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more Mingw32 fixes
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@ -91,9 +91,11 @@ Running the Build:
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*******************This section is added by Heromyth*****************************
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Updated on 2007-7-21, by Heromyth <zxpmyth@yahoo.com.cn>
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******This section is added by Heromyth <zxpmyth@yahoo.com.cn>*************
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====================
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Updated on 2007-7-21
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====================
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Notice:
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1) The generated DLLs are *not* compatible with the ones built
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@ -115,7 +117,7 @@ For example, run:
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, and delete all the lines where all the wgl*() functions are. Because they would
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be conflicted with the ones in <Mesa3D-root>\include\GL\mesa_wgl.h.
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======= Conflicted Functions List ======
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>>>>>>>>>> Conflicted Functions List >>>>>>>>>>
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WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT);
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WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
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WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC,int);
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@ -134,6 +136,18 @@ WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC,DWORD,DWORD,DWORD);
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WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC,DWORD,DWORD,DWORD);
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WINGDIAPI BOOL WINAPI wglUseFontOutlinesA(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
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WINGDIAPI BOOL WINAPI wglUseFontOutlinesW(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
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===================
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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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====================
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Updated on 2007-7-22
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====================
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I havn't thought that I would find a better way to solve my problems so soon.
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I changed the method in which the import-libs and DLLs are made. After this update,
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the DLLs of MESA are more optimized and more compatible.
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It seems that there is no need to keep the building way of 'NO-STDCALL'.The
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way of USING_STDCALL is so nice! The file <Mesa3D-root>\configs\config.mgw is
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also not needed, and can be deleted safely!
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*********************************************************************************
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@ -58,11 +58,7 @@
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# else /* for use with static link lib build of Win32 edition only */
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# define GLAPI extern
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# endif /* _STATIC_MESA support */
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# if defined(__MINGW32__) && defined(GL_NO_STDCALL) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
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# define GLAPIENTRY
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# else
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# define GLAPIENTRY __stdcall
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# endif
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# define GLAPIENTRY __stdcall
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#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
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# define GLAPI extern
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# define GLAPIENTRY __stdcall
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@ -112,7 +112,7 @@ extern _CRTIMP void __cdecl exit(int);
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and redifinition of Windows system defs, also removes requirement of
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pretty much any standard windows header from this file */
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#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
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#if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
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# define GLUTAPIENTRY __stdcall
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#else
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# define GLUTAPIENTRY
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@ -81,8 +81,6 @@ WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *)
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WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
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WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
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#if defined(GL_NO_STDCALL) || !defined(__MINGW32__)
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WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
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WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
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WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
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@ -101,7 +99,6 @@ WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, un
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WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
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WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
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WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
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#endif
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#ifndef __MINGW32__
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WGLAPI int GLAPIENTRY SwapBuffers(HDC);
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@ -53,14 +53,9 @@
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TOP = ../..
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include $(TOP)/configs/config.mgw
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ALL_USING_STDCALL ?= 1
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GL_USING_STDCALL ?= 1
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GLUT_USING_STDCALL ?= 1
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CC = mingw32-gcc
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CFLAGS = -Wall -pedantic
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CFLAGS += -O2 -ffast-math
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CFLAGS += -O2 -ffast-math -D_DLL
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CFLAGS += -I$(TOP)/include -I../util
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ifeq ($(FX),1)
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CFLAGS += -DFX
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@ -68,17 +63,6 @@ endif
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CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK
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ifeq ($(GL_USING_STDCALL),0)
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CFLAGS += -DGL_NO_STDCALL
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endif
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ifeq ($(GLUT_USING_STDCALL),1)
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CFLAGS += -D_STDCALL_SUPPORTED
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else
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CFLAGS += -DGLUT_NO_STDCALL
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endif
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LD = mingw32-g++
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LDFLAGS = -s -L$(TOP)/lib
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@ -87,7 +71,8 @@ LDLIBS = -lglut32 -lglu32 -lopengl32
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.c.o:
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$(CC) -o $@ $(CFLAGS) -c $<
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%.exe: ../util/readtex.o ../util/showbuffer.o %.o
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$(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
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$(LD) -o $@ $(LDFLAGS) $(LDLIBS) $^
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all:
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$(error Must specify <filename.exe> to build)
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@ -70,30 +70,31 @@
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TOOLS_PREFIX = mingw32-
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TOP = ../../..
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LIBDIR = $(TOP)/lib
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GLU_DLL = glu32.dll
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GLU_IMP = libglu32.a
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GLU_DEF = glu.def
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LIB_NAME = glu32
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DLL_EXT = .dll
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IMP_EXT = .a
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LIB_PRE = lib
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STRIP = -s
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include $(TOP)/configs/config.mgw
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GL_USING_STDCALL ?= 1
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AR = ar
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ARFLAGS = crus
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DLLTOOL = dlltool
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GLU_DLL = $(LIB_NAME)$(DLL_EXT)
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GLU_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
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GLU_DEF = $(LIB_NAME).def
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LDLIBS = -L$(LIBDIR) -lopengl32
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LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLU_IMP) -Wl,--output-def=$(LIBDIR)/$(GLU_DEF)
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LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
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CFLAGS += -DBUILD_GLU32 -D_DLL
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ifeq ($(GL_USING_STDCALL),1)
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LDFLAGS += -Wl,--add-stdcall-alias
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else
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CFLAGS += -DGL_NO_STDCALL
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endif
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CC = gcc
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CC = $(TOOLS_PREFIX)gcc
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CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude
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CXX = g++
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CXX = $(TOOLS_PREFIX)g++
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CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess
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AR = ar
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@ -216,9 +217,9 @@ $(LIBDIR):
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mkdir -p $(LIBDIR)
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$(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP): $(OBJECTS)
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g++ -shared -fPIC -o $(LIBDIR)/$(GLU_DLL) $(LDFLAGS) \
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$^ $(LDLIBS)
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$(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLU_DLL) $^ $(LDLIBS)
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$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GLU_DEF) $^
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$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GLU_IMP) --def $(LIBDIR)/$(GLU_DEF)
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clean:
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@ -74,35 +74,29 @@ TOP = ../../..
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LIBDIR = $(TOP)/lib
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GLUT_DLL = glut32.dll
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GLUT_IMP = libglut32.a
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GLUT_DEF = glut.def
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LIB_NAME = glut32
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include $(TOP)/configs/config.mgw
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GLUT_USING_STDCALL ?= 1
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DLL_EXT = .dll
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IMP_EXT = .a
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LIB_PRE = lib
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STRIP = -s
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AR = ar
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ARFLAGS = crus
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DLLTOOL = dlltool
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GLUT_DLL = $(LIB_NAME)$(DLL_EXT)
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GLUT_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
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GLUT_DEF = $(LIB_NAME).def
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LDLIBS = -L$(LIBDIR) -lwinmm -lgdi32 -luser32 -lopengl32 -lglu32
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LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLUT_IMP) -Wl,--output-def=$(LIBDIR)/$(GLUT_DEF)
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LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
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CFLAGS += -DBUILD_GLUT32 -DGLUT_BUILDING_LIB -DMESA -D_DLL
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ifeq ($(GL_USING_STDCALL),0)
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CFLAGS += -DGL_NO_STDCALL
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endif
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ifeq ($(GLUT_USING_STDCALL),1)
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CFLAGS += -D_STDCALL_SUPPORTED
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LDFLAGS += -Wl,--add-stdcall-alias
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else
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CFLAGS += -DGLUT_NO_STDCALL
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endif
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CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include
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CC = gcc
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CXX = g++
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CC = $(TOOLS_PREFIX)gcc
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CXX = $(TOOLS_PREFIX)g++
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CXXFLAGS = $(CFLAGS)
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AR = ar
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@ -189,10 +183,9 @@ $(LIBDIR):
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mkdir -p $(LIBDIR)
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$(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS)
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$(CXX) -shared -fPIC -o $(LIBDIR)/$(GLUT_DLL) $(LDFLAGS) \
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$^ $(LDLIBS)
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$(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLUT_DLL) $^ $(LDLIBS)
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$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GLUT_DEF) $^
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$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GLUT_IMP) --def $(LIBDIR)/$(GLUT_DEF)
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clean:
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-$(call UNLINK,*.o)
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@ -69,39 +69,37 @@
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# Set this to the prefix of your build tools, i.e. mingw32-
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TOOLS_PREFIX = mingw32-
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ifeq ($(ICD),1)
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LIB_NAME = mesa32
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else
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LIB_NAME = opengl32
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endif
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DLL_EXT = .dll
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IMP_EXT = .a
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LIB_PRE = lib
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STRIP = -s
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AR = ar
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ARFLAGS = crus
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DLLTOOL = dlltool
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TOP = ../..
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GLIDE ?= $(TOP)/glide3
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LIBDIR = $(TOP)/lib
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ifeq ($(ICD),1)
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GL_DLL = mesa32.dll
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GL_IMP = libmesa32.a
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else
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GL_DLL = opengl32.dll
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GL_IMP = libopengl32.a
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endif
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GL_DEF = gl.def
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include $(TOP)/configs/config.mgw
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GL_USING_STDCALL ?= 1
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GL_DLL = $(LIB_NAME)$(DLL_EXT)
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GL_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
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MESA_LIB = libmesa.a
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CC = $(TOOLS_PREFIX)gcc
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LDLIBS = -lgdi32 -luser32 -liberty
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LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GL_IMP) -Wl,--output-def=$(LIBDIR)/gl.def
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LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
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CC = $(TOOLS_PREFIX)gcc
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CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_DLL -DMESA_MINWARN -DNDEBUG -D_USRDLL -DGDI_EXPORTS
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CFLAGS += -DBUILD_GL32 -D_DLL -DMESA_MINWARN
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CFLAGS += -DNDEBUG -DUSE_EXTERNAL_DXTN_LIB=1
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ifeq ($(GL_USING_STDCALL),1)
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LDFLAGS += -Wl,--add-stdcall-alias
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else
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CFLAGS += -DGL_NO_STDCALL
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endif
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CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1
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ifeq ($(FX),1)
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CFLAGS += -I$(GLIDE)/include -DFX
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LDLIBS += -L$(GLIDE)/lib -lglide3x
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@ -112,12 +110,11 @@ else
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CFLAGS += -DUSE_MGL_NAMESPACE
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GL_DEF = drivers/windows/icd/mesa.def
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else
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GL_DEF = drivers/windows/gdi/mesa.def
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GL_DEF = $(LIB_NAME).def
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endif
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endif
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AR = ar
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ARFLAGS = crus
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UNLINK = del $(subst /,\,$(1))
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ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
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@ -173,14 +170,17 @@ RESOURCE = $(GL_RES:.rc=.res)
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.rc.res:
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windres -o $@ -Irc -Ocoff $<
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all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
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$(LIBDIR):
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mkdir -p $(LIBDIR)
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$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE)
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$(CC) -shared -fPIC -o $(LIBDIR)/$(GL_DLL) $(LDFLAGS) \
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$^ $(LDLIBS)
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$(CC) $(LDFLAGS) -o $(LIBDIR)/$(GL_DLL) $^ $(LDLIBS)
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$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GL_DEF) $^
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$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GL_IMP) --def $(LIBDIR)/$(GL_DEF)
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$(X86_OBJECTS): x86/matypes.h
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