egl: Simplify the "driver" interface

"Driver" isn't a great word for what this layer is, it's effectively a
build-time choice about what OS you're targeting. Despite that both of
the extant backends totally ignore the display argument, the old code
would only set up the backend relative to a display.

That causes problems! One problem is it means eglGetProcAddress can
generate X or Wayland protocol when it tries to connect to a default
display so it can call into the backend, which is, you know, completely
bonkers. Any other EGL API that doesn't reference a display, like
EGL_EXT_device_query, would have the same issue.

Fortunately this is a problem that can be solved with the delete key.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Adam Jackson <ajax@redhat.com>
This commit is contained in:
Adam Jackson 2017-08-28 11:23:58 -04:00
parent 15e208c4cc
commit b174a1ae72
5 changed files with 22 additions and 262 deletions

View File

@ -130,16 +130,6 @@ mesa/demos repository.</p>
runtime</p>
<dl>
<dt><code>EGL_DRIVER</code></dt>
<dd>
<p>This variable specifies a full path to or the name of an EGL driver. It
forces the specified EGL driver to be loaded. It comes in handy when one wants
to test a specific driver. This variable is ignored for setuid/setgid
binaries.</p>
</dd>
<dt><code>EGL_PLATFORM</code></dt>
<dd>

View File

@ -3193,12 +3193,10 @@ dri2_load(_EGLDriver *drv)
* Create a new _EGLDriver object and init its dispatch table.
*/
_EGLDriver *
_eglBuiltInDriverDRI2(const char *args)
_eglBuiltInDriver(void)
{
struct dri2_egl_driver *dri2_drv;
(void) args;
dri2_drv = calloc(1, sizeof *dri2_drv);
if (!dri2_drv)
return NULL;

View File

@ -322,7 +322,7 @@ haiku_unload(_EGLDriver* drv)
*/
extern "C"
_EGLDriver*
_eglBuiltInDriverHaiku(const char *args)
_eglBuiltInDriver(void)
{
CALLED();

View File

@ -44,232 +44,32 @@
#include "egldriver.h"
#include "egllog.h"
typedef struct _egl_module {
char *Name;
_EGLMain_t BuiltIn;
_EGLDriver *Driver;
} _EGLModule;
static mtx_t _eglModuleMutex = _MTX_INITIALIZER_NP;
static _EGLArray *_eglModules;
static _EGLDriver *_eglDriver;
const struct {
const char *name;
_EGLMain_t main;
} _eglBuiltInDrivers[] = {
#ifdef _EGL_BUILT_IN_DRIVER_DRI2
{ "egl_dri2", _eglBuiltInDriverDRI2 },
#endif
#ifdef _EGL_BUILT_IN_DRIVER_HAIKU
{ "egl_haiku", _eglBuiltInDriverHaiku },
#endif
};
/**
* Load a module and create the driver object.
*/
static EGLBoolean
_eglLoadModule(_EGLModule *mod)
static _EGLDriver *
_eglGetDriver(void)
{
_EGLDriver *drv;
mtx_lock(&_eglModuleMutex);
if (mod->Driver)
return EGL_TRUE;
if (!_eglDriver)
_eglDriver = _eglBuiltInDriver();
if (!mod->BuiltIn)
return EGL_FALSE;
mtx_unlock(&_eglModuleMutex);
drv = mod->BuiltIn(NULL);
if (!drv || !drv->Name)
return EGL_FALSE;
mod->Driver = drv;
return EGL_TRUE;
return _eglDriver;
}
/**
* Unload a module.
*/
static void
_eglUnloadModule(_EGLModule *mod)
{
/* destroy the driver */
if (mod->Driver && mod->Driver->Unload)
mod->Driver->Unload(mod->Driver);
mod->Driver = NULL;
}
/**
* Add a module to the module array.
*/
static _EGLModule *
_eglAddModule(const char *name)
{
_EGLModule *mod;
EGLint i;
if (!_eglModules) {
_eglModules = _eglCreateArray("Module", 8);
if (!_eglModules)
return NULL;
}
/* find duplicates */
for (i = 0; i < _eglModules->Size; i++) {
mod = _eglModules->Elements[i];
if (strcmp(mod->Name, name) == 0)
return mod;
}
/* allocate a new one */
mod = calloc(1, sizeof(*mod));
if (mod) {
mod->Name = strdup(name);
if (!mod->Name) {
free(mod);
mod = NULL;
}
}
if (mod) {
_eglAppendArray(_eglModules, (void *) mod);
_eglLog(_EGL_DEBUG, "added %s to module array", mod->Name);
}
return mod;
}
/**
* Free a module.
*/
static void
_eglFreeModule(void *module)
{
_EGLModule *mod = (_EGLModule *) module;
_eglUnloadModule(mod);
free(mod->Name);
free(mod);
}
/**
* Add the user driver to the module array.
*
* The user driver is specified by EGL_DRIVER.
*/
static EGLBoolean
_eglAddUserDriver(void)
{
char *env;
env = getenv("EGL_DRIVER");
if (env) {
EGLint i;
for (i = 0; i < ARRAY_SIZE(_eglBuiltInDrivers); i++) {
if (!strcmp(_eglBuiltInDrivers[i].name, env)) {
_EGLModule *mod = _eglAddModule(env);
if (mod)
mod->BuiltIn = _eglBuiltInDrivers[i].main;
return EGL_TRUE;
}
}
}
return EGL_FALSE;
}
/**
* Add built-in drivers to the module array.
*/
static void
_eglAddBuiltInDrivers(void)
{
_EGLModule *mod;
EGLint i;
for (i = 0; i < ARRAY_SIZE(_eglBuiltInDrivers); i++) {
mod = _eglAddModule(_eglBuiltInDrivers[i].name);
if (mod)
mod->BuiltIn = _eglBuiltInDrivers[i].main;
}
}
/**
* Add drivers to the module array. Drivers will be loaded as they are matched
* to displays.
*/
static EGLBoolean
_eglAddDrivers(void)
{
if (_eglModules)
return EGL_TRUE;
if (!_eglAddUserDriver()) {
/*
* Add other drivers only when EGL_DRIVER is not set. The order here
* decides the priorities.
*/
_eglAddBuiltInDrivers();
}
return (_eglModules != NULL);
}
/**
* A helper function for _eglMatchDriver. It finds the first driver that can
* initialize the display and return.
*/
static _EGLDriver *
_eglMatchAndInitialize(_EGLDisplay *dpy)
{
_EGLDriver *drv = NULL;
EGLint i = 0;
if (_eglGetDriver())
if (_eglDriver->API.Initialize(_eglDriver, dpy))
return _eglDriver;
if (!_eglAddDrivers()) {
_eglLog(_EGL_WARNING, "failed to find any driver");
return NULL;
}
if (dpy->Driver) {
drv = dpy->Driver;
/* no re-matching? */
if (!drv->API.Initialize(drv, dpy))
drv = NULL;
return drv;
}
while (i < _eglModules->Size) {
_EGLModule *mod = (_EGLModule *) _eglModules->Elements[i];
if (!_eglLoadModule(mod)) {
/* remove invalid modules */
_eglEraseArray(_eglModules, i, _eglFreeModule);
continue;
}
if (mod->Driver->API.Initialize(mod->Driver, dpy)) {
drv = mod->Driver;
break;
}
else {
i++;
}
}
return drv;
return NULL;
}
/**
* Match a display to a driver. The display is initialized unless test_only is
* true. The matching is done by finding the first driver that can initialize
@ -282,8 +82,6 @@ _eglMatchDriver(_EGLDisplay *dpy, EGLBoolean test_only)
assert(!dpy->Initialized);
mtx_lock(&_eglModuleMutex);
/* set options */
dpy->Options.TestOnly = test_only;
dpy->Options.UseFallback = EGL_FALSE;
@ -294,8 +92,6 @@ _eglMatchDriver(_EGLDisplay *dpy, EGLBoolean test_only)
best_drv = _eglMatchAndInitialize(dpy);
}
mtx_unlock(&_eglModuleMutex);
if (best_drv) {
_eglLog(_EGL_DEBUG, "the best driver is %s%s",
best_drv->Name, (test_only) ? " (test only) " : "");
@ -308,35 +104,15 @@ _eglMatchDriver(_EGLDisplay *dpy, EGLBoolean test_only)
return best_drv;
}
__eglMustCastToProperFunctionPointerType
_eglGetDriverProc(const char *procname)
{
EGLint i;
_EGLProc proc = NULL;
if (_eglGetDriver())
return _eglDriver->API.GetProcAddress(_eglDriver, procname);
if (!_eglModules) {
/* load the driver for the default display */
EGLDisplay egldpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
_EGLDisplay *dpy = _eglLookupDisplay(egldpy);
if (!dpy || !_eglMatchDriver(dpy, EGL_TRUE))
return NULL;
}
for (i = 0; i < _eglModules->Size; i++) {
_EGLModule *mod = (_EGLModule *) _eglModules->Elements[i];
if (!mod->Driver)
break;
proc = mod->Driver->API.GetProcAddress(mod->Driver, procname);
if (proc)
break;
}
return proc;
return NULL;
}
/**
* Unload all drivers.
*/
@ -344,8 +120,8 @@ void
_eglUnloadDrivers(void)
{
/* this is called at atexit time */
if (_eglModules) {
_eglDestroyArray(_eglModules, _eglFreeModule);
_eglModules = NULL;
}
if (_eglDriver && _eglDriver->Unload)
_eglDriver->Unload(_eglDriver);
_eglDriver = NULL;
}

View File

@ -91,12 +91,8 @@ struct _egl_driver
};
extern _EGLDriver *
_eglBuiltInDriverDRI2(const char *args);
extern _EGLDriver*
_eglBuiltInDriverHaiku(const char* args);
_eglBuiltInDriver(void);
extern _EGLDriver *