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Initial checkin of new ARB_frag/vertex program parser
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src/mesa/main/arbparse.c
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5717
src/mesa/main/arbparse.c
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83
src/mesa/main/arbparse.h
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83
src/mesa/main/arbparse.h
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/*
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* Mesa 3-D graphics library
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* Version: 5.1
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*
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* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Brian Paul
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*/
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#ifndef ARBPARSE_H
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#define ARBPARSE_H
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#include "context.h"
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#include "mtypes.h"
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#include "nvvertprog.h"
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#include "nvfragprog.h"
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/**
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* This is basically a union of the vertex_program and fragment_program
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* structs that we can use to parse the program into
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*
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* XXX: this should go into mtypes.h?
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*/
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struct arb_program
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{
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GLuint type; /* FRAGMENT_PROGRAM_ARB or VERTEX_PROGRAM_ARB */
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struct program Base;
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struct program_parameter_list *Parameters;
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GLuint InputsRead;
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GLuint OutputsWritten;
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GLuint Position; /* Just used for error reporting while parsing */
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GLuint MajorVersion;
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GLuint MinorVersion;
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/* ARB_vertex_program specifics */
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struct vp_instruction *VPInstructions;
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/* Options currently recognized by the parser */
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/* ARB_fp */
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GLboolean HintPrecisionFastest;
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GLboolean HintPrecisionNicest;
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GLboolean HintFogExp2;
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GLboolean HintFogExp;
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GLboolean HintFogLinear;
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/* ARB_fp & _vp */
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GLboolean HintPositionInvariant;
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/* ARB_fragment_program sepecifics */
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struct fp_instruction *FPInstructions;
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GLuint TexturesUsed[MAX_TEXTURE_IMAGE_UNITS];
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GLuint NumAluInstructions;
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GLuint NumTexInstructions;
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GLuint NumTexIndirections;
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};
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extern GLuint
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_mesa_parse_arb_program( GLcontext *ctx, const GLubyte *str, GLsizei len,
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struct arb_program *Program );
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#endif
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src/mesa/main/arbparse_syn.h
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1219
src/mesa/main/arbparse_syn.h
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/* if 1, print some debugging info */
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#define DEBUG_FRAG 0
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/**
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* Fetch a texel.
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*/
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@ -120,13 +119,14 @@ get_register_pointer( GLcontext *ctx,
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ASSERT(source->Index < MAX_NV_FRAGMENT_PROGRAM_PARAMS);
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src = ctx->FragmentProgram.Parameters[source->Index];
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break;
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case PROGRAM_STATE_VAR:
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/* Fallthrough */
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case PROGRAM_NAMED_PARAM:
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ASSERT(source->Index < (GLint) program->Parameters->NumParameters);
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src = program->Parameters->Parameters[source->Index].Values;
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break;
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case PROGRAM_STATE_VAR:
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src = NULL;
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break;
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default:
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_mesa_problem(ctx, "Invalid input register file in fetch_vector4");
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src = NULL;
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@ -572,6 +572,12 @@ execute_program( GLcontext *ctx,
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printf("execute fragment program --------------------\n");
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#endif
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/* XXX: This should go someplace else, but it is safe here (and slow!)
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* - karl
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*/
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_mesa_load_state_parameters(ctx, program->Parameters);
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for (pc = 0; pc < maxInst; pc++) {
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const struct fp_instruction *inst = program->Instructions + pc;
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