From b27ec49e0220b1a71f24fd0e451dbee305ab0877 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Fri, 3 Jul 2020 16:16:17 -0400 Subject: [PATCH] zink: mark off GL 3.1 as done in features.txt Reviewed-by: Erik Faye-Lund Part-of: --- docs/features.txt | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/docs/features.txt b/docs/features.txt index 462b9074ea3..73248d70349 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -69,17 +69,17 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv (*) freedreno (a2xx-a4xx), llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support -GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, panfrost +GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, panfrost, zink Forward compatible context support/deprecations DONE - GL_ARB_draw_instanced (Instanced drawing) DONE (v3d, zink) - GL_ARB_copy_buffer (Buffer copying) DONE (v3d, zink) + GL_ARB_draw_instanced (Instanced drawing) DONE (v3d) + GL_ARB_copy_buffer (Buffer copying) DONE (v3d) GL_NV_primitive_restart (Primitive restart) DONE () - 16 vertex texture image units DONE (zink) - GL_ARB_texture_buffer_object (Texture buffer objs) DONE (zink) - GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d, zink) - GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d, zink) - GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d, zink) + 16 vertex texture image units DONE () + GL_ARB_texture_buffer_object (Texture buffer objs) DONE () + GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d) + GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d) + GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d) GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl