GL_EXT_get_proc_address clean-up

This commit is contained in:
Brian Paul 1999-09-16 16:47:35 +00:00
parent 9df2b25af1
commit dd4f708894
2 changed files with 17 additions and 11 deletions

View File

@ -1,4 +1,4 @@
/* $Id: gl.h,v 1.2 1999/09/11 11:26:34 brianp Exp $ */
/* $Id: gl.h,v 1.3 1999/09/16 16:48:27 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -2187,10 +2187,17 @@ GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count );
GLAPI void GLAPIENTRY glUnlockArraysEXT( void );
/* GL_EXT_get_proc_address */
typedef void (*GLfunction)();
GLAPI GLfunction GLAPIENTRY glGetProcAddressEXT( const GLubyte *procName );
/*
* GL_EXT_get_proc_address
*
* XXX this is a preliminary extension. It may change! Use at your
* own risk! Do not release code which uses this extension yet!
* If you want to try it out, #define GL_EXT_get_proc_address before
* #include <GL/gl.h>
*/
#ifdef GL_EXT_get_proc_address
GLAPI void GLAPIENTRY (*glGetProcAddressEXT(const GLubyte *procName))();
#endif
#if defined(__BEOS__) || defined(__QUICKDRAW__)
@ -2224,7 +2231,6 @@ GLAPI GLfunction GLAPIENTRY glGetProcAddressEXT( const GLubyte *procName );
#define GL_PGI_misc_hints 1
#define GL_EXT_compiled_vertex_array 1
#define GL_EXT_clip_volume_hint 1
#define GL_EXT_get_proc_address 1
#ifdef macintosh

View File

@ -1,4 +1,4 @@
/* $Id: extensions.c,v 1.3 1999/09/11 11:48:11 brianp Exp $ */
/* $Id: extensions.c,v 1.4 1999/09/16 16:47:35 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -203,8 +203,7 @@ const char *gl_extensions_get_string( GLcontext *ctx )
* NOTE: this function could be optimized to binary search a sorted
* list of function names.
* Also, this function does not yet do per-context function searches.
* But since the client must also call glGetString(GL_EXTENSIONS) to
* test for the extension this isn't a big deal.
* Not applicable to Mesa at this time.
*/
GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
{
@ -213,8 +212,9 @@ GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
GLfunction address;
};
static struct proc procTable[] = {
#ifdef GL_EXT_get_proc_address
{ "glGetProcAddressEXT", (GLfunction) glGetProcAddressEXT }, /* me! */
#endif
/* OpenGL 1.1 functions */
{ "glEnableClientState", (GLfunction) glEnableClientState },
{ "glDisableClientState", (GLfunction) glDisableClientState },
@ -377,7 +377,7 @@ GLfunction gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName )
for (i = 0; procTable[i].address; i++) {
if (strcmp((const char *) procName, procTable[i].name) == 0)
return procTable[i].address;
return procTable[i].address;
}
return NULL;