mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2024-11-27 20:24:30 +08:00
updated with new glext.h stuff
This commit is contained in:
parent
3ef8ed72ca
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@ -64,6 +64,7 @@
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#define glBindTextureEXT MANGLE(BindTextureEXT)
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#define glBindTexture MANGLE(BindTexture)
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#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
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#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
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#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
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#define glBinormal3bEXT MANGLE(Binormal3bEXT)
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#define glBinormal3bvEXT MANGLE(Binormal3bvEXT)
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@ -107,6 +108,8 @@
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#define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN)
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#define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN)
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#define glColor3fv MANGLE(Color3fv)
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#define glColor3hNV MANGLE(Color3hNV)
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#define glColor3hvNV MANGLE(Color3hvNV)
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#define glColor3i MANGLE(Color3i)
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#define glColor3iv MANGLE(Color3iv)
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#define glColor3s MANGLE(Color3s)
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@ -125,6 +128,8 @@
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#define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN)
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#define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN)
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#define glColor4fv MANGLE(Color4fv)
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#define glColor4hNV MANGLE(Color4hNV)
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#define glColor4hvNV MANGLE(Color4hvNV)
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#define glColor4i MANGLE(Color4i)
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#define glColor4iv MANGLE(Color4iv)
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#define glColor4s MANGLE(Color4s)
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@ -216,15 +221,16 @@
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#define glDeformSGIX MANGLE(DeformSGIX)
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#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
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#define glDeleteBuffersARB MANGLE(DeleteBuffersARB)
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#define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE)
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#define glDeleteFencesNV MANGLE(DeleteFencesNV)
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#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
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#define glDeleteLists MANGLE(DeleteLists)
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#define glDeleteObjectBufferATI MANGLE(DeleteObjectBufferATI)
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#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
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#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
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#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
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#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
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#define glDeleteTextures MANGLE(DeleteTextures)
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#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
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#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
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#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
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#define glDepthFunc MANGLE(DepthFunc)
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@ -239,10 +245,13 @@
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#define glDrawArraysEXT MANGLE(DrawArraysEXT)
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#define glDrawArrays MANGLE(DrawArrays)
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#define glDrawBuffer MANGLE(DrawBuffer)
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#define glDrawBuffersATI MANGLE(DrawBuffersATI)
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#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
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#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
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#define glDrawElements MANGLE(DrawElements)
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#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
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#define glDrawPixels MANGLE(DrawPixels)
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#define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE)
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#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
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#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
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#define glDrawRangeElements MANGLE(DrawRangeElements)
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@ -251,6 +260,7 @@
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#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
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#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
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#define glEdgeFlagv MANGLE(EdgeFlagv)
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#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
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#define glElementPointerATI MANGLE(ElementPointerATI)
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#define glEnableClientState MANGLE(EnableClientState)
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#define glEnable MANGLE(Enable)
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@ -281,11 +291,15 @@
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#define glFeedbackBuffer MANGLE(FeedbackBuffer)
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#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
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#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
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#define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE)
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#define glFinishFenceNV MANGLE(FinishFenceNV)
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#define glFinish MANGLE(Finish)
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#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
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#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
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#define glFlush MANGLE(Flush)
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#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
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#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
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#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
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#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
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#define glFogCoorddEXT MANGLE(FogCoorddEXT)
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#define glFogCoordd MANGLE(FogCoordd)
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@ -295,6 +309,8 @@
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#define glFogCoordf MANGLE(FogCoordf)
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#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
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#define glFogCoordfv MANGLE(FogCoordfv)
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#define glFogCoordhNV MANGLE(FogCoordhNV)
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#define glFogCoordhvNV MANGLE(FogCoordhvNV)
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#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
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#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
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#define glFogCoordPointer MANGLE(FogCoordPointer)
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@ -317,10 +333,12 @@
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#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
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#define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX)
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#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
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#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
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#define glFrontFace MANGLE(FrontFace)
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#define glFrustum MANGLE(Frustum)
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#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
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#define glGenBuffersARB MANGLE(GenBuffersARB)
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#define glGenFencesAPPLE MANGLE(GenFencesAPPLE)
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#define glGenFencesNV MANGLE(GenFencesNV)
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#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
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#define glGenLists MANGLE(GenLists)
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@ -330,6 +348,7 @@
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#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
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#define glGenTexturesEXT MANGLE(GenTexturesEXT)
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#define glGenTextures MANGLE(GenTextures)
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#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
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#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
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#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
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#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
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@ -456,6 +475,8 @@
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#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
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#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
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#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
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#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
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#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
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#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
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#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
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#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
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@ -504,6 +525,7 @@
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#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
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#define glIsBufferARB MANGLE(IsBufferARB)
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#define glIsEnabled MANGLE(IsEnabled)
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#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
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#define glIsFenceNV MANGLE(IsFenceNV)
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#define glIsList MANGLE(IsList)
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#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
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@ -513,6 +535,7 @@
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#define glIsTextureEXT MANGLE(IsTextureEXT)
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#define glIsTexture MANGLE(IsTexture)
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#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
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#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
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#define glLightEnviSGIX MANGLE(LightEnviSGIX)
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#define glLightf MANGLE(Lightf)
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#define glLightfv MANGLE(Lightfv)
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@ -551,6 +574,7 @@
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#define glMapGrid1f MANGLE(MapGrid1f)
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#define glMapGrid2d MANGLE(MapGrid2d)
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#define glMapGrid2f MANGLE(MapGrid2f)
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#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
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#define glMapParameterfvNV MANGLE(MapParameterfvNV)
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#define glMapParameterivNV MANGLE(MapParameterivNV)
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#define glMaterialf MANGLE(Materialf)
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@ -566,8 +590,10 @@
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#define glMinmax MANGLE(Minmax)
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#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
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#define glMultiDrawArrays MANGLE(MultiDrawArrays)
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#define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE)
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#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
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#define glMultiDrawElements MANGLE(MultiDrawElements)
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#define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE)
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#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
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#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
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#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
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@ -578,6 +604,8 @@
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#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
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#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
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#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
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#define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV)
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#define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV)
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#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
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#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
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#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
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@ -594,6 +622,8 @@
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#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
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#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
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#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
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#define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV)
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#define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV)
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#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
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#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
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#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
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@ -610,6 +640,8 @@
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#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
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#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
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#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
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#define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV)
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#define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV)
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#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
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#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
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#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
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@ -626,6 +658,8 @@
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#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
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#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
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#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
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#define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV)
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#define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV)
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#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
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#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
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#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
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@ -651,6 +685,8 @@
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#define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN)
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#define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN)
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#define glNormal3fv MANGLE(Normal3fv)
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#define glNormal3hNV MANGLE(Normal3hNV)
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#define glNormal3hvNV MANGLE(Normal3hvNV)
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#define glNormal3i MANGLE(Normal3i)
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#define glNormal3iv MANGLE(Normal3iv)
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#define glNormal3s MANGLE(Normal3s)
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@ -672,6 +708,7 @@
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#define glOrtho MANGLE(Ortho)
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#define glPassTexCoordATI MANGLE(PassTexCoordATI)
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#define glPassThrough MANGLE(PassThrough)
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#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
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#define glPixelMapfv MANGLE(PixelMapfv)
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#define glPixelMapuiv MANGLE(PixelMapuiv)
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#define glPixelMapusv MANGLE(PixelMapusv)
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@ -714,6 +751,8 @@
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#define glPopClientAttrib MANGLE(PopClientAttrib)
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#define glPopMatrix MANGLE(PopMatrix)
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#define glPopName MANGLE(PopName)
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#define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV)
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#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
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#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
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#define glPrioritizeTextures MANGLE(PrioritizeTextures)
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#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
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@ -829,6 +868,8 @@
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#define glSecondaryColor3f MANGLE(SecondaryColor3f)
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#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
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#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
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#define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV)
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#define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV)
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#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
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#define glSecondaryColor3i MANGLE(SecondaryColor3i)
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#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
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@ -855,6 +896,7 @@
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#define glSelectBuffer MANGLE(SelectBuffer)
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#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
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#define glSeparableFilter2D MANGLE(SeparableFilter2D)
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#define glSetFenceAPPLE MANGLE(SetFenceAPPLE)
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#define glSetFenceNV MANGLE(SetFenceNV)
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#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
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#define glSetInvariantEXT MANGLE(SetInvariantEXT)
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@ -870,8 +912,10 @@
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#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
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#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
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#define glStencilFunc MANGLE(StencilFunc)
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#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
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#define glStencilMask MANGLE(StencilMask)
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#define glStencilOp MANGLE(StencilOp)
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#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI)
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#define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX)
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#define glSwizzleEXT MANGLE(SwizzleEXT)
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#define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX)
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@ -887,13 +931,17 @@
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#define glTangent3svEXT MANGLE(Tangent3svEXT)
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#define glTangentPointerEXT MANGLE(TangentPointerEXT)
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#define glTbufferMask3DFX MANGLE(TbufferMask3DFX)
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#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
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#define glTestFenceNV MANGLE(TestFenceNV)
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#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
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#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
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#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
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#define glTexCoord1d MANGLE(TexCoord1d)
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#define glTexCoord1dv MANGLE(TexCoord1dv)
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#define glTexCoord1f MANGLE(TexCoord1f)
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#define glTexCoord1fv MANGLE(TexCoord1fv)
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#define glTexCoord1hNV MANGLE(TexCoord1hNV)
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#define glTexCoord1hvNV MANGLE(TexCoord1hvNV)
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#define glTexCoord1i MANGLE(TexCoord1i)
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#define glTexCoord1iv MANGLE(TexCoord1iv)
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#define glTexCoord1s MANGLE(TexCoord1s)
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@ -912,6 +960,8 @@
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#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
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#define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN)
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#define glTexCoord2fv MANGLE(TexCoord2fv)
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#define glTexCoord2hNV MANGLE(TexCoord2hNV)
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#define glTexCoord2hvNV MANGLE(TexCoord2hvNV)
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#define glTexCoord2i MANGLE(TexCoord2i)
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#define glTexCoord2iv MANGLE(TexCoord2iv)
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#define glTexCoord2s MANGLE(TexCoord2s)
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@ -920,6 +970,8 @@
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#define glTexCoord3dv MANGLE(TexCoord3dv)
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#define glTexCoord3f MANGLE(TexCoord3f)
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#define glTexCoord3fv MANGLE(TexCoord3fv)
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#define glTexCoord3hNV MANGLE(TexCoord3hNV)
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#define glTexCoord3hvNV MANGLE(TexCoord3hvNV)
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#define glTexCoord3i MANGLE(TexCoord3i)
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#define glTexCoord3iv MANGLE(TexCoord3iv)
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#define glTexCoord3s MANGLE(TexCoord3s)
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@ -932,6 +984,8 @@
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#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
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#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
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#define glTexCoord4fv MANGLE(TexCoord4fv)
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#define glTexCoord4hNV MANGLE(TexCoord4hNV)
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#define glTexCoord4hvNV MANGLE(TexCoord4hvNV)
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#define glTexCoord4i MANGLE(TexCoord4i)
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#define glTexCoord4iv MANGLE(TexCoord4iv)
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#define glTexCoord4s MANGLE(TexCoord4s)
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@ -982,6 +1036,7 @@
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#define glTranslatef MANGLE(Translatef)
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#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
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#define glUnmapBufferARB MANGLE(UnmapBufferARB)
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#define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI)
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#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
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#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
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#define glVariantbvEXT MANGLE(VariantbvEXT)
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@ -997,6 +1052,8 @@
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#define glVertex2dv MANGLE(Vertex2dv)
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#define glVertex2f MANGLE(Vertex2f)
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#define glVertex2fv MANGLE(Vertex2fv)
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#define glVertex2hNV MANGLE(Vertex2hNV)
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#define glVertex2hvNV MANGLE(Vertex2hvNV)
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#define glVertex2i MANGLE(Vertex2i)
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#define glVertex2iv MANGLE(Vertex2iv)
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#define glVertex2s MANGLE(Vertex2s)
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@ -1005,6 +1062,8 @@
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#define glVertex3dv MANGLE(Vertex3dv)
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#define glVertex3f MANGLE(Vertex3f)
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#define glVertex3fv MANGLE(Vertex3fv)
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#define glVertex3hNV MANGLE(Vertex3hNV)
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#define glVertex3hvNV MANGLE(Vertex3hvNV)
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#define glVertex3i MANGLE(Vertex3i)
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#define glVertex3iv MANGLE(Vertex3iv)
|
||||
#define glVertex3s MANGLE(Vertex3s)
|
||||
@ -1013,10 +1072,14 @@
|
||||
#define glVertex4dv MANGLE(Vertex4dv)
|
||||
#define glVertex4f MANGLE(Vertex4f)
|
||||
#define glVertex4fv MANGLE(Vertex4fv)
|
||||
#define glVertex4hNV MANGLE(Vertex4hNV)
|
||||
#define glVertex4hvNV MANGLE(Vertex4hvNV)
|
||||
#define glVertex4i MANGLE(Vertex4i)
|
||||
#define glVertex4iv MANGLE(Vertex4iv)
|
||||
#define glVertex4s MANGLE(Vertex4s)
|
||||
#define glVertex4sv MANGLE(Vertex4sv)
|
||||
#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
|
||||
#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
|
||||
#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
|
||||
#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
|
||||
#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
|
||||
@ -1026,6 +1089,8 @@
|
||||
#define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV)
|
||||
#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB)
|
||||
#define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV)
|
||||
#define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV)
|
||||
#define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV)
|
||||
#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB)
|
||||
#define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV)
|
||||
#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB)
|
||||
@ -1038,6 +1103,8 @@
|
||||
#define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV)
|
||||
#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB)
|
||||
#define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV)
|
||||
#define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV)
|
||||
#define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV)
|
||||
#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB)
|
||||
#define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV)
|
||||
#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB)
|
||||
@ -1050,6 +1117,8 @@
|
||||
#define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV)
|
||||
#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB)
|
||||
#define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV)
|
||||
#define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV)
|
||||
#define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV)
|
||||
#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB)
|
||||
#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
|
||||
#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
|
||||
@ -1063,6 +1132,8 @@
|
||||
#define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV)
|
||||
#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
|
||||
#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
|
||||
#define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV)
|
||||
#define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV)
|
||||
#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
|
||||
#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
|
||||
#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
|
||||
@ -1080,19 +1151,24 @@
|
||||
#define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV)
|
||||
#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB)
|
||||
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
|
||||
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
|
||||
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
|
||||
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
|
||||
#define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV)
|
||||
#define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV)
|
||||
#define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV)
|
||||
#define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV)
|
||||
#define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV)
|
||||
#define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV)
|
||||
#define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV)
|
||||
#define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV)
|
||||
#define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV)
|
||||
#define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV)
|
||||
#define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV)
|
||||
#define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV)
|
||||
#define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV)
|
||||
#define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV)
|
||||
#define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV)
|
||||
#define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV)
|
||||
#define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV)
|
||||
#define glVertexBlendARB MANGLE(VertexBlendARB)
|
||||
@ -1136,6 +1212,8 @@
|
||||
#define glVertexStream4svATI MANGLE(VertexStream4svATI)
|
||||
#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
|
||||
#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
|
||||
#define glVertexWeighthNV MANGLE(VertexWeighthNV)
|
||||
#define glVertexWeighthvNV MANGLE(VertexWeighthvNV)
|
||||
#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
|
||||
#define glViewport MANGLE(Viewport)
|
||||
#define glWeightbvARB MANGLE(WeightbvARB)
|
||||
|
Loading…
Reference in New Issue
Block a user