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Quiet compiler warnings.
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2ce0654eba
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@ -1,4 +1,4 @@
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/* $Id: isosurf.c,v 1.14 2002/01/04 09:47:17 gareth Exp $ */
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/* $Id: isosurf.c,v 1.15 2002/10/18 17:47:35 kschultz Exp $ */
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/*
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* Display an isosurface of 3-D wind speed volume.
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@ -32,6 +32,7 @@
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#include <math.h>
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#ifdef _WIN32
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#include <windows.h>
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#undef CLIP_MASK
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#endif
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#define GL_GLEXT_LEGACY
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#include "GL/glut.h"
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@ -84,7 +85,7 @@
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#define POLYGON_MASK (POLYGON_FILL|POLYGON_LINE)
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#define MAXVERTS 10000
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static GLuint maxverts = MAXVERTS;
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static GLint maxverts = MAXVERTS;
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static float data[MAXVERTS][6];
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static float compressed_data[MAXVERTS][6];
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static float expanded_data[MAXVERTS*3][6];
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@ -337,7 +338,7 @@ static void make_tri_indices( void )
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{
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unsigned int *v = tri_indices;
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unsigned int parity = 0;
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unsigned int i, j;
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int i, j;
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for (j=2;j<numverts;j++,parity^=1) {
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if (parity) {
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@ -367,9 +368,9 @@ static void make_tri_indices( void )
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#define MIN(x,y) (x < y) ? x : y
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static void draw_surface( int with_state )
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static void draw_surface( unsigned int with_state )
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{
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GLuint i, j;
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GLint i, j;
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if (with_state & DISPLAYLIST) {
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if ((with_state & (RENDER_STYLE_MASK|PRIMITIVE_MASK|MATERIAL_MASK)) !=
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@ -1,4 +1,4 @@
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/* $Id: tessdemo.c,v 1.12 2002/07/12 15:54:02 brianp Exp $ */
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/* $Id: tessdemo.c,v 1.13 2002/10/18 17:47:36 kschultz Exp $ */
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/*
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* A demo of the GLU polygon tesselation functions written by Bogdan Sikorski.
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@ -90,7 +90,7 @@ static void GLCALLBACK edge_callback( GLenum flag )
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static void GLCALLBACK end_callback()
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{
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GLint i;
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GLuint i;
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glBegin( GL_LINES );
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@ -310,6 +310,7 @@ static void mouse_clicked( int button, int state, int x, int y )
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static void display( void )
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{
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GLuint i,j;
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GLsizei ii, jj;
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GLuint point_cnt;
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glClear( GL_COLOR_BUFFER_BIT );
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@ -321,12 +322,12 @@ static void display( void )
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glBegin( GL_LINES );
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for ( i = 0 ; i < width ; i += 10 ) {
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for ( j = 0 ; j < height ; j += 10 ) {
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glVertex2i( 0, j );
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glVertex2i( width, j );
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glVertex2i( i, height );
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glVertex2i( i, 0 );
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for ( ii = 0 ; ii < width ; ii += 10 ) {
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for ( jj = 0 ; jj < height ; jj += 10 ) {
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glVertex2i( 0, jj );
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glVertex2i( width, jj );
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glVertex2i( ii, height );
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glVertex2i( ii, 0 );
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}
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}
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@ -103,8 +103,8 @@ drawRects(GLenum mode)
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void
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processHits(GLint hits, GLuint buffer[])
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{
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unsigned int i, j;
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GLuint names, *ptr;
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GLint i;
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GLuint j, names, *ptr;
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printf("hits = %d\n", hits);
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ptr = (GLuint *) buffer;
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@ -87,8 +87,8 @@ void drawSquares(GLenum mode)
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*/
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void processHits (GLint hits, GLuint buffer[])
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{
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unsigned int i, j;
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GLuint ii = 0, jj = 0, names, *ptr;
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GLint i;
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GLuint j, ii = 0, jj = 0, names, *ptr;
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printf ("hits = %d\n", hits);
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ptr = (GLuint *) buffer;
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@ -124,8 +124,8 @@ void drawScene (void)
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*/
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void processHits (GLint hits, GLuint buffer[])
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{
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unsigned int i, j;
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GLuint names, *ptr;
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GLint i;
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GLuint j, names, *ptr;
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printf ("hits = %d\n", hits);
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ptr = (GLuint *) buffer;
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@ -1,6 +1,6 @@
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typedef struct {
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int sizeX, sizeY;
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size_t sizeX, sizeY;
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GLubyte *data;
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} PPMImage;
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@ -1,4 +1,4 @@
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/* $Id: manytex.c,v 1.3 2000/11/09 16:53:26 brianp Exp $ */
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/* $Id: manytex.c,v 1.4 2002/10/18 17:47:36 kschultz Exp $ */
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/*
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* test handling of many texture maps
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@ -28,7 +28,7 @@ static GLboolean MipMap = GL_FALSE;
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static GLboolean LinearFilter = GL_FALSE;
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static GLboolean RandomSize = GL_FALSE;
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static GLint Rows, Columns;
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static GLuint LowPriorityCount = 0;
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static GLint LowPriorityCount = 0;
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static void Idle( void )
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@ -1,4 +1,4 @@
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/* $Id: multipal.c,v 1.3 2002/10/18 13:23:19 brianp Exp $ */
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/* $Id: multipal.c,v 1.4 2002/10/18 17:47:36 kschultz Exp $ */
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/*
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* Test multitexture and paletted textures.
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@ -213,7 +213,7 @@ static void SpecialKey( int key, int x, int y )
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static void load_tex(const char *fname, int channel)
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{
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GLubyte *image;
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GLenum format, type;
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GLenum format;
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GLint w, h;
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GLubyte *grayImage;
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int i;
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@ -1,4 +1,4 @@
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/* $Id: texwrap.c,v 1.3 2002/10/17 17:39:37 brianp Exp $ */
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/* $Id: texwrap.c,v 1.4 2002/10/18 17:47:36 kschultz Exp $ */
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/*
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* Test texture wrap modes.
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@ -82,7 +82,7 @@ PrintString(const char *s)
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static void Display( void )
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{
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GLint i, j;
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GLenum i, j;
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GLint offset;
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GLfloat version;
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