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gitlab-ci: Enable the GLES2/3 CTS on softpipe.
The GLES2 CTS takes about 8 minutes of total runtime (at parallel 4 is ~2 minutes in the test stage if runners are free), while GLES3 takes about 25. Since the GLES3 run is pretty expensive, just do a cheap touch test of 1 out of every 10 tests in the test list on MRs, until we can get the runtime down. v2: Drop the full run for now until we can bring runtime down or bring up a dedicated mesa runner. Reviewed-by: Eric Engestrom <eric@engestrom.ch> (v1) Reviewed-By: Gert Wollny <gert.wollny@collabora.com> (v1)
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@ -352,3 +352,31 @@ test-llvmpipe-gles2:
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extends: .deqp-test
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dependencies:
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- meson-main
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test-softpipe-gles2:
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parallel: 4
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variables:
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DEQP_VER: gles2
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DEQP_EXPECTED_FAILS: deqp-softpipe-fails.txt
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LIBGL_ALWAYS_SOFTWARE: "true"
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DEQP_RENDERER_MATCH: "softpipe"
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GALLIUM_DRIVER: "softpipe"
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extends: .deqp-test
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dependencies:
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- meson-main
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# The GLES2 CTS run takes about 8 minutes of CPU time, while GLES3 is
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# 25 minutes. Until we can get its runtime down, just do a partial
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# (every 10 tests) run.
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test-softpipe-gles3-limited:
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variables:
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DEQP_VER: gles3
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DEQP_EXPECTED_FAILS: deqp-softpipe-fails.txt
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LIBGL_ALWAYS_SOFTWARE: "true"
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DEQP_RENDERER_MATCH: "softpipe"
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GALLIUM_DRIVER: "softpipe"
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CI_NODE_INDEX: 1
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CI_NODE_TOTAL: 10
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extends: .deqp-test
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dependencies:
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- meson-main
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.gitlab-ci/deqp-softpipe-fails.txt
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445
.gitlab-ci/deqp-softpipe-fails.txt
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@ -0,0 +1,445 @@
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dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
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dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner
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dEQP-GLES2.functional.clipping.point.wide_point_clip
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dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center
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dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner
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dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z
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dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z
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dEQP-GLES2.functional.polygon_offset.default_displacement_with_units
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dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units
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dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide
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dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide
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dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide
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dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide
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dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide
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dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide
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dEQP-GLES2.functional.rasterization.limits.points
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dEQP-GLES2.functional.rasterization.primitives.points
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dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center
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dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner
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dEQP-GLES3.functional.clipping.point.wide_point_clip
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dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center
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dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner
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dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z
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dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z
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dEQP-GLES3.functional.draw.random.124
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dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth24_stencil8
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dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth32f_stencil8
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dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component16
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dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component24
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dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component32f
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dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth32f_stencil8
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dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component32f
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dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color
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dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth
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dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth_stencil
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dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil
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dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color
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dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth
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dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth_stencil
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dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
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dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8
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dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8
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dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16
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dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component24
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dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component32f
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dEQP-GLES3.functional.fbo.msaa.2_samples.r11f_g11f_b10f
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dEQP-GLES3.functional.fbo.msaa.2_samples.r16f
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dEQP-GLES3.functional.fbo.msaa.2_samples.r8
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dEQP-GLES3.functional.fbo.msaa.2_samples.rg16f
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dEQP-GLES3.functional.fbo.msaa.2_samples.rg8
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dEQP-GLES3.functional.fbo.msaa.2_samples.rgb10_a2
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dEQP-GLES3.functional.fbo.msaa.2_samples.rgb565
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dEQP-GLES3.functional.fbo.msaa.2_samples.rgb5_a1
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dEQP-GLES3.functional.fbo.msaa.2_samples.rgb8
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dEQP-GLES3.functional.fbo.msaa.2_samples.rgba4
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dEQP-GLES3.functional.fbo.msaa.2_samples.rgba8
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dEQP-GLES3.functional.fbo.msaa.2_samples.srgb8_alpha8
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dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
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dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8
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dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8
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dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16
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dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24
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dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component32f
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dEQP-GLES3.functional.fbo.msaa.4_samples.r11f_g11f_b10f
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dEQP-GLES3.functional.fbo.msaa.4_samples.r16f
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dEQP-GLES3.functional.fbo.msaa.4_samples.r8
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dEQP-GLES3.functional.fbo.msaa.4_samples.rg16f
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dEQP-GLES3.functional.fbo.msaa.4_samples.rg8
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dEQP-GLES3.functional.fbo.msaa.4_samples.rgb10_a2
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dEQP-GLES3.functional.fbo.msaa.4_samples.rgb565
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dEQP-GLES3.functional.fbo.msaa.4_samples.rgb5_a1
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dEQP-GLES3.functional.fbo.msaa.4_samples.rgb8
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dEQP-GLES3.functional.fbo.msaa.4_samples.rgba4
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dEQP-GLES3.functional.fbo.msaa.4_samples.rgba8
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dEQP-GLES3.functional.fbo.msaa.4_samples.srgb8_alpha8
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dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8
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dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_alpha_to_coverage
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dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage
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dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage_inverted
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dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert
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dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample
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dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch
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dEQP-GLES3.functional.polygon_offset.default_displacement_with_units
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dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units
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dEQP-GLES3.functional.polygon_offset.fixed24_displacement_with_units
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dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units
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dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide
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dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide
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dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines_wide
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dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.points
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dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines_wide
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dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points
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dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop_wide
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dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip_wide
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dEQP-GLES3.functional.rasterization.interpolation.basic.lines_wide
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dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide
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dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide
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dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide
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dEQP-GLES3.functional.rasterization.primitives.points
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dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_points
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dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_points
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dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_points
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dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_points
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dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_points
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dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_points
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_mediump
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_highp
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_mediump
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_highp
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_mediump
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_highp
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec3_mediump
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_highp
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_mediump
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|
||||
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_linear_mipmap_nearest
|
||||
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_nearest_mipmap_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_nearest_mipmap_nearest
|
||||
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_linear_mipmap_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_linear_mipmap_nearest
|
||||
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_nearest_mipmap_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.formats.srgb_r8_nearest_mipmap_nearest
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_linear_mipmap_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_linear_mipmap_nearest
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_nearest_mipmap_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_nearest_mipmap_nearest
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear_mipmap_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear_mipmap_nearest
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_nearest_mipmap_linear
|
||||
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_nearest_mipmap_nearest
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_clamp
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_clamp
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_clamp
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_nearest_linear_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_clamp
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_linear_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_linear_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_linear_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_clamp
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_clamp
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_clamp
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_clamp
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_repeat
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_clamp
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_mirror
|
||||
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_repeat
|
||||
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_divisible
|
||||
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_not_divisible
|
||||
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_divisible
|
||||
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_not_divisible
|
||||
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads1
|
||||
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256
|
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Reference in New Issue
Block a user