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synced 2024-11-24 18:54:10 +08:00
documentation update; also new makefiles for Win32 MesaFX build
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Makefile.wfx
Normal file
87
Makefile.wfx
Normal file
@ -0,0 +1,87 @@
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# Mesa 3-D graphics library
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# Version: 5.1
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#
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# Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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||||
# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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||||
#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# Win32/FX makefile for Mesa
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#
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# Copyright (c) 2003 - Hiroshi Morii
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# Email : koolsmoky@users.sourceforge.net
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# URL : http://www.3dfxzone.it/koolsmoky
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# Debug build : nmake -f Makefile.wfx debug
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# Optimized build : nmake -f Makefile.wfx
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# Remove objects : nmake -f Makefile.wfx clean
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# Remove files in bin, lib : nmake -f Makefile.wfx clobber
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# Remove all generated files : nmake -f Makefile.wfx realclean
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# Build the libs
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SUBDIRS = src\mesa.dir
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DBGBUILD = $(SUBDIRS:.dir=.debug)
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CLEAN = $(SUBDIRS:.dir=.clean)
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CLOBBER = $(SUBDIRS:.dir=.clobber)
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REALCLEAN = $(SUBDIRS:.dir=.realclean)
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LIBDIR = lib
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# default rule
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default : $(LIBDIR) $(SUBDIRS)
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# debug build rules
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debug : $(LIBDIR) $(DBGBUILD)
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# cleanup rules
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clean : $(CLEAN)
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clobber : $(CLOBBER)
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realclean : $(REALCLEAN)
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# inference rules
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$(LIBDIR):
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@echo.
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@mkdir $(LIBDIR)
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$(SUBDIRS):
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@echo.
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@cd $*
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@nmake -f Makefile.wfx
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@cd ..
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$(DBGBUILD):
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@echo.
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@cd $*
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@nmake -f Makefile.wfx DEBUG=1
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@cd ..
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$(CLEAN):
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@echo.
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@cd $*
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@nmake -f Makefile.wfx clean
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@cd ..
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$(CLOBBER):
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@echo.
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@cd $*
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@nmake -f Makefile.wfx clobber
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@cd ..
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$(REALCLEAN):
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@echo.
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@cd $*
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@nmake -f Makefile.wfx realclean
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@cd ..
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@ -9,18 +9,59 @@ Mesa-5.1 release notes:
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1) Glide2 support has been ceased; in order to keep Voodoo Graphics, Voodoo2
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and Voodoo Rush compatibility, please visit the Glide SourceForge and help
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us to fix Glide3 for those cards.
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2) The non-DRI Linux build is currently broken. Any help will be appreciated.
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2) The current release is a WIP; among other things, the Linux build works
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only to some extent. Any help will be appreciated.
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3) Glide3 can be found at http://sourceforge.net/projects/glide/
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Known supported HW: Voodoo Banshee, Voodoo3, Voodoo4, Voodoo5 5500
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Known supported OS: DOS (DJGPP), Windows9x/2k (MinGW/MSVC), Linux+DRI
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Comments, notes, flames:
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Known supported HW/OS:
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----------------------
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Voodoo Banshee, Voodoo3, Voodoo4, Voodoo5 5500
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DOS (DJGPP), Windows9x/2k (MinGW/MSVC), Linux
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How to compile:
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---------------
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DJGPP/MinGW/MSVC:
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Place the Glide3 SDK in the top Mesa directory:
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$(MESA)/glide3/include/*.h
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$(MESA)/glide3/lib/
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Required headers:
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3dfx.h, g3ext.h, glide.h, glidesys.h, glideutl.h, sst1vid.h
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Required libraries:
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OS specific
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Type:
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make -f Makefile.DJ HAVE_MMX=1 HAVE_3DNOW=1 FX=1
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or
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make -f Makefile.mgw HAVE_MMX=1 HAVE_3DNOW=1 FX=1
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or
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nmake -f Makefile.wfx
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Look into the corresponding makefiles for further information.
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Linux:
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Place the Glide3 SDK in /usr/local/glide
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Type:
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make linux-glide
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Contact:
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--------
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Daniel Borca <dborca@users.sourceforge.net>
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Hiroshi Morii <koolsmoky@users.sourceforge.net>
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The info below this line is outdated. You have been warned...
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*************************************************************
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Info for Mesa 4.1
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-----------------
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@ -22,7 +22,7 @@
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/*
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* FXMesa - 3Dfx Glide driver for Mesa. Contributed by David Bucciarelli
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*
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* NOTE: This version requires Glide 2.3 or later.
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* NOTE: This version requires Glide3 (http://sourceforge.net/projects/glide)
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*/
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433
src/mesa/Makefile.wfx
Normal file
433
src/mesa/Makefile.wfx
Normal file
@ -0,0 +1,433 @@
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# Mesa 3-D graphics library
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# Version: 5.1
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#
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# Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# Win32/FX core makefile for Mesa
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#
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# Copyright (c) 2003 - Hiroshi Morii
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# Email : koolsmoky@users.sourceforge.net
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# URL : http://www.3dfxzone.it/koolsmoky
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# Debug build : nmake -f Makefile.fx.win32 DEBUG=1
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# Optimized build : nmake -f Makefile.fx.win32
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# Remove objects : nmake -f Makefile.fx.win32 clean
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# Remove files in bin, lib : nmake -f Makefile.fx.win32 clobber
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# Remove all generated files : nmake -f Makefile.fx.win32 realclean
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.SUFFIXES: .S
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##################################
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# general
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##################################
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BUILDROOT = ..\..
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!if "$(GLIDE3SDK)"==""
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GLIDE3SDK = $(BUILDROOT)\glide3
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!endif
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!if "$(GLIDE3SDK)"==""
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!error GLIDE3SDK undefined! Need to specify Glide3x SDK path!
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!endif
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GLIDE3LIB = $(GLIDE3SDK)\lib\glide3x.lib
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TEXUS2LIB = #$(GLIDE3SDK)\lib\texus2.lib
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LIBDIR = $(BUILDROOT)\lib
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GL_DLL = Mesa.dll
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HAVE_X86 = 1
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HAVE_MMX = 1
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HAVE_SSE =
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HAVE_3DNOW = 1
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##################################
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# build flags
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##################################
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FLAGS = -DH3 -DFX_GLIDE_NAPALM=1 -DH4=1 -DFX_GLIDE_H5_CSIM=1 -DGLIDE3=1 -DGLIDE3_ALPHA=1 -DBUILD_GL32 -DFX #-DGLX_DIRECT_RENDERING
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!if "$(USE_IEEE)"=="1"
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FLAGS = $(FLAGS) -D__i386__
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!endif
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!if "$(HAVE_MMX)"=="1"
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FLAGS = $(FLAGS) -DUSE_MMX_ASM
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!endif
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!if "$(HAVE_SSE)"=="1"
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FLAGS = $(FLAGS) -DUSE_SSE_ASM
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!endif
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!if "$(HAVE_3DNOW)"=="1"
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FLAGS = $(FLAGS) -DUSE_3DNOW_ASM
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!endif
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!if "$(HAVE_X86)"=="1"
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FLAGS = $(FLAGS) -DUSE_X86_ASM
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!endif
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!if "$(DEBUG)" == "1"
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FLAGS = $(FLAGS) -DMESA_DEBUG -DFX_DEBUG
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!endif
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##################################
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# compiler setup
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##################################
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CC = cl
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LINK = link
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AR = lib
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AS = nasm
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CFLAGS = -G6 -c -D__MSC__ -D_MSC_VER=1200 -D_WIN32 -DWIN32 -DSTRICT -W3 #-WX -D__WIN32__
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LFLAGS = -nologo /DLL /OPT:WIN98 /MACHINE:IX86 /NODEFAULTLIB #/SUBSYSTEM:WINDOWS,4.00
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ARFLAGS = -nologo
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ASFLAGS = -O2 -fwin32
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!if "$(DEBUG)"== "1"
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CFLAGS = $(CFLAGS) -Od -MDd -DDEBUG=1 -D_DEBUG -D_MT -Zi #-D_DLL conflicts with BUILD_GL32
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LFLAGS = $(LFLAGS) -debugtype:both /DEBUG
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ARFLAGS = $(ARFLAGS) -debugtype:both
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ASFLAGS = $(ASFLAGS) -g -DDEBUG=1
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!else
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CFLAGS = $(CFLAGS) -Ox -MD -D_MT
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!endif
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#################################
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# OS commands
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#################################
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RM = @del
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MV = mv
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#################################
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# sources
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#################################
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MAIN_SOURCES = \
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main\api_arrayelt.c \
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main\api_loopback.c \
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main\api_noop.c \
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main\api_validate.c \
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main\accum.c \
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main\arbprogram.c \
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main\arbfragparse.c \
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main\arbvertparse.c \
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main\attrib.c \
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main\blend.c \
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main\bufferobj.c \
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main\buffers.c \
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main\clip.c \
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main\colortab.c \
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main\context.c \
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main\convolve.c \
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main\debug.c \
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main\depth.c \
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main\dispatch.c \
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main\dlist.c \
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main\drawpix.c \
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main\enable.c \
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main\enums.c \
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main\eval.c \
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main\extensions.c \
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main\feedback.c \
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main\fog.c \
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main\get.c \
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main\hash.c \
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main\hint.c \
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main\histogram.c \
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main\image.c \
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main\imports.c \
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main\light.c \
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main\lines.c \
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main\matrix.c \
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main\nvprogram.c \
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main\nvfragparse.c \
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main\nvvertexec.c \
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main\nvvertparse.c \
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main\occlude.c \
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main\pixel.c \
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main\points.c \
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main\polygon.c \
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main\program.c \
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main\rastpos.c \
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main\state.c \
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main\stencil.c \
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main\texcompress.c \
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main\texformat.c \
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main\teximage.c \
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main\texobj.c \
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main\texstate.c \
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main\texstore.c \
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main\texutil.c \
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main\varray.c \
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main\vtxfmt.c
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GLAPI_SOURCES = \
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glapi\glapi.c \
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glapi\glthread.c
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MATH_SOURCES = \
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math\m_debug_clip.c \
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math\m_debug_norm.c \
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math\m_debug_xform.c \
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math\m_eval.c \
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math\m_matrix.c \
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math\m_translate.c \
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math\m_vector.c \
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math\m_xform.c
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ARRAY_CACHE_SOURCES = \
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array_cache\ac_context.c \
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array_cache\ac_import.c
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SWRAST_SOURCES = \
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swrast\s_aaline.c \
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swrast\s_aatriangle.c \
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swrast\s_accum.c \
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swrast\s_alpha.c \
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swrast\s_alphabuf.c \
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swrast\s_bitmap.c \
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swrast\s_blend.c \
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swrast\s_buffers.c \
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swrast\s_copypix.c \
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swrast\s_context.c \
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swrast\s_depth.c \
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swrast\s_drawpix.c \
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swrast\s_feedback.c \
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swrast\s_fog.c \
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swrast\s_imaging.c \
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swrast\s_lines.c \
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swrast\s_logic.c \
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swrast\s_masking.c \
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swrast\s_nvfragprog.c \
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swrast\s_pixeltex.c \
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swrast\s_points.c \
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swrast\s_readpix.c \
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swrast\s_span.c \
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swrast\s_stencil.c \
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swrast\s_texture.c \
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swrast\s_texstore.c \
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swrast\s_triangle.c \
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swrast\s_zoom.c
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SWRAST_SETUP_SOURCES = \
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swrast_setup\ss_context.c \
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swrast_setup\ss_triangle.c \
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swrast_setup\ss_vb.c
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TNL_SOURCES = \
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tnl\t_array_api.c \
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tnl\t_array_import.c \
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tnl\t_context.c \
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tnl\t_eval_api.c \
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tnl\t_imm_alloc.c \
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||||
tnl\t_imm_api.c \
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||||
tnl\t_imm_debug.c \
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||||
tnl\t_imm_dlist.c \
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||||
tnl\t_imm_elt.c \
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||||
tnl\t_imm_eval.c \
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||||
tnl\t_imm_exec.c \
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tnl\t_imm_fixup.c \
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tnl\t_pipeline.c \
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||||
tnl\t_vb_fog.c \
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||||
tnl\t_vb_light.c \
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||||
tnl\t_vb_normals.c \
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||||
tnl\t_vb_points.c \
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||||
tnl\t_vb_program.c \
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||||
tnl\t_vb_render.c \
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||||
tnl\t_vb_texgen.c \
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||||
tnl\t_vb_texmat.c \
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||||
tnl\t_vb_vertex.c
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||||
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DRIVER_SOURCES = \
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drivers\glide\fxapi.c \
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||||
drivers\glide\fxdd.c \
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||||
drivers\glide\fxddspan.c \
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||||
drivers\glide\fxddtex.c \
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||||
drivers\glide\fxsetup.c \
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||||
drivers\glide\fxtexman.c \
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||||
drivers\glide\fxtris.c \
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||||
drivers\glide\fxvb.c \
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||||
drivers\glide\fxglidew.c \
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||||
drivers\glide\fxwgl.c \
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||||
drivers\glide\fxg.c
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||||
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X86_SOURCES = \
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x86\x86.c \
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||||
x86\glapi_x86.S \
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x86\common_x86.c \
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||||
x86\common_x86_asm.S \
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||||
x86\x86_xform2.S \
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||||
x86\x86_xform3.S \
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||||
x86\x86_xform4.S \
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||||
x86\x86_cliptest.S
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||||
|
||||
MMX_SOURCES = \
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||||
x86\mmx_blend.S
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||||
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||||
SSE_SOURCES = \
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x86\sse.c \
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||||
x86\sse_xform2.S \
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||||
x86\sse_xform3.S \
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||||
x86\sse_xform4.S \
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||||
x86\sse_normal.S
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||||
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||||
K3D_SOURCES = \
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||||
x86\3dnow.c \
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||||
x86\3dnow_xform2.S \
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||||
x86\3dnow_xform3.S \
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||||
x86\3dnow_xform4.S \
|
||||
x86\3dnow_normal.S
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||||
|
||||
!if "$(HAVE_MMX)"=="1"
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||||
X86_SOURCES = $(X86_SOURCES) $(MMX_SOURCES)
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||||
HAVE_X86 = 1
|
||||
!endif
|
||||
!if "$(HAVE_SSE)"=="1"
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||||
X86_SOURCES = $(X86_SOURCES) $(SSE_SOURCES)
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||||
HAVE_X86 = 1
|
||||
!endif
|
||||
!if "$(HAVE_3DNOW)"=="1"
|
||||
X86_SOURCES = $(X86_SOURCES) $(K3D_SOURCES)
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||||
HAVE_X86 = 1
|
||||
!endif
|
||||
!if "$(HAVE_X86)"=="1"
|
||||
!else
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||||
X86_SOURCES =
|
||||
!endif
|
||||
|
||||
EXPORTS = drivers\glide\fxopengl.def
|
||||
|
||||
MAIN_OBJS = $(MAIN_SOURCES:.c=.obj)
|
||||
GLAPI_OBJS = $(GLAPI_SOURCES:.c=.obj)
|
||||
MATH_OBJS = $(MATH_SOURCES:.c=.obj)
|
||||
ARRAY_CACHE_OBJS = $(ARRAY_CACHE_SOURCES:.c=.obj)
|
||||
SWRAST_OBJS = $(SWRAST_SOURCES:.c=.obj)
|
||||
SWRAST_SETUP_OBJS = $(SWRAST_SETUP_SOURCES:.c=.obj)
|
||||
TNL_OBJS = $(TNL_SOURCES:.c=.obj)
|
||||
DRIVER_OBJS = $(DRIVER_SOURCES:.c=.obj)
|
||||
X86_OBJS = $(X86_SOURCES:.c=.obj)
|
||||
X86_OBJS = $(X86_OBJS:.S=.obj)
|
||||
|
||||
RES = drivers\glide\fx.res
|
||||
|
||||
CORE_LIBS = \
|
||||
$(LIBDIR)\main.lib \
|
||||
$(LIBDIR)\glapi.lib \
|
||||
$(LIBDIR)\math.lib \
|
||||
$(LIBDIR)\array_cache.lib \
|
||||
$(LIBDIR)\swrast.lib \
|
||||
$(LIBDIR)\swarst_setup.lib \
|
||||
$(LIBDIR)\tnl.lib
|
||||
|
||||
!if "$(X86_SOURCES)"!=""
|
||||
X86_LIB = $(LIBDIR)\x86.lib
|
||||
!else
|
||||
X86_LIB =
|
||||
!endif
|
||||
|
||||
INCS = -I$(BUILDROOT)\include \
|
||||
-I. \
|
||||
-I.\drivers\glide \
|
||||
-I.\main \
|
||||
-I.\glapi \
|
||||
-I$(GLIDE3SDK)\include
|
||||
|
||||
DEP_LIB = user32.lib gdi32.lib kernel32.lib
|
||||
|
||||
!if "$(DEBUG)" == "1"
|
||||
STD_LIB = MSVCRTD.lib
|
||||
!else
|
||||
STD_LIB = MSVCRT.lib
|
||||
!endif
|
||||
|
||||
#################################
|
||||
# build rules
|
||||
#################################
|
||||
default:: all
|
||||
|
||||
all: $(X86_LIB) $(CORE_LIBS) $(LIBDIR)\$(GL_DLL)
|
||||
|
||||
$(LIBDIR)\$(GL_DLL): $(DRIVER_OBJS) $(CORE_LIBS) $(X86_LIB) $(RES)
|
||||
$(LINK) -out:$@ -def:$(EXPORTS) $(LFLAGS) $(DRIVER_OBJS) $(CORE_LIBS) $(X86_LIB) $(DEP_LIB) $(STD_LIB) $(TEXUS2LIB) $(GLIDE3LIB) $(RES)
|
||||
|
||||
$(LIBDIR)\main.lib: $(MAIN_OBJS)
|
||||
$(AR) -out:$@ $(ARFLAGS) $(MAIN_OBJS)
|
||||
|
||||
$(LIBDIR)\glapi.lib: $(GLAPI_OBJS)
|
||||
$(AR) -out:$@ $(ARFLAGS) $(GLAPI_OBJS)
|
||||
|
||||
$(LIBDIR)\math.lib: $(MATH_OBJS)
|
||||
$(AR) -out:$@ $(ARFLAGS) $(MATH_OBJS)
|
||||
|
||||
$(LIBDIR)\array_cache.lib: $(ARRAY_CACHE_OBJS)
|
||||
$(AR) -out:$@ $(ARFLAGS) $(ARRAY_CACHE_OBJS)
|
||||
|
||||
$(LIBDIR)\swrast.lib: $(SWRAST_OBJS)
|
||||
$(AR) -out:$@ $(ARFLAGS) $(SWRAST_OBJS)
|
||||
|
||||
$(LIBDIR)\swarst_setup.lib: $(SWRAST_SETUP_OBJS)
|
||||
$(AR) -out:$@ $(ARFLAGS) $(SWRAST_SETUP_OBJS)
|
||||
|
||||
$(LIBDIR)\tnl.lib: $(TNL_OBJS)
|
||||
$(AR) -out:$@ $(ARFLAGS) $(TNL_OBJS)
|
||||
|
||||
x86\matypes.h: x86\gen_matypes.exe
|
||||
x86\gen_matypes.exe > $@
|
||||
|
||||
x86\gen_matypes.exe: x86\gen_matypes.obj
|
||||
$(CC) -o $@ x86\gen_matypes.obj
|
||||
|
||||
$(LIBDIR)\x86.lib: x86\matypes.h $(X86_OBJS)
|
||||
$(AR) -out:$@ $(ARFLAGS) $(X86_OBJS)
|
||||
|
||||
.c.obj:
|
||||
$(CC) $(CFLAGS) $(FLAGS) $(INCS) $< /Fo$*.obj
|
||||
|
||||
.S.obj:
|
||||
$(CC) $(CFLAGS) $(FLAGS) $(INCS) $< -D__WIN32__ -DNASM_ASSEMBLER -EP > $*.i
|
||||
$(AS) $(ASFLAGS) $(INCS) $*.i -o $*.obj
|
||||
$(RM) $*.i
|
||||
|
||||
.rc.res:
|
||||
$(RC) -Fo$@ $(INCS) $(FLAGS) -D__WIN32__ $<
|
||||
|
||||
# [dBorca] Hack alert:
|
||||
# use standard API, to work around Win32 @x names
|
||||
# also glapi_x86.S is protected against __WIN32__
|
||||
main\dispatch.obj: main\dispatch.c
|
||||
$(CC) $(CFLAGS) $(FLAGS) $(INCS) -UUSE_X86_ASM main\dispatch.c /Fo$*.obj
|
||||
|
||||
#################################
|
||||
# cleanup rules
|
||||
#################################
|
||||
realclean: clean clobber
|
||||
|
||||
clean::
|
||||
$(RM) array_cache\*.obj
|
||||
$(RM) glapi\*.obj
|
||||
$(RM) main\*.obj
|
||||
$(RM) math\*.obj
|
||||
$(RM) swrast\*.obj
|
||||
$(RM) swrast_setup\*.obj
|
||||
$(RM) tnl\*.obj
|
||||
$(RM) x86\*.obj
|
||||
$(RM) drivers\glide\*.obj
|
||||
$(RM) drivers\glide\*.res
|
||||
$(RM) $(LIBDIR)\*.pdb
|
||||
$(RM) *.pdb
|
||||
|
||||
clobber::
|
||||
$(RM) $(LIBDIR)\*.lib
|
||||
$(RM) $(LIBDIR)\*.exp
|
||||
$(RM) $(LIBDIR)\*.dll
|
Loading…
Reference in New Issue
Block a user