docs: fix 20.2.0 relnotes

Fixes: ddad8d9c98 ("docs: add release notes for 20.2.0")
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7107>
This commit is contained in:
Eric Engestrom 2020-10-12 23:41:29 +02:00 committed by Marge Bot
parent e57cd6dc19
commit 86ededf296

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@ -141,7 +141,7 @@ Bug fixes
- ci: Capture artifacts in baremetal mode - ci: Capture artifacts in baremetal mode
- turnip/ir3: fine derivatives - turnip/ir3: fine derivatives
- panfrost: regression: Major stuttering and low compositor FPS with glmark2 - panfrost: regression: Major stuttering and low compositor FPS with glmark2
- khr_debug-push-pop-group_gl: ../src/util/simple_mtx.h:86: simple_mtx_lock: Assertion `c != _SIMPLE_MTX_INVALID_VALUE' failed. - khr_debug-push-pop-group_gl: ../src/util/simple_mtx.h:86: simple_mtx_lock: Assertion \`c != _SIMPLE_MTX_INVALID_VALUE' failed.
- freedreno/a6xx: skai/skqp fails - freedreno/a6xx: skai/skqp fails
- SPIR-V parsing fails in src/compiler/spirv/spirv_to_nir.c - SPIR-V parsing fails in src/compiler/spirv/spirv_to_nir.c
- SPIR-V parsing fails in src/compiler/spirv/vtn_cfg.c - SPIR-V parsing fails in src/compiler/spirv/vtn_cfg.c
@ -193,7 +193,7 @@ Bug fixes
- [regression] performance drop on Dota 2, CS:GO, and gfxbench GL benchmarks on ICL/Iris - [regression] performance drop on Dota 2, CS:GO, and gfxbench GL benchmarks on ICL/Iris
- [amd] C++ ODR violatation for union GB_ADDR_CONFIG - [amd] C++ ODR violatation for union GB_ADDR_CONFIG
- Zink reports incorrect amount of video memory - Zink reports incorrect amount of video memory
- [RADV/LLVM]: void llvm::ICmpInst::AssertOK(): Assertion `getOperand(0)->getType() == getOperand(1)->getType() && "Both operands to ICmp instruction are not of the same type!"' failed. - [RADV/LLVM]: void llvm::ICmpInst::AssertOK(): Assertion \`getOperand(0)->getType() == getOperand(1)->getType() && "Both operands to ICmp instruction are not of the same type!"' failed.
- glsl-1.50-gs-max-output hangs on Navi10 + NGG - glsl-1.50-gs-max-output hangs on Navi10 + NGG
- anv: Runs out of binding tables with PPSSPP during long runs - anv: Runs out of binding tables with PPSSPP during long runs
- Segfault in Panfrost with waypipe - Segfault in Panfrost with waypipe
@ -594,7 +594,7 @@ Alyssa Rosenzweig (475):
- pan/mdg: Add roundmode enum - pan/mdg: Add roundmode enum
- pan/mdg: Add opcode roundmode property - pan/mdg: Add opcode roundmode property
- pan/mdg: Lower roundmodes - pan/mdg: Lower roundmodes
- pan/mdg: Implement *_rtz conversions with roundmode - pan/mdg: Implement \*_rtz conversions with roundmode
- pan/mdg: Fold roundmode into applicable instructions - pan/mdg: Fold roundmode into applicable instructions
- pan/mdg: Handle f2u8 - pan/mdg: Handle f2u8
- pan/mdg: Allow f2u8 and friends thru - pan/mdg: Allow f2u8 and friends thru
@ -649,7 +649,7 @@ Alyssa Rosenzweig (475):
- pan/mdg: Allow scheduling "x + x" to multipliers - pan/mdg: Allow scheduling "x + x" to multipliers
- pan/mdg: Canonicalize (x * 2.0) to (x + x) - pan/mdg: Canonicalize (x * 2.0) to (x + x)
- pan/mdg: Reassociate adds for multiply-by-two - pan/mdg: Reassociate adds for multiply-by-two
- nir: Propagate *2*16 conversions into vectors - nir: Propagate \*2*16 conversions into vectors
- panfrost: Specify stack_shift on SFBD - panfrost: Specify stack_shift on SFBD
- pan/mdg: Defer nir_fuse_io_16 until after opts - pan/mdg: Defer nir_fuse_io_16 until after opts
- pan/mdg: Don't assign destination in writeout block to r1 - pan/mdg: Don't assign destination in writeout block to r1
@ -2588,7 +2588,7 @@ Jason Ekstrand (167):
- nir/lower_io: Use b2b for shader and function temporaries - nir/lower_io: Use b2b for shader and function temporaries
- nir/lower_io: Add support for global scratch addressing - nir/lower_io: Add support for global scratch addressing
- spirv: Simplify our handling of NonUniform - spirv: Simplify our handling of NonUniform
- spirv: Drop the void *ptr from vtn_value - spirv: Drop the void \*ptr from vtn_value
- spirv: Fix indentation in vtn_handle_ptr - spirv: Fix indentation in vtn_handle_ptr
- spirv: Clean up OpSignBitSet - spirv: Clean up OpSignBitSet
- spirv: Use nir_bany/ball for OpAny/All - spirv: Use nir_bany/ball for OpAny/All
@ -2650,7 +2650,7 @@ Jason Ekstrand (167):
- nir: Use a single list for all shader variables - nir: Use a single list for all shader variables
- nir/split_per_member_structs: Inline split_variables_in_list - nir/split_per_member_structs: Inline split_variables_in_list
- nir/gl_nir_linker: Call add_vars_with_modes once for GL_PROGRAM_INPUT - nir/gl_nir_linker: Call add_vars_with_modes once for GL_PROGRAM_INPUT
- nir: Add a find_variable_with_[driver_]location helper - nir: Add a find_variable_with\_[driver\_]location helper
- vulkan: Update Vulkan XML and headers to 1.2.149 - vulkan: Update Vulkan XML and headers to 1.2.149
- anv: Implement VK_EXT_4444_formats - anv: Implement VK_EXT_4444_formats
- nir/deref: Don't try to compare derefs containing casts - nir/deref: Don't try to compare derefs containing casts
@ -2979,7 +2979,7 @@ Kristian Høgsberg (73):
- freedreno/a6xx: Emit VFD setup as array writes - freedreno/a6xx: Emit VFD setup as array writes
- freedreno/a6xx: Avoid stalling for occlusion queries - freedreno/a6xx: Avoid stalling for occlusion queries
- freedreno: Use the right amount of &'s - freedreno: Use the right amount of &'s
- freedreno: Use explicit *_NONE enum for undefined formats - freedreno: Use explicit \*_NONE enum for undefined formats
- turnip: Use hw enum when emitting A6XX_RB_STENCIL_CONTROL - turnip: Use hw enum when emitting A6XX_RB_STENCIL_CONTROL
- turnip: Use tu6_reduction_mode() to avoid warning - turnip: Use tu6_reduction_mode() to avoid warning
- turnip: Use {} initializer to silence warning - turnip: Use {} initializer to silence warning
@ -3570,7 +3570,7 @@ Mike Blumenkrantz (73):
- zink: add some asserts for building access chains in ntv - zink: add some asserts for building access chains in ntv
- zink: omit Lod image operand in ntv when not using an image texture dim - zink: omit Lod image operand in ntv when not using an image texture dim
- nir: allow lower_psiz_mov to run in tessellation stages - nir: allow lower_psiz_mov to run in tessellation stages
- nir_ allow nir_lower_clip_halfz to run in tess eval shader - nir\_ allow nir_lower_clip_halfz to run in tess eval shader
- u_prim_restart: handle indirect draws - u_prim_restart: handle indirect draws
- zink: add extension loading framework for spirv builder - zink: add extension loading framework for spirv builder
- zink: implement VK_EXT_robustness2 - zink: implement VK_EXT_robustness2
@ -3813,7 +3813,7 @@ Rhys Perry (174):
- aco: preserve more fields when combining additions into SMEM - aco: preserve more fields when combining additions into SMEM
- aco: don't reorder barriers in the scheduler - aco: don't reorder barriers in the scheduler
- aco: fix 64-bit shared_atomic_exchange - aco: fix 64-bit shared_atomic_exchange
- docs: add missing "shader_" in VK_KHR_shader_subgroup_extended_types - docs: add missing "shader\_" in VK_KHR_shader_subgroup_extended_types
- radv: set keep_statistic_info with RADV_DEBUG=shaderstats - radv: set keep_statistic_info with RADV_DEBUG=shaderstats
- ac/gpu_info, radv: set max_wave64_per_simd to 20 on GFX10 - ac/gpu_info, radv: set max_wave64_per_simd to 20 on GFX10
- aco: use v_xor3_b32 - aco: use v_xor3_b32
@ -4514,7 +4514,7 @@ Serge Martin (3):
Shawn Guo (1): Shawn Guo (1):
- freedreno/a4xx: fix *_NONE enum conversion - freedreno/a4xx: fix \*_NONE enum conversion
Simon Ser (3): Simon Ser (3):
@ -4735,7 +4735,7 @@ Yevhenii Kolesnikov (5):
- glsl: subroutine signatures must match exactly - glsl: subroutine signatures must match exactly
- nvir: don't use designated initialisers in C++ code - nvir: don't use designated initialisers in C++ code
- intel/compiler: don't propagate cmp to add if add is saturated - intel/compiler: don't propagate cmp to add if add is saturated
- mesa: change error code of *TextureSubImage* for incorreect target - mesa: change error code of \*TextureSubImage\* for incorreect target
- nine: fix incorrect calculation of layer count for 3D textures - nine: fix incorrect calculation of layer count for 3D textures
jzielins (2): jzielins (2):