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ci/piglit: Exclude swapbuffers front-readback tests with PIGLIT_PLATFORM=gbm.
These are expected to fail by the design of gbm. Don't make each driver track them. Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Acked-by: Karol Herbst <kherbst@redhat.com> Acked-by: Martin Roukala <martin.roukala@mupuf.org> Acked-by: David Heidelberg <david.heidelberg@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20798>
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849af68dbd
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@ -120,6 +120,10 @@ if [ "$PIGLIT_PLATFORM" != "gbm" ] ; then
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DEQP_SKIPS="$DEQP_SKIPS $INSTALL/x11-skips.txt"
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fi
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if [ "$PIGLIT_PLATFORM" = "gbm" ]; then
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DEQP_SKIPS="$DEQP_SKIPS $INSTALL/gbm-skips.txt"
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fi
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report_load() {
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echo "System load: $(cut -d' ' -f1-3 < /proc/loadavg)"
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echo "# of CPU cores: $(cat /proc/cpuinfo | grep processor | wc -l)"
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7
.gitlab-ci/gbm-skips.txt
Normal file
7
.gitlab-ci/gbm-skips.txt
Normal file
@ -0,0 +1,7 @@
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# gbm does not support reading the front buffer after a swapbuffers, and that's
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# intentional. Don't bother running these tests when PIGLIT_PLATFORM=gbm.
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#
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# Note that this doesn't include tests like fbo-sys-blit, which draw/read front
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# but don't swap.
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spec@!opengl 1.0@gl-1.0-swapbuffers-behavior
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spec@!opengl 1.1@read-front
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@ -80,6 +80,10 @@ if [ "$PIGLIT_PLATFORM" != "gbm" ] ; then
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PIGLIT_SKIPS="$PIGLIT_SKIPS $INSTALL/x11-skips.txt"
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fi
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if [ "$PIGLIT_PLATFORM" = "gbm" ]; then
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PIGLIT_SKIPS="$PIGLIT_SKIPS $INSTALL/gbm-skips.txt"
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fi
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set +e
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piglit-runner \
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@ -1914,8 +1914,6 @@ spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edg
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spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
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spec@!opengl 1.1@polygon-mode-offset,Fail
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spec@!opengl 1.1@polygon-offset,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@streaming-texture-leak,Timeout
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spec@!opengl 1.1@texwrap 1d bordercolor,Fail
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spec@!opengl 1.1@texwrap 1d bordercolor@GL_RGBA8- border color only,Fail
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@ -73,8 +73,6 @@ shaders@glsl-routing,Crash
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# frontbuffer reading failures?
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spec@!opengl 1.0@gl-1.0-swapbuffers-behavior,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@line-aa-width,Fail
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spec@!opengl 1.1@linestipple,Fail
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@ -3,18 +3,6 @@ spec@!opengl 1.0@depth-clear-precision-check@depth16,Fail
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spec@!opengl 1.0@depth-clear-precision-check@depth32,Fail
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spec@!opengl 1.0@depth-clear-precision-check@depth32f_stencil8,Fail
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# frontbuffer reading failures?
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=2,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=4,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=6,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=8,Fail
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spec@!opengl 1.1@read-front samples=2,Fail
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spec@!opengl 1.1@read-front samples=4,Fail
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spec@!opengl 1.1@read-front samples=6,Fail
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spec@!opengl 1.1@read-front samples=8,Fail
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fast_color_clear@fcc-write-after-clear,Fail
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spec@!opengl 1.0@gl-1.0-swapbuffers-behavior,Fail
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@ -215,8 +215,6 @@ spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom ed
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spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail
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spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail
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spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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# https://gitlab.freedesktop.org/mesa/mesa/-/issues/4985
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spec@!opengl 1.1@texwrap 1d bordercolor,Fail
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@ -613,12 +613,6 @@ spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fai
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spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail
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spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
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spec@!opengl 1.1@polygon-mode-offset,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=2,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=4,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front samples=2,Fail
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spec@!opengl 1.1@read-front samples=4,Fail
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spec@!opengl 1.1@teximage-scale-bias,Fail
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spec@!opengl 1.1@texsubimage,Fail
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spec@!opengl 1.1@texsubimage-unpack,Fail
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@ -120,16 +120,6 @@ spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=4,F
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spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=6,Fail
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spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=8,Fail
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spec@!opengl 1.1@getteximage-formats,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=2,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=4,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=6,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=8,Fail
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spec@!opengl 1.1@read-front samples=2,Fail
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spec@!opengl 1.1@read-front samples=4,Fail
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spec@!opengl 1.1@read-front samples=6,Fail
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spec@!opengl 1.1@read-front samples=8,Fail
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spec@!opengl 1.2@getteximage-targets 3d,Fail
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spec@!opengl 3.1@vao-broken-attrib,Crash
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spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
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@ -463,17 +463,6 @@ spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=4,F
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spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=6,Fail
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spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=8,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=2,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=4,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=6,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=8,Fail
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spec@!opengl 1.1@read-front samples=2,Fail
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spec@!opengl 1.1@read-front samples=4,Fail
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spec@!opengl 1.1@read-front samples=6,Fail
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spec@!opengl 1.1@read-front samples=8,Fail
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spec@!opengl 2.0@gl-2.0-edgeflag,Fail
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spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
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spec@!opengl 3.0@minmax,Fail
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@ -402,17 +402,6 @@ spec@!opengl 1.1@linestipple@Factor 2x,Fail
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spec@!opengl 1.1@linestipple@Factor 3x,Fail
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spec@!opengl 1.1@linestipple@Line loop,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=2,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=4,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=6,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=8,Fail
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spec@!opengl 1.1@read-front samples=2,Fail
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spec@!opengl 1.1@read-front samples=4,Fail
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spec@!opengl 1.1@read-front samples=6,Fail
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spec@!opengl 1.1@read-front samples=8,Fail
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spec@!opengl 1.1@teximage-colors gl_sluminance8,Fail
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spec@!opengl 1.1@teximage-colors gl_sluminance8@GL_SLUMINANCE8 texture with GL_ABGR_EXT and GL_BYTE,Fail
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spec@!opengl 1.1@teximage-colors gl_sluminance8@GL_SLUMINANCE8 texture with GL_ABGR_EXT and GL_FLOAT,Fail
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@ -1497,19 +1497,6 @@ spec@!opengl 1.1@linestipple@Factor 2x,Fail
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spec@!opengl 1.1@linestipple@Factor 3x,Fail
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spec@!opengl 1.1@linestipple@Line loop,Fail
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# GBM front read failures
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spec@!opengl 1.0@gl-1.0-swapbuffers-behavior,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=2,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=4,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=6,Fail
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spec@!opengl 1.1@read-front clear-front-first samples=8,Fail
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spec@!opengl 1.1@read-front samples=2,Fail
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spec@!opengl 1.1@read-front samples=4,Fail
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spec@!opengl 1.1@read-front samples=6,Fail
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spec@!opengl 1.1@read-front samples=8,Fail
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spec@!opengl 1.1@texwrap formats bordercolor-swizzled,Fail
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spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGB10- swizzled- border color only,Fail
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spec@!opengl 1.1@texwrap formats bordercolor-swizzled@GL_RGB10_A2- swizzled- border color only,Fail
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@ -258,14 +258,6 @@ spec@!opengl 1.1@linestipple,Fail
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# (and more)
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spec@!opengl 1.1@polygon-mode,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front samples=16,Fail
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spec@!opengl 1.1@read-front samples=2,Fail
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spec@!opengl 1.1@read-front samples=4,Fail
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spec@!opengl 1.1@read-front samples=6,Fail
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spec@!opengl 1.1@read-front samples=8,Fail
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spec@!opengl 1.1@read-front,Fail
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# depth texturing: zink is returning intensity shadow comparisons and depth samples, regardless of depth mode.
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# Check out the "splat" in zink_compiler.c around !is_new_style_shadow, and the swizzle rewrite for depth
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# textures in zink_create_sampler_view().
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@ -457,13 +457,6 @@ spec@ext_texture_srgb@fbo-generatemipmap-formats@GL_SLUMINANCE8_ALPHA8,Fail
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spec@ext_texture_srgb@fbo-generatemipmap-formats@GL_SLUMINANCE8_ALPHA8 NPOT,Fail
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spec@ext_texture_srgb@fbo-generatemipmap-formats@GL_SLUMINANCE_ALPHA,Fail
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spec@ext_texture_srgb@fbo-generatemipmap-formats@GL_SLUMINANCE_ALPHA NPOT,Fail
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spec@!opengl 1.0@gl-1.0-swapbuffers-behavior,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front samples=2,Fail
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spec@!opengl 1.1@read-front samples=4,Fail
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spec@!opengl 1.1@read-front samples=6,Fail
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spec@!opengl 1.1@read-front samples=8,Fail
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spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
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# ACO bugs (pass with LLVM)
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@ -455,13 +455,6 @@ spec@ext_texture_srgb@fbo-generatemipmap-formats@GL_SLUMINANCE8_ALPHA8,Fail
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spec@ext_texture_srgb@fbo-generatemipmap-formats@GL_SLUMINANCE8_ALPHA8 NPOT,Fail
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spec@ext_texture_srgb@fbo-generatemipmap-formats@GL_SLUMINANCE_ALPHA,Fail
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spec@ext_texture_srgb@fbo-generatemipmap-formats@GL_SLUMINANCE_ALPHA NPOT,Fail
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spec@!opengl 1.0@gl-1.0-swapbuffers-behavior,Fail
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spec@!opengl 1.1@read-front,Fail
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spec@!opengl 1.1@read-front clear-front-first,Fail
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spec@!opengl 1.1@read-front samples=2,Fail
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spec@!opengl 1.1@read-front samples=4,Fail
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spec@!opengl 1.1@read-front samples=6,Fail
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spec@!opengl 1.1@read-front samples=8,Fail
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spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
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# ACO bugs (pass with LLVM)
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