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added new depth_texture/shadow tokens (temporary)
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@ -1,4 +1,4 @@
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/* $Id: gl.h,v 1.62 2001/12/05 22:01:13 brianp Exp $ */
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/* $Id: gl.h,v 1.63 2002/02/15 16:41:36 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -2529,7 +2529,6 @@ GLAPI void GLAPIENTRY glWindowPos3svARB(const GLshort *p);
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/* XXX not finalized yet - just testing */
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#define GL_TEXTURE_COMPARE_MODE_ARB 0x9990
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#define GL_TEXTURE_COMPARE_FUNC_ARB 0x9991
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#define GL_TEXTURE_COMPARE_RESULT_ARB 0x9992
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#define GL_COMPARE_R_TO_TEXTURE_ARB 0x9993
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#endif
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@ -2551,6 +2550,8 @@ GLAPI void GLAPIENTRY glWindowPos3svARB(const GLshort *p);
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#define GL_DEPTH_COMPONENT16_ARB 0x81A5
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#define GL_DEPTH_COMPONENT24_ARB 0x81A6
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#define GL_DEPTH_COMPONENT32_ARB 0x81A7
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#define GL_TEXTURE_DEPTH_SIZE_ARB 0x7776
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#define GL_DEPTH_TEXTURE_MODE_ARB 0x7777
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#endif
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