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zink: mark off GL 3.1 as done in features.txt
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7109>
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@ -69,17 +69,17 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
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(*) freedreno (a2xx-a4xx), llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
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GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, panfrost
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GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, panfrost, zink
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Forward compatible context support/deprecations DONE
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GL_ARB_draw_instanced (Instanced drawing) DONE (v3d, zink)
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GL_ARB_copy_buffer (Buffer copying) DONE (v3d, zink)
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GL_ARB_draw_instanced (Instanced drawing) DONE (v3d)
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GL_ARB_copy_buffer (Buffer copying) DONE (v3d)
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GL_NV_primitive_restart (Primitive restart) DONE ()
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16 vertex texture image units DONE (zink)
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GL_ARB_texture_buffer_object (Texture buffer objs) DONE (zink)
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GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d, zink)
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GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d, zink)
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GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d, zink)
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16 vertex texture image units DONE ()
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GL_ARB_texture_buffer_object (Texture buffer objs) DONE ()
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GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d)
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GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d)
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GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d)
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GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl
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