zink: mark off GL 3.1 as done in features.txt

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7109>
This commit is contained in:
Mike Blumenkrantz 2020-07-03 16:16:17 -04:00 committed by Marge Bot
parent 815f0c01b0
commit b27ec49e02

View File

@ -69,17 +69,17 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
(*) freedreno (a2xx-a4xx), llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, panfrost
GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, panfrost, zink
Forward compatible context support/deprecations DONE
GL_ARB_draw_instanced (Instanced drawing) DONE (v3d, zink)
GL_ARB_copy_buffer (Buffer copying) DONE (v3d, zink)
GL_ARB_draw_instanced (Instanced drawing) DONE (v3d)
GL_ARB_copy_buffer (Buffer copying) DONE (v3d)
GL_NV_primitive_restart (Primitive restart) DONE ()
16 vertex texture image units DONE (zink)
GL_ARB_texture_buffer_object (Texture buffer objs) DONE (zink)
GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d, zink)
GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d, zink)
GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d, zink)
16 vertex texture image units DONE ()
GL_ARB_texture_buffer_object (Texture buffer objs) DONE ()
GL_ARB_texture_rectangle (Rectangular textures) DONE (v3d)
GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE (v3d)
GL_EXT_texture_snorm (Signed normalized textures) DONE (v3d)
GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl