optimization
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- radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
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and GL_EXT_fog_coord
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- MESA_GLX_ALPHA_BITS env var for xlib driver
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- many DRI driver updates (including screen rotation support
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for the Intel DRI driver)
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Changes:
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- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
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- removed GL_SGIX/SGIS_pixel_texture extensions
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Bug fixes:
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- fixed glxcontextmodes.c datatype problem (bug 5835)
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- fixed aix-gcc build/install bugs (bug 5874)
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- fixed some bugs in texture env program generation
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- glXCopyContext() didn't handle texture object bindings properly
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- glXCopyContext() didn't copy all lighting state
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- fixed FreeBSD config (Pedro Giffuni)
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- fixed some minor framebuffer object bugs
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- replaced dprintf() with _glu_printf() in GLU (bug 6244)
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- fixed a number of thread safety bugs/regressions
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- fixed a number of GLU tesselator bugs (John Shell, bug 6339)
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- paletted texturing was broken w/ floating point palettes (K. Schultz)
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- lots of assorted framebuffer object bug fixes
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</pre>
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<p>
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The MD5 checksums are:
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</p>
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<pre>
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TBD
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</pre>
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<h2>February 2, 2006</h2>
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<p>
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Mesa 6.4.2 has been released. This is primarily a bug-fix release.
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@ -1168,6 +1218,6 @@ source code</a>.</p>
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<hr>
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$Id: news.html,v 3.26 2006/02/03 17:21:54 brianp Exp $
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$Id: news.html,v 3.27 2006/03/31 23:10:21 brianp Exp $
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</body>
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</html>
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