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docs: Update Windows llvmpipe doc for driver split
Reviewed By: Bill Kristiansen <billkris@microsoft.com> Reviewed-by: Charmaine Lee >charmainel@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
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@ -106,9 +106,10 @@ Windows
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On Windows, building will create
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``build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll`` which
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is a drop-in alternative for system's ``opengl32.dll``. To use it put it
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in the same directory as your application. It can also be used by
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replacing the native ICD driver, but it's quite an advanced usage, so if
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is a drop-in alternative for system's ``opengl32.dll``, which will use
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the Mesa ICD, ``build/windows-x86-debug/gallium/targets/wgl/libgallium_wgl.dll``.
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To use it put both dlls in the same directory as your application. It can also
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be used by replacing the native ICD driver, but it's quite an advanced usage, so if
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you need to ask, don't even try it.
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There is however an easy way to replace the OpenGL software renderer
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@ -116,7 +117,7 @@ that comes with Microsoft Windows 7 (or later) with llvmpipe (that is,
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on systems without any OpenGL drivers):
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- copy
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``build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll`` to
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``build/windows-x86-debug/gallium/targets/wgl/libgallium_wgl.dll`` to
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``C:\Windows\SysWOW64\mesadrv.dll``
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- load this registry settings:
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