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docs: added Depth format cube textures to GL3.txt list
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@ -39,6 +39,8 @@ glGetStringi command DONE
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glTexParameterI, glGetTexParameterI commands DONE
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glVertexAttribI commands DONE (but converts int
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values to floats)
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Depth format cube textures 0% done
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GL 3.1:
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