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radv: remove useless RADV_DEBUG=nomemorycache
This is a leftover from the cache changes few months ago. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28441>
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@ -1275,8 +1275,6 @@ RADV driver environment variables
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disable HIZ for depthstencil images
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``noibs``
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disable directly recording command buffers in GPU-visible memory
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``nomemorycache``
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disable memory shaders cache
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``nomeshshader``
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disable mesh shader support on GFX10.3+
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``nongg``
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@ -48,32 +48,31 @@ enum {
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RADV_DEBUG_NOBINNING = 1ull << 17,
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RADV_DEBUG_NO_NGG = 1ull << 18,
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RADV_DEBUG_DUMP_META_SHADERS = 1ull << 19,
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RADV_DEBUG_NO_MEMORY_CACHE = 1ull << 20,
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RADV_DEBUG_DISCARD_TO_DEMOTE = 1ull << 21,
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RADV_DEBUG_LLVM = 1ull << 22,
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RADV_DEBUG_FORCE_COMPRESS = 1ull << 23,
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RADV_DEBUG_HANG = 1ull << 24,
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RADV_DEBUG_IMG = 1ull << 25,
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RADV_DEBUG_NO_UMR = 1ull << 26,
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RADV_DEBUG_INVARIANT_GEOM = 1ull << 27,
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RADV_DEBUG_NO_DISPLAY_DCC = 1ull << 28,
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RADV_DEBUG_NO_TC_COMPAT_CMASK = 1ull << 29,
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RADV_DEBUG_NO_VRS_FLAT_SHADING = 1ull << 30,
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RADV_DEBUG_NO_ATOC_DITHERING = 1ull << 31,
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RADV_DEBUG_NO_NGGC = 1ull << 32,
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RADV_DEBUG_DUMP_PROLOGS = 1ull << 33,
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RADV_DEBUG_NO_DMA_BLIT = 1ull << 34,
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RADV_DEBUG_SPLIT_FMA = 1ull << 35,
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RADV_DEBUG_DUMP_EPILOGS = 1ull << 36,
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RADV_DEBUG_NO_FMASK = 1ull << 37,
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RADV_DEBUG_SHADOW_REGS = 1ull << 38,
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RADV_DEBUG_EXTRA_MD = 1ull << 39,
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RADV_DEBUG_NO_GPL = 1ull << 40,
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RADV_DEBUG_VIDEO_ARRAY_PATH = 1ull << 41,
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RADV_DEBUG_NO_RT = 1ull << 42,
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RADV_DEBUG_NO_MESH_SHADER = 1ull << 43,
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RADV_DEBUG_NO_NGG_GS = 1ull << 44,
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RADV_DEBUG_NO_GS_FAST_LAUNCH_2 = 1ull << 45,
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RADV_DEBUG_DISCARD_TO_DEMOTE = 1ull << 20,
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RADV_DEBUG_LLVM = 1ull << 21,
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RADV_DEBUG_FORCE_COMPRESS = 1ull << 22,
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RADV_DEBUG_HANG = 1ull << 23,
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RADV_DEBUG_IMG = 1ull << 24,
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RADV_DEBUG_NO_UMR = 1ull << 25,
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RADV_DEBUG_INVARIANT_GEOM = 1ull << 26,
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RADV_DEBUG_NO_DISPLAY_DCC = 1ull << 27,
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RADV_DEBUG_NO_TC_COMPAT_CMASK = 1ull << 28,
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RADV_DEBUG_NO_VRS_FLAT_SHADING = 1ull << 29,
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RADV_DEBUG_NO_ATOC_DITHERING = 1ull << 30,
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RADV_DEBUG_NO_NGGC = 1ull << 31,
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RADV_DEBUG_DUMP_PROLOGS = 1ull << 32,
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RADV_DEBUG_NO_DMA_BLIT = 1ull << 33,
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RADV_DEBUG_SPLIT_FMA = 1ull << 34,
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RADV_DEBUG_DUMP_EPILOGS = 1ull << 35,
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RADV_DEBUG_NO_FMASK = 1ull << 36,
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RADV_DEBUG_SHADOW_REGS = 1ull << 37,
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RADV_DEBUG_EXTRA_MD = 1ull << 38,
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RADV_DEBUG_NO_GPL = 1ull << 39,
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RADV_DEBUG_VIDEO_ARRAY_PATH = 1ull << 40,
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RADV_DEBUG_NO_RT = 1ull << 41,
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RADV_DEBUG_NO_MESH_SHADER = 1ull << 42,
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RADV_DEBUG_NO_NGG_GS = 1ull << 43,
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RADV_DEBUG_NO_GS_FAST_LAUNCH_2 = 1ull << 44,
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};
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enum {
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@ -53,7 +53,6 @@ static const struct debug_control radv_debug_options[] = {{"nofastclears", RADV_
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{"nobinning", RADV_DEBUG_NOBINNING},
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{"nongg", RADV_DEBUG_NO_NGG},
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{"metashaders", RADV_DEBUG_DUMP_META_SHADERS},
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{"nomemorycache", RADV_DEBUG_NO_MEMORY_CACHE},
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{"discardtodemote", RADV_DEBUG_DISCARD_TO_DEMOTE},
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{"llvm", RADV_DEBUG_LLVM},
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{"forcecompress", RADV_DEBUG_FORCE_COMPRESS},
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