r300/ci: move streaming-texture-leak from fails to skips

While it passes locally, the runners are slow enough to not make it in
60 seconds so just move it to skips.

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26973>
This commit is contained in:
Pavel Ondračka 2024-01-11 17:49:44 +01:00 committed by Marge Bot
parent 328b1ae02a
commit 83b5745404
2 changed files with 2 additions and 1 deletions

View File

@ -415,7 +415,6 @@ spec@!opengl 1.1@linestipple@Line loop,Fail
spec@!opengl 1.1@linestipple@Line strip,Fail
spec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail
spec@!opengl 1.1@read-front samples=6,Fail
spec@!opengl 1.1@streaming-texture-leak,Timeout
spec@!opengl 1.1@texgen,Fail
spec@!opengl 1.1@texsubimage,Fail

View File

@ -2,6 +2,8 @@
KHR-GLES2.texture_3d.filtering.combinations.*linear_mipmap_linear
KHR-GLES2.texture_3d.filtering.sizes.*linear_mipmap_linear
shaders@glsl-predication-on-large-array
# This one is a pass, but not in time to fit into the 60 seconds limit.
spec@!opengl 1.1@streaming-texture-leak
# I'm running it with gl_rgba8_snorm
glx@