mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2024-12-02 22:54:05 +08:00
freedreno: Add local_size to ir3_shader_variant
We want to use the local_size when available to calculate the threadsize in ir3, and we need it to work with e.g. computerator where we don't have a nir shader. Add a local_size field and use that in computerator instead of of a separate structure that's inaccessable to core ir3. Also set a dummy local_size in the tests to avoid a divide-by-zero. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9498>
This commit is contained in:
parent
74785346b4
commit
cbc68c79a5
@ -40,7 +40,9 @@ ir3_asm_assemble(struct ir3_compiler *c, FILE *in)
|
||||
kernel->v = v;
|
||||
kernel->bin = v->bin;
|
||||
|
||||
memcpy(kernel->base.local_size, kernel->info.local_size, sizeof(kernel->base.local_size));
|
||||
kernel->base.local_size[0] = v->local_size[0];
|
||||
kernel->base.local_size[1] = v->local_size[0];
|
||||
kernel->base.local_size[2] = v->local_size[0];
|
||||
kernel->base.num_bufs = kernel->info.num_bufs;
|
||||
memcpy(kernel->base.buf_sizes, kernel->info.buf_sizes, sizeof(kernel->base.buf_sizes));
|
||||
|
||||
|
@ -47,6 +47,11 @@ ir3_parse_asm(struct ir3_compiler *c, struct ir3_kernel_info *info, FILE *in)
|
||||
|
||||
info->numwg = INVALID_REG;
|
||||
|
||||
/* Provide a default local_size in case the shader doesn't set it, so that
|
||||
* we don't crash at least.
|
||||
*/
|
||||
v->local_size[0] = v->local_size[1] = v->local_size[2] = 1;
|
||||
|
||||
v->ir = ir3_parse(v, info, in);
|
||||
if (!v->ir)
|
||||
goto error;
|
||||
|
@ -30,7 +30,6 @@
|
||||
#define MAX_BUFS 4
|
||||
|
||||
struct ir3_kernel_info {
|
||||
uint32_t local_size[3];
|
||||
uint32_t num_bufs;
|
||||
uint32_t buf_sizes[MAX_BUFS]; /* size in dwords */
|
||||
|
||||
|
@ -3903,6 +3903,13 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler,
|
||||
ctx->s->info.fs.needs_quad_helper_invocations)
|
||||
so->need_pixlod = true;
|
||||
|
||||
if (so->type == MESA_SHADER_COMPUTE) {
|
||||
so->local_size[0] = ctx->s->info.cs.local_size[0];
|
||||
so->local_size[1] = ctx->s->info.cs.local_size[1];
|
||||
so->local_size[2] = ctx->s->info.cs.local_size[2];
|
||||
so->local_size_variable = ctx->s->info.cs.local_size_variable;
|
||||
}
|
||||
|
||||
out:
|
||||
if (ret) {
|
||||
if (so->ir)
|
||||
|
@ -641,9 +641,9 @@ const_val: T_FLOAT { $$ = fui($1); }
|
||||
| T_HEX { $$ = $1; }
|
||||
|
||||
localsize_header: T_A_LOCALSIZE const_val ',' const_val ',' const_val {
|
||||
info->local_size[0] = $2;
|
||||
info->local_size[1] = $4;
|
||||
info->local_size[2] = $6;
|
||||
variant->local_size[0] = $2;
|
||||
variant->local_size[1] = $4;
|
||||
variant->local_size[2] = $6;
|
||||
}
|
||||
|
||||
const_header: T_A_CONST '(' T_CONSTANT ')' const_val ',' const_val ',' const_val ',' const_val {
|
||||
|
@ -660,6 +660,9 @@ struct ir3_shader_variant {
|
||||
/* texture sampler pre-dispatches */
|
||||
uint32_t num_sampler_prefetch;
|
||||
struct ir3_sampler_prefetch sampler_prefetch[IR3_MAX_SAMPLER_PREFETCH];
|
||||
|
||||
uint16_t local_size[3];
|
||||
bool local_size_variable;
|
||||
};
|
||||
|
||||
static inline const char *
|
||||
|
@ -3050,7 +3050,7 @@ tu_compute_pipeline_create(VkDevice device,
|
||||
tu_setup_pvtmem(dev, pipeline, &pvtmem, v->pvtmem_size, v->pvtmem_per_wave);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
pipeline->compute.local_size[i] = v->shader->nir->info.cs.local_size[i];
|
||||
pipeline->compute.local_size[i] = v->local_size[i];
|
||||
|
||||
struct tu_cs prog_cs;
|
||||
tu_cs_begin_sub_stream(&pipeline->cs, 512, &prog_cs);
|
||||
|
Loading…
Reference in New Issue
Block a user