docs: Note that GL_OES_geometry_shader and GL_OES_tessellation_shader are started

The GL_OES_geometry_shader work is on the oes_shader_io_blocks branch
of idr's fd.o repository.

The GL_OES_tessellation_shader work is on the tess-gles branch
of kwg's fd.o repository.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick 2016-05-24 12:43:18 -07:00
parent 7e196cd170
commit c8d9ed5ea1

View File

@ -258,7 +258,7 @@ GLES3.2, GLSL ES 3.2
GL_OES_copy_image DONE (core only)
GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend)
GL_OES_draw_elements_base_vertex DONE (all drivers)
GL_OES_geometry_shader started (Marta)
GL_OES_geometry_shader started (idr)
GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
GL_OES_primitive_bounding_box not started
GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi)
@ -266,7 +266,7 @@ GLES3.2, GLSL ES 3.2
GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
GL_OES_shader_io_blocks started (idr)
GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi)
GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
GL_OES_tessellation_shader started (Ken)
GL_OES_texture_border_clamp DONE (all drivers)
GL_OES_texture_buffer DONE (i965, nvc0, radeonsi)
GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)