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silence compiler warnings
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69d4ae7bb3
commit
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@ -42,6 +42,7 @@
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* two rectangles. This program clamps the texture, if
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* the texture coordinates fall outside 0.0 and 1.0.
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*/
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#include <stdlib.h>
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#include <GL/glut.h>
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/* Create checkerboard texture */
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@ -60,9 +60,10 @@ selectFog(int mode)
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glFogf(GL_FOG_START, 1.0);
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glFogf(GL_FOG_END, 5.0);
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/* falls through */
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mode = 0xfff;
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case GL_EXP2:
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case GL_EXP:
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glFogi(GL_FOG_MODE, mode);
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glFogiv(0xf/*GL_FOG_MODE*/, (int *) &mode);
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glutPostRedisplay();
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break;
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case 0:
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@ -190,7 +191,7 @@ main(int argc, char **argv)
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glutDisplayFunc(display);
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glutCreateMenu(selectFog);
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glutAddMenuEntry("Fog EXP", GL_EXP);
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glutAddMenuEntry("Fog EXP2", GL_EXP2);
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glutAddMenuEntry("Fog EXP2", /*GL_EXP2*/ 0xffff);
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glutAddMenuEntry("Fog LINEAR", GL_LINEAR);
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glutAddMenuEntry("Quit", 0);
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glutAttachMenu(GLUT_RIGHT_BUTTON);
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@ -39,6 +39,7 @@
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* hello.c
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* This is a simple, introductory OpenGL program.
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*/
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#include <stdlib.h>
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#include <GL/glut.h>
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void display(void)
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@ -44,6 +44,7 @@
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#include <GL/glut.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef GL_VERSION_1_1
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GLuint list;
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@ -149,7 +150,7 @@ static void Benchmark( float xdiff, float ydiff )
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{
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int startTime, endTime;
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int draws;
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double seconds, fps, triPerSecond;
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double seconds, fps;
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printf("Benchmarking...\n");
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@ -41,6 +41,7 @@
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* This program draws a NURBS surface in the shape of a
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* symmetrical hill.
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*/
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#include <stdlib.h>
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#include <GL/glut.h>
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GLfloat ctlpoints[4][4][3];
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@ -174,7 +174,7 @@ static void DeleteTri(GLint h)
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static void GrowTri(GLint h)
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{
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float v[2];
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float *oldV;
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float *oldV = NULL;
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GLint i;
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v[0] = objects[h].v1[0] + objects[h].v2[0] + objects[h].v3[0];
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