radv: enable mesh shader gs_fast_launch=2 and multi-row export

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25040>
This commit is contained in:
Rhys Perry 2023-09-01 11:27:39 +01:00 committed by Marge Bot
parent 3531136949
commit 28ebe62af2

View File

@ -924,7 +924,7 @@ radv_CreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCr
device->pbb_allowed =
device->physical_device->rad_info.gfx_level >= GFX9 && !(device->instance->debug_flags & RADV_DEBUG_NOBINNING);
device->mesh_fast_launch_2 = false;
device->mesh_fast_launch_2 = device->physical_device->rad_info.gfx_level >= GFX11;
/* The maximum number of scratch waves. Scratch space isn't divided
* evenly between CUs. The number is only a function of the number of CUs.