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GL_EXT_get_proc_address clean-up
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@ -1,4 +1,4 @@
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/* $Id: gl.h,v 1.2 1999/09/11 11:26:34 brianp Exp $ */
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/* $Id: gl.h,v 1.3 1999/09/16 16:48:27 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -2187,10 +2187,17 @@ GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
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GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
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/* GL_EXT_get_proc_address */
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typedef void (*GLfunction)();
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GLAPI GLfunction GLAPIENTRY glGetProcAddressEXT( const GLubyte *procName );
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/*
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* GL_EXT_get_proc_address
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*
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* XXX this is a preliminary extension. It may change! Use at your
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* own risk! Do not release code which uses this extension yet!
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* If you want to try it out, #define GL_EXT_get_proc_address before
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* #include <GL/gl.h>
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*/
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#ifdef GL_EXT_get_proc_address
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GLAPI void GLAPIENTRY (*glGetProcAddressEXT(const GLubyte *procName))();
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#endif
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#if defined(__BEOS__) || defined(__QUICKDRAW__)
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@ -2224,7 +2231,6 @@ GLAPI GLfunction GLAPIENTRY glGetProcAddressEXT( const GLubyte *procName );
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#define GL_PGI_misc_hints 1
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#define GL_EXT_compiled_vertex_array 1
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#define GL_EXT_clip_volume_hint 1
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#define GL_EXT_get_proc_address 1
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#ifdef macintosh
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@ -1,4 +1,4 @@
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/* $Id: extensions.c,v 1.3 1999/09/11 11:48:11 brianp Exp $ */
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/* $Id: extensions.c,v 1.4 1999/09/16 16:47:35 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -203,8 +203,7 @@ const char *gl_extensions_get_string( GLcontext *ctx )
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* NOTE: this function could be optimized to binary search a sorted
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* list of function names.
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* Also, this function does not yet do per-context function searches.
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* But since the client must also call glGetString(GL_EXTENSIONS) to
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* test for the extension this isn't a big deal.
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* Not applicable to Mesa at this time.
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*/
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GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
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{
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@ -213,8 +212,9 @@ GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
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GLfunction address;
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};
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static struct proc procTable[] = {
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#ifdef GL_EXT_get_proc_address
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{ "glGetProcAddressEXT", (GLfunction) glGetProcAddressEXT }, /* me! */
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#endif
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/* OpenGL 1.1 functions */
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{ "glEnableClientState", (GLfunction) glEnableClientState },
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{ "glDisableClientState", (GLfunction) glDisableClientState },
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@ -377,7 +377,7 @@ GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
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for (i = 0; procTable[i].address; i++) {
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if (strcmp((const char *) procName, procTable[i].name) == 0)
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return procTable[i].address;
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return procTable[i].address;
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}
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return NULL;
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