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d3d12: Enable VPP rotation, flip, alpha blend, crop, scaling via pipe_video_codec::process_frame
Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17557>
This commit is contained in:
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323cf5a68d
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@ -37,6 +37,7 @@
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#ifdef HAVE_GALLIUM_D3D12_VIDEO
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#include "d3d12_video_dec.h"
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#include "d3d12_video_enc.h"
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#include "d3d12_video_proc.h"
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#include "d3d12_video_buffer.h"
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#endif
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#include "util/u_atomic.h"
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@ -2407,6 +2408,8 @@ d3d12_video_create_codec(struct pipe_context *context,
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return d3d12_video_encoder_create_encoder(context, templat);
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} else if (templat->entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM) {
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return d3d12_video_create_decoder(context, templat);
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} else if (templat->entrypoint == PIPE_VIDEO_ENTRYPOINT_PROCESSING) {
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return d3d12_video_processor_create(context, templat);
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} else {
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debug_printf("D3D12: Unsupported video codec entrypoint %d\n", templat->entrypoint);
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return nullptr;
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@ -542,6 +542,164 @@ d3d12_screen_get_video_param_decode(struct pipe_screen *pscreen,
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}
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}
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static bool
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d3d12_has_video_process_support(struct pipe_screen *pscreen, D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT &supportCaps)
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{
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ComPtr<ID3D12VideoDevice2> spD3D12VideoDevice;
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struct d3d12_screen *pD3D12Screen = (struct d3d12_screen *) pscreen;
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if (FAILED(pD3D12Screen->dev->QueryInterface(IID_PPV_ARGS(spD3D12VideoDevice.GetAddressOf())))) {
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// No video encode support in underlying d3d12 device (needs ID3D12VideoDevice2)
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return false;
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}
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D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT VideoFeatureAreaSupport = {};
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if (FAILED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT,
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&VideoFeatureAreaSupport,
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sizeof(VideoFeatureAreaSupport)))) {
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return false;
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}
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struct ResolStruct {
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uint Width;
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uint Height;
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};
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ResolStruct resolutionsList[] = {
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{ 8192, 8192 }, // 8k
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{ 8192, 4320 }, // 8k - alternative
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{ 7680, 4800 }, // 8k - alternative
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{ 7680, 4320 }, // 8k - alternative
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{ 4096, 2304 }, // 2160p (4K)
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{ 4096, 2160 }, // 2160p (4K) - alternative
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{ 2560, 1440 }, // 1440p
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{ 1920, 1200 }, // 1200p
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{ 1920, 1080 }, // 1080p
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{ 1280, 720 }, // 720p
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{ 800, 600 },
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};
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uint32_t idxResol = 0;
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bool bSupportsAny = false;
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while ((idxResol < ARRAY_SIZE(resolutionsList)) && !bSupportsAny) {
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supportCaps.InputSample.Width = resolutionsList[idxResol].Width;
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supportCaps.InputSample.Height = resolutionsList[idxResol].Height;
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if (SUCCEEDED(spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_PROCESS_SUPPORT, &supportCaps, sizeof(supportCaps)))) {
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bSupportsAny = ((supportCaps.SupportFlags & D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED) != 0) ;
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}
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idxResol++;
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}
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return VideoFeatureAreaSupport.VideoProcessSupport && bSupportsAny;
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}
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static int
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d3d12_screen_get_video_param_postproc(struct pipe_screen *pscreen,
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enum pipe_video_profile profile,
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enum pipe_video_entrypoint entrypoint,
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enum pipe_video_cap param)
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{
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switch (param) {
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case PIPE_VIDEO_CAP_NPOT_TEXTURES:
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return 1;
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case PIPE_VIDEO_CAP_MAX_WIDTH:
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case PIPE_VIDEO_CAP_MAX_HEIGHT:
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case PIPE_VIDEO_CAP_SUPPORTED:
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case PIPE_VIDEO_CAP_PREFERED_FORMAT:
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case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
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case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
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case PIPE_VIDEO_CAP_VPP_MAX_INPUT_WIDTH:
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case PIPE_VIDEO_CAP_VPP_MAX_INPUT_HEIGHT:
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case PIPE_VIDEO_CAP_VPP_MIN_INPUT_WIDTH:
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case PIPE_VIDEO_CAP_VPP_MIN_INPUT_HEIGHT:
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case PIPE_VIDEO_CAP_VPP_MAX_OUTPUT_WIDTH:
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case PIPE_VIDEO_CAP_VPP_MAX_OUTPUT_HEIGHT:
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case PIPE_VIDEO_CAP_VPP_MIN_OUTPUT_WIDTH:
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case PIPE_VIDEO_CAP_VPP_MIN_OUTPUT_HEIGHT:
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case PIPE_VIDEO_CAP_VPP_ORIENTATION_MODES:
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case PIPE_VIDEO_CAP_VPP_BLEND_MODES:
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{
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// Assume defaults for now, we don't have the input args passed by get_video_param to be accurate here.
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const D3D12_VIDEO_FIELD_TYPE FieldType = D3D12_VIDEO_FIELD_TYPE_NONE;
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const D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat = D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE;
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const DXGI_RATIONAL FrameRate = { 30, 1 };
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const DXGI_FORMAT InputFormat = DXGI_FORMAT_NV12;
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const DXGI_COLOR_SPACE_TYPE InputColorSpace = DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709;
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const DXGI_FORMAT OutputFormat = DXGI_FORMAT_NV12;
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const DXGI_COLOR_SPACE_TYPE OutputColorSpace = DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709;
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const UINT Width = 1280;
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const UINT Height = 720;
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D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT supportCaps =
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{
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0, // NodeIndex
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{ Width, Height, { InputFormat, InputColorSpace } },
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FieldType,
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StereoFormat,
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FrameRate,
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{ OutputFormat, OutputColorSpace },
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StereoFormat,
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FrameRate,
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};
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if (d3d12_has_video_process_support(pscreen, supportCaps)) {
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if (param == PIPE_VIDEO_CAP_SUPPORTED) {
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return true;
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} else if (param == PIPE_VIDEO_CAP_PREFERED_FORMAT) {
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return PIPE_FORMAT_NV12;
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} else if (param == PIPE_VIDEO_CAP_SUPPORTS_INTERLACED) {
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return false;
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} else if (param == PIPE_VIDEO_CAP_MAX_WIDTH) {
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return supportCaps.InputSample.Width;
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} else if (param == PIPE_VIDEO_CAP_MAX_HEIGHT) {
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return supportCaps.InputSample.Height;
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} else if (param == PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE) {
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return true;
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} else if (param == PIPE_VIDEO_CAP_VPP_MAX_INPUT_WIDTH) {
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return supportCaps.ScaleSupport.OutputSizeRange.MaxWidth;
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} else if (param == PIPE_VIDEO_CAP_VPP_MAX_INPUT_HEIGHT) {
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return supportCaps.ScaleSupport.OutputSizeRange.MaxHeight;
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} else if (param == PIPE_VIDEO_CAP_VPP_MIN_INPUT_WIDTH) {
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return supportCaps.ScaleSupport.OutputSizeRange.MinWidth;
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} else if (param == PIPE_VIDEO_CAP_VPP_MIN_INPUT_HEIGHT) {
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return supportCaps.ScaleSupport.OutputSizeRange.MinHeight;
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} else if (param == PIPE_VIDEO_CAP_VPP_MAX_OUTPUT_WIDTH) {
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return supportCaps.ScaleSupport.OutputSizeRange.MaxWidth;
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} else if (param == PIPE_VIDEO_CAP_VPP_MAX_OUTPUT_HEIGHT) {
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return supportCaps.ScaleSupport.OutputSizeRange.MaxHeight;
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} else if (param == PIPE_VIDEO_CAP_VPP_MIN_OUTPUT_WIDTH) {
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return supportCaps.ScaleSupport.OutputSizeRange.MinWidth;
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} else if (param == PIPE_VIDEO_CAP_VPP_MIN_OUTPUT_HEIGHT) {
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return supportCaps.ScaleSupport.OutputSizeRange.MinHeight;
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} else if (param == PIPE_VIDEO_CAP_VPP_BLEND_MODES) {
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uint32_t blend_modes = PIPE_VIDEO_VPP_BLEND_MODE_NONE;
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if (((supportCaps.FeatureSupport & D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING) != 0)
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&& ((supportCaps.FeatureSupport & D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL) != 0))
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{
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blend_modes |= PIPE_VIDEO_VPP_BLEND_MODE_GLOBAL_ALPHA;
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}
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return blend_modes;
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} else if (param == PIPE_VIDEO_CAP_VPP_ORIENTATION_MODES) {
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uint32_t orientation_modes = PIPE_VIDEO_VPP_ORIENTATION_DEFAULT;
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if((supportCaps.FeatureSupport & D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP) != 0) {
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orientation_modes |= PIPE_VIDEO_VPP_FLIP_HORIZONTAL;
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orientation_modes |= PIPE_VIDEO_VPP_FLIP_VERTICAL;
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}
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if((supportCaps.FeatureSupport & D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION) != 0) {
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orientation_modes |= PIPE_VIDEO_VPP_ROTATION_90;
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orientation_modes |= PIPE_VIDEO_VPP_ROTATION_180;
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orientation_modes |= PIPE_VIDEO_VPP_ROTATION_270;
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}
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return orientation_modes;
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}
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}
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return 0;
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} break;
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default:
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return 0;
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}
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}
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static int
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d3d12_screen_get_video_param_encode(struct pipe_screen *pscreen,
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enum pipe_video_profile profile,
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@ -613,6 +771,8 @@ d3d12_screen_get_video_param(struct pipe_screen *pscreen,
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return d3d12_screen_get_video_param_decode(pscreen, profile, entrypoint, param);
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} else if (entrypoint == PIPE_VIDEO_ENTRYPOINT_ENCODE) {
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return d3d12_screen_get_video_param_encode(pscreen, profile, entrypoint, param);
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} else if (entrypoint == PIPE_VIDEO_ENTRYPOINT_PROCESSING) {
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return d3d12_screen_get_video_param_postproc(pscreen, profile, entrypoint, param);
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}
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return 0;
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}
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