2020-06-13 02:09:42 +08:00
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Mesa 10.6.9 Release Notes / Octover 03, 2015
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============================================
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Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8
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release.
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Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a mesa-10.6.9.tar.gz
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b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3 mesa-10.6.9.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 38109 <https://bugs.freedesktop.org/show_bug.cgi?id=38109>`__ -
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i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
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- `Bug 55552 <https://bugs.freedesktop.org/show_bug.cgi?id=55552>`__ -
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Compile errors with --enable-mangling
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- `Bug 86281 <https://bugs.freedesktop.org/show_bug.cgi?id=86281>`__ -
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2023-10-09 20:24:35 +08:00
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brw_meta_fast_clear (brw=brw\@entry=0x7fffd4097a08,
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fb=fb\@entry=0x7fffd40fa900, buffers=buffers\@entry=2,
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partial_clear=partial_clear\@entry=false)
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2020-06-13 02:09:42 +08:00
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- `Bug 91970 <https://bugs.freedesktop.org/show_bug.cgi?id=91970>`__ -
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[BSW regression]
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dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
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- `Bug 92072 <https://bugs.freedesktop.org/show_bug.cgi?id=92072>`__ -
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Wine breakage since d082c5324 (st/mesa: don't call st_validate_state
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in BlitFramebuffer)
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Changes
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-------
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Brian Paul (1):
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- st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture
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formats
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Chris Wilson (1):
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- i965: Remove early release of DRI2 miptree
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Emil Velikov (4):
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- docs: add sha256 checksums for 10.6.8
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- cherry-ignore: add commit non applicable for 10.6
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- cherry-ignore: add commit non applicable for 10.6
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- Update version to 10.6.9
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Iago Toral Quiroga (1):
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- mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default
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framebuffer.
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Ian Romanick (5):
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- t_dd_dmatmp: Make "count" actually be the count
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- t_dd_dmatmp: Clean up improper code formatting from previous patch
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- t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
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- t_dd_dmatmp: Pull out common 'count -= count & 3' code
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- t_dd_dmatmp: Use addition instead of subtraction in loop bounds
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Jeremy Huddleston (1):
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- configure.ac: Add support to enable read-only text segment on x86.
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Kristian Høgsberg Kristensen (1):
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- i965: Respect stride and subreg_offset for ATTR registers
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Kyle Brenneman (3):
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- glx: Fix build errors with --enable-mangling (v2)
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- mapi: Make \_glapi_get_stub work with "gl" or "mgl" prefix.
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- glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
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Leo Liu (1):
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- radeon/vce: fix vui time_scale zero error
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Marek Olšák (1):
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- st/mesa: fix front buffer regression after dropping st_validate_state
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in Blit
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Roland Scheidegger (1):
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- mesa: fix mipmap generation for immutable, compressed textures
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