docs: Update Windows llvmpipe doc for driver split

Reviewed By: Bill Kristiansen <billkris@microsoft.com>

Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
This commit is contained in:
Jesse Natalie 2021-09-01 07:28:30 -07:00
parent f36921effe
commit 076c8f041a

View File

@ -106,9 +106,10 @@ Windows
On Windows, building will create
``build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll`` which
is a drop-in alternative for system's ``opengl32.dll``. To use it put it
in the same directory as your application. It can also be used by
replacing the native ICD driver, but it's quite an advanced usage, so if
is a drop-in alternative for system's ``opengl32.dll``, which will use
the Mesa ICD, ``build/windows-x86-debug/gallium/targets/wgl/libgallium_wgl.dll``.
To use it put both dlls in the same directory as your application. It can also
be used by replacing the native ICD driver, but it's quite an advanced usage, so if
you need to ask, don't even try it.
There is however an easy way to replace the OpenGL software renderer
@ -116,7 +117,7 @@ that comes with Microsoft Windows 7 (or later) with llvmpipe (that is,
on systems without any OpenGL drivers):
- copy
``build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll`` to
``build/windows-x86-debug/gallium/targets/wgl/libgallium_wgl.dll`` to
``C:\Windows\SysWOW64\mesadrv.dll``
- load this registry settings: