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docs/asahi: document UVS
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28483>
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@ -361,3 +361,7 @@ concepts used in PowerVR GPUs appear in AGX.
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Pixel BackEnd
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Hardware unit which writes to color attachements and images. Also the
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name for a descriptor passed to :term:`PBE` instructions.
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UVS
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Unified Vertex Store
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Hardware unit which buffers the outputs of the vertex shader (varyings).
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