6.5 updates

This commit is contained in:
Brian Paul 2006-03-31 23:10:21 +00:00
parent 3a3e63dc4f
commit e3f41ce611
4 changed files with 59 additions and 6 deletions

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@ -1434,7 +1434,7 @@ Mesa Version History
- fixed TNL initialization bug which could lead to crash (bug 5791)
6.5 March, day, 2006
6.5 March 31, 2006
New:
- OpenGL Shading Language support through GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_vertex_shader and
@ -1467,3 +1467,6 @@ Mesa Version History
- fixed some minor framebuffer object bugs
- replaced dprintf() with _glu_printf() in GLU (bug 6244)
- fixed a number of thread safety bugs/regressions
- fixed a number of GLU tesselator bugs (John Shell, bug 6339)
- paletted texturing was broken w/ floating point palettes (K. Schultz)
- lots of assorted framebuffer object bug fixes

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@ -83,7 +83,7 @@ Brace example:
Here's the GNU indent command which will best approximate my preferred style:
</p>
<pre>
indent -br -i3 -npcs infile.c -o outfile.c
indent -br -i3 -npcs --no-tabs infile.c -o outfile.c
</pre>
@ -145,7 +145,7 @@ DEMO_NAME are correct.
</p>
<p>
Update the docs/news.html file and docs/contents.html files.
Update the docs/news.html file and docs/download.html files.
</p>
<p>

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@ -9,11 +9,11 @@
<H1>Downloading</H1>
<p>
Last development release: <b>6.3.2</b>
Last development release: <b>6.5</b>
</p>
<p>
Last stable release: <b>6.2.1</b>
Last stable release: <b>6.4.2</b>
</p>
<p>

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@ -11,6 +11,56 @@
<H1>News</H1>
<h2>March 31, 2006</h2>
<p>
Mesa 6.5 has been released. This is a new development release.
</p>
<pre>
New:
- OpenGL Shading Language support through GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_vertex_shader and
GL_ARB_fragment_shader (done by Michal Krol)
- GL_EXT_packed_depth_stencil extension
- GL_EXT_timer_query extension
- GL_EXT_framebuffer_blit extension
- GL_ARB_half_float_pixel
- GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman)
- reflect demo improved to support multiple windows
- singlebuffer demo (shows no/little-flicker single-buffered rendering)
- r200: enable GL_ARB_texture_env_crossbar, separate the texture
sampling unit bits from the texture env combine enable bits
- r200: add support for GL_ATI_fragment_shader
- added fast XOR-mode line drawing optimization
- radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
and GL_EXT_fog_coord
- MESA_GLX_ALPHA_BITS env var for xlib driver
- many DRI driver updates (including screen rotation support
for the Intel DRI driver)
Changes:
- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
- removed GL_SGIX/SGIS_pixel_texture extensions
Bug fixes:
- fixed glxcontextmodes.c datatype problem (bug 5835)
- fixed aix-gcc build/install bugs (bug 5874)
- fixed some bugs in texture env program generation
- glXCopyContext() didn't handle texture object bindings properly
- glXCopyContext() didn't copy all lighting state
- fixed FreeBSD config (Pedro Giffuni)
- fixed some minor framebuffer object bugs
- replaced dprintf() with _glu_printf() in GLU (bug 6244)
- fixed a number of thread safety bugs/regressions
- fixed a number of GLU tesselator bugs (John Shell, bug 6339)
- paletted texturing was broken w/ floating point palettes (K. Schultz)
- lots of assorted framebuffer object bug fixes
</pre>
<p>
The MD5 checksums are:
</p>
<pre>
TBD
</pre>
<h2>February 2, 2006</h2>
<p>
Mesa 6.4.2 has been released. This is primarily a bug-fix release.
@ -1168,6 +1218,6 @@ source code</a>.</p>
<hr>
$Id: news.html,v 3.26 2006/02/03 17:21:54 brianp Exp $
$Id: news.html,v 3.27 2006/03/31 23:10:21 brianp Exp $
</body>
</html>