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frontend/nine: Fix missing light flag check
The constants for ff lights use the VIEW matrix,
thus we must update them if the matrix is dirty.
Cc: mesa-stable
Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28232>
(cherry picked from commit b4a14c7ebf
)
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@ -234,7 +234,7 @@
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"description": "frontend/nine: Fix missing light flag check",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -1953,7 +1953,7 @@ nine_ff_load_lights(struct NineDevice9 *device)
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dst[19].z = dst[25].z * mtl->Ambient.b + mtl->Emissive.b;
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}
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if (!(context->changed.group & NINE_STATE_FF_LIGHTING))
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if (!(context->changed.group & NINE_STATE_FF_LIGHTING) && !IS_D3DTS_DIRTY(context, VIEW))
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return;
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for (l = 0; l < context->ff.num_lights_active; ++l) {
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