lz4/programs/threadpool.c

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/*
threadpool.h - part of lz4 project
Copyright (C) Yann Collet 2023
GPL v2 License
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
You can contact the author at :
- LZ4 source repository : https://github.com/lz4/lz4
- LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
*/
/* ====== Dependencies ======= */
#include <assert.h>
#include "lz4conf.h" /* LZ4IO_MULTITHREAD */
#include "threadpool.h"
/* ====== Compiler specifics ====== */
#if defined(_MSC_VER)
# pragma warning(disable : 4204) /* disable: C4204: non-constant aggregate initializer */
#endif
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#if !LZ4IO_MULTITHREAD
/* ===================================================== */
/* Backup implementation with no multi-threading support */
/* ===================================================== */
/* Non-zero size, to ensure g_poolCtx != NULL */
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struct TPool_s {
int dummy;
};
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static TPool g_poolCtx;
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TPool* TPool_create(int numThreads, int queueSize) {
(void)numThreads;
(void)queueSize;
return &g_poolCtx;
}
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void TPool_free(TPool* ctx) {
assert(!ctx || ctx == &g_poolCtx);
(void)ctx;
}
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void TPool_submitJob(TPool* ctx, void (*job_function)(void*), void* arg) {
(void)ctx;
job_function(arg);
}
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void TPool_jobsCompleted(TPool* ctx) {
assert(!ctx || ctx == &g_poolCtx);
(void)ctx;
}
#elif defined(_WIN32)
/* Window TPool implementation using Completion Ports */
#include <windows.h>
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typedef struct TPool_s {
HANDLE completionPort;
HANDLE* workerThreads;
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int nbWorkers;
int queueSize;
LONG nbPendingJobs;
HANDLE jobSlotAvail; /* For queue size control */
HANDLE allJobsCompleted; /* Event */
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} TPool;
void TPool_free(TPool* pool)
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{
if (!pool) return;
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/* Signal workers to exit by posting NULL completions */
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{ int i;
for (i = 0; i < pool->nbWorkers; i++) {
PostQueuedCompletionStatus(pool->completionPort, 0, 0, NULL);
}
}
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/* Wait for worker threads to finish */
WaitForMultipleObjects(pool->nbWorkers, pool->workerThreads, TRUE, INFINITE);
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/* Close thread handles and completion port */
{ int i;
for (i = 0; i < pool->nbWorkers; i++) {
CloseHandle(pool->workerThreads[i]);
}
}
free(pool->workerThreads);
CloseHandle(pool->completionPort);
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/* Clean up synchronization objects */
CloseHandle(pool->jobSlotAvail);
CloseHandle(pool->allJobsCompleted);
free(pool);
}
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static DWORD WINAPI WorkerThread(LPVOID lpParameter)
{
TPool* const pool = (TPool*)lpParameter;
DWORD bytesTransferred;
ULONG_PTR completionKey;
LPOVERLAPPED overlapped;
while (GetQueuedCompletionStatus(pool->completionPort,
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&bytesTransferred, &completionKey,
&overlapped, INFINITE)) {
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/* End signal */
if (overlapped == NULL) { break; }
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/* Execute job */
((void (*)(void*))completionKey)(overlapped);
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/* Signal job completion */
if (InterlockedDecrement(&pool->nbPendingJobs) == 0) {
SetEvent(pool->allJobsCompleted);
}
ReleaseSemaphore(pool->jobSlotAvail, 1, NULL);
}
return 0;
}
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TPool* TPool_create(int nbWorkers, int queueSize)
{
TPool* pool;
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/* parameters sanitization */
if (nbWorkers <= 0 || queueSize <= 0) return NULL;
if (nbWorkers>LZ4_NBWORKERS_MAX) nbWorkers=LZ4_NBWORKERS_MAX;
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pool = calloc(1, sizeof(TPool));
if (!pool) return NULL;
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/* Create completion port */
pool->completionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, nbWorkers);
if (!pool->completionPort) { goto _cleanup; }
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/* Create worker threads */
pool->nbWorkers = nbWorkers;
pool->workerThreads = (HANDLE*)malloc(sizeof(HANDLE) * nbWorkers);
if (pool->workerThreads == NULL) { goto _cleanup; }
{ int i;
for (i = 0; i < nbWorkers; i++) {
pool->workerThreads[i] = CreateThread(NULL, 0, WorkerThread, pool, 0, NULL);
if (!pool->workerThreads[i]) { goto _cleanup; }
}
}
/* Initialize sync objects members */
pool->queueSize = queueSize;
pool->nbPendingJobs = 0;
pool->jobSlotAvail = CreateSemaphore(NULL, queueSize+nbWorkers, queueSize+nbWorkers, NULL);
if (!pool->jobSlotAvail) { goto _cleanup; }
pool->allJobsCompleted = CreateEvent(NULL, FALSE, FALSE, NULL);
if (!pool->allJobsCompleted) { goto _cleanup; }
return pool;
_cleanup:
TPool_free(pool);
return NULL;
}
void TPool_submitJob(TPool* pool, void (*job_function)(void*), void* arg)
{
assert(pool);
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/* Atomically increment pending jobs and check for overflow */
WaitForSingleObject(pool->jobSlotAvail, INFINITE);
ResetEvent(pool->allJobsCompleted);
InterlockedIncrement(&pool->nbPendingJobs);
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/* Post the job directly to the completion port */
PostQueuedCompletionStatus(pool->completionPort,
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0, /* Bytes transferred not used */
(ULONG_PTR)job_function, /* Store function pointer in completionKey */
(LPOVERLAPPED)arg); /* Store argument in overlapped */
}
void TPool_jobsCompleted(TPool* pool)
{
assert(pool);
WaitForSingleObject(pool->allJobsCompleted, INFINITE);
}
#else
/* pthread availability assumed */
#include <stdlib.h> /* malloc, free */
#include <pthread.h> /* pthread_* */
/* A job is just a function with an opaque argument */
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typedef struct TPool_job_s {
void (*job_function)(void*);
void *arg;
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} TPool_job;
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struct TPool_s {
pthread_t* threads;
size_t threadCapacity;
size_t threadLimit;
/* The queue is a circular buffer */
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TPool_job* queue;
size_t queueHead;
size_t queueTail;
size_t queueSize;
/* The number of threads working on jobs */
size_t numThreadsBusy;
/* Indicates if the queue is empty */
int queueEmpty;
/* The mutex protects the queue */
pthread_mutex_t queueMutex;
/* Condition variable for pushers to wait on when the queue is full */
pthread_cond_t queuePushCond;
/* Condition variables for poppers to wait on when the queue is empty */
pthread_cond_t queuePopCond;
/* Indicates if the queue is shutting down */
int shutdown;
};
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static void TPool_shutdown(TPool* ctx);
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void TPool_free(TPool* ctx) {
if (!ctx) { return; }
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TPool_shutdown(ctx);
pthread_mutex_destroy(&ctx->queueMutex);
pthread_cond_destroy(&ctx->queuePushCond);
pthread_cond_destroy(&ctx->queuePopCond);
free(ctx->queue);
free(ctx->threads);
free(ctx);
}
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static void* TPool_thread(void* opaque);
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TPool* TPool_create(int nbThreads, int queueSize)
{
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TPool* ctx;
/* Check parameters */
if (nbThreads<1 || queueSize<1) { return NULL; }
/* Allocate the context and zero initialize */
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ctx = (TPool*)calloc(1, sizeof(TPool));
if (!ctx) { return NULL; }
/* init pthread variables */
{ int error = 0;
error |= pthread_mutex_init(&ctx->queueMutex, NULL);
error |= pthread_cond_init(&ctx->queuePushCond, NULL);
error |= pthread_cond_init(&ctx->queuePopCond, NULL);
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if (error) { TPool_free(ctx); return NULL; }
}
/* Initialize the job queue.
* It needs one extra space since one space is wasted to differentiate
* empty and full queues.
*/
ctx->queueSize = (size_t)queueSize + 1;
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ctx->queue = (TPool_job*)calloc(1, ctx->queueSize * sizeof(TPool_job));
if (ctx->queue == NULL) {
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TPool_free(ctx);
return NULL;
}
ctx->queueHead = 0;
ctx->queueTail = 0;
ctx->numThreadsBusy = 0;
ctx->queueEmpty = 1;
ctx->shutdown = 0;
/* Allocate space for the thread handles */
ctx->threads = (pthread_t*)calloc(1, (size_t)nbThreads * sizeof(pthread_t));
if (ctx->threads == NULL) {
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TPool_free(ctx);
return NULL;
}
ctx->threadCapacity = 0;
/* Initialize the threads */
{ int i;
for (i = 0; i < nbThreads; ++i) {
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if (pthread_create(&ctx->threads[i], NULL, &TPool_thread, ctx)) {
ctx->threadCapacity = (size_t)i;
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TPool_free(ctx);
return NULL;
} }
ctx->threadCapacity = (size_t)nbThreads;
ctx->threadLimit = (size_t)nbThreads;
}
return ctx;
}
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/* TPool_thread() :
* Work thread for the thread pool.
* Waits for jobs and executes them.
* @returns : NULL on failure else non-null.
*/
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static void* TPool_thread(void* opaque) {
TPool* const ctx = (TPool*)opaque;
if (!ctx) { return NULL; }
for (;;) {
/* Lock the mutex and wait for a non-empty queue or until shutdown */
pthread_mutex_lock(&ctx->queueMutex);
while ( ctx->queueEmpty
|| (ctx->numThreadsBusy >= ctx->threadLimit) ) {
if (ctx->shutdown) {
/* even if !queueEmpty, (possible if numThreadsBusy >= threadLimit),
* a few threads will be shutdown while !queueEmpty,
* but enough threads will remain active to finish the queue */
pthread_mutex_unlock(&ctx->queueMutex);
return opaque;
}
pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex);
}
/* Pop a job off the queue */
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{ TPool_job const job = ctx->queue[ctx->queueHead];
ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
ctx->numThreadsBusy++;
ctx->queueEmpty = (ctx->queueHead == ctx->queueTail);
/* Unlock the mutex, signal a pusher, and run the job */
pthread_cond_signal(&ctx->queuePushCond);
pthread_mutex_unlock(&ctx->queueMutex);
job.job_function(job.arg);
/* If the intended queue size was 0, signal after finishing job */
pthread_mutex_lock(&ctx->queueMutex);
ctx->numThreadsBusy--;
pthread_cond_signal(&ctx->queuePushCond);
pthread_mutex_unlock(&ctx->queueMutex);
}
} /* for (;;) */
assert(0); /* Unreachable */
}
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/*! TPool_shutdown() :
Shutdown the queue, wake any sleeping threads, and join all of the threads.
*/
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static void TPool_shutdown(TPool* ctx) {
/* Shut down the queue */
pthread_mutex_lock(&ctx->queueMutex);
ctx->shutdown = 1;
pthread_mutex_unlock(&ctx->queueMutex);
/* Wake up sleeping threads */
pthread_cond_broadcast(&ctx->queuePushCond);
pthread_cond_broadcast(&ctx->queuePopCond);
/* Join all of the threads */
{ size_t i;
for (i = 0; i < ctx->threadCapacity; ++i) {
pthread_join(ctx->threads[i], NULL); /* note : could fail */
} }
}
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/*! TPool_jobsCompleted() :
* Waits for all queued jobs to finish executing.
*/
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void TPool_jobsCompleted(TPool* ctx){
pthread_mutex_lock(&ctx->queueMutex);
while(!ctx->queueEmpty || ctx->numThreadsBusy > 0) {
pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
}
pthread_mutex_unlock(&ctx->queueMutex);
}
/**
* Returns 1 if the queue is full and 0 otherwise.
*
* When queueSize is 1 (pool was created with an intended queueSize of 0),
* then a queue is empty if there is a thread free _and_ no job is waiting.
*/
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static int isQueueFull(TPool const* ctx) {
if (ctx->queueSize > 1) {
return ctx->queueHead == ((ctx->queueTail + 1) % ctx->queueSize);
} else {
return (ctx->numThreadsBusy == ctx->threadLimit) ||
!ctx->queueEmpty;
}
}
static void
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TPool_submitJob_internal(TPool* ctx, void (*job_function)(void*), void *arg)
{
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TPool_job job;
job.job_function = job_function;
job.arg = arg;
assert(ctx != NULL);
if (ctx->shutdown) return;
ctx->queueEmpty = 0;
ctx->queue[ctx->queueTail] = job;
ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
pthread_cond_signal(&ctx->queuePopCond);
}
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void TPool_submitJob(TPool* ctx, void (*job_function)(void*), void* arg)
{
assert(ctx != NULL);
pthread_mutex_lock(&ctx->queueMutex);
/* Wait until there is space in the queue for the new job */
while (isQueueFull(ctx) && (!ctx->shutdown)) {
pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
}
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TPool_submitJob_internal(ctx, job_function, arg);
pthread_mutex_unlock(&ctx->queueMutex);
}
#endif /* LZ4IO_NO_MT */