2020-06-13 02:09:42 +08:00
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Mesa 13.0.1 Release Notes / November 14, 2016
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=============================================
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Mesa 13.0.1 is a bug fix release which fixes bugs found since the 13.0.0
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release.
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Mesa 13.0.1 implements the OpenGL 4.4 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.4. OpenGL 4.4 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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7cbb91dead05cde279ee95f86e8321c8e1c8fc9deb88f12e0f587672a10d88c5 mesa-13.0.1.tar.gz
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71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731 mesa-13.0.1.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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- `Bug 97715 <https://bugs.freedesktop.org/show_bug.cgi?id=97715>`__ -
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[ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error
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checks
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- `Bug 98012 <https://bugs.freedesktop.org/show_bug.cgi?id=98012>`__ -
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[IVB] Segfault when running Dolphin twice with Vulkan
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- `Bug 98512 <https://bugs.freedesktop.org/show_bug.cgi?id=98512>`__ -
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radeon r600 vdpau: Invalid command stream: texture bo too small
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Changes
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-------
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Adam Jackson (2):
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- glx/glvnd: Don't modify the dummy slot in the dispatch table
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- glx/glvnd: Fix dispatch function names and indices
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Andreas Boll (1):
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- glx/windows: Add wgl.h to the sources list
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Anuj Phogat (1):
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- i965: Fix GPU hang related to multiple render targets and alpha
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testing
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Chih-Wei Huang (1):
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- android: avoid using libdrm with host modules
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Darren Salt (1):
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- radv/pipeline: Don't dereference NULL dynamic state pointers
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Dave Airlie (8):
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- radv: expose xlib platform extension
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- radv: fix dual source blending
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- Revert "st/vdpau: use linear layout for output surfaces"
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- radv: emit correct last export when Z/stencil export is enabled
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- ac/nir: add support for discard_if intrinsic (v2)
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- nir: add conditional discard optimisation (v4)
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- radv: enable conditional discard optimisation on radv.
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- radv: fix GetFenceStatus for signaled fences
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Emil Velikov (6):
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- docs: add sha256 checksums for 13.0.0
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- amd/addrlib: limit fastcall/regparm to GCC i386
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- anv: use correct .specVersion for extensions
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- radv: use correct .specVersion for extensions
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- radv: Suffix the radeon_icd file with the host CPU
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- Update version to 13.0.1
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Eric Anholt (1):
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- vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
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Francisco Jerez (1):
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- nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
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Fredrik Höglund (1):
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- radv: add support for anisotropic filtering on VI+
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2023-03-26 02:04:32 +08:00
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Faith Ekstrand (21):
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2020-06-13 02:09:42 +08:00
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- anv/device: Return DEVICE_LOST if execbuf2 fails
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- vulkan/wsi/x11: Better handle wsi_x11_connection_create failure
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- vulkan/wsi/x11: Clean up connections in finish_wsi
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- anv: Better handle return codes from anv_physical_device_init
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- intel/blorp: Use wm_prog_data instead of hand-rolling our own
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- intel/blorp: Pass a brw_stage_prog_data to upload_shader
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- anv/pipeline: Put actual pointers in anv_shader_bin
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- anv/pipeline: Properly cache prog_data::param
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- intel/blorp: Emit all the binding tables
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- anv/device: Add an execbuf wrapper
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- anv: Add a cmd_buffer_execbuf helper
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- anv: Don't presume to know what address is in a surface relocation
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- anv: Add a new bo_pool_init helper
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- anv/allocator: Simplify anv_scratch_pool
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- anv: Initialize anv_bo::offset to -1
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- anv/batch_chain: Improve write_reloc
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- anv: Add an anv_execbuf helper struct
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- anv/batch: Move last_ss_pool_bo_offset to the command buffer
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- anv: Move relocation handling from EndCommandBuffer to QueueSubmit
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- anv/cmd_buffer: Take a command buffer instead of a batch in two
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helpers
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- anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
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Kenneth Graunke (2):
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- glsl: Update deref types when resizing implicitly sized arrays.
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- mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.
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Kristian Høgsberg (1):
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- anv: Do relocations in userspace before execbuf ioctl
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Marek Olšák (4):
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- egl: use util/macros.h
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- egl: make interop ABI visible again
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- glx: make interop ABI visible again
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- radeonsi: fix an assertion failure in
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si_decompress_sampler_color_textures
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Nicolai Hähnle (4):
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- radeonsi: fix BFE/BFI lowering for GLSL semantics
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- glsl: fix lowering of UBO references of named blocks
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- st/glsl_to_tgsi: fix dvec[34] loads from SSBO
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- st/mesa: fix the layer of VDPAU surface samplers
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Steven Toth (3):
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- gallium/hud: fix a problem where objects are free'd while in use.
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- gallium/hud: close a previously opened handle
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- gallium/hud: protect against and initialization race
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Timothy Arceri (1):
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- mesa/glsl: delete previously linked shaders earlier when linking
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